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[Singles] BtanH's Generic Cards


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#1
BtanH

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So, I'm just going be making some cards, and posting them here. Mostly generic cards, I'd like to foster some creative decks that aren't just archetypes.
Also, I'm trying to make some 'fixes' to cards that were banned or limited due to abuse cases. Or just cards I'd like to see slightly different.


Ideas


Main Deck Monsters


Extra Deck Monsters


Spells and Traps


Remade Cards


#2
BtanH

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Bumping.
I've added a bunch and editted some stuff.

#3
BtanH

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Bumping again, added a spell, a fusion, and another monster.

#4
BtanH

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Bump. Added another spell, and 2 more maindeck monsters.

#5
CocoaGalaxy

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Okay okay I'll chip in

For starters..you may or may not want to add a OPT summoning restriction on Captain Planet

I don't think it'd be "that fair" to have someone suddenly drop a bunch of beaters on my face.

I'm not totally sure about Bountiful Fae drawing 2..it does seem a bit much. Maybe reduce it to a draw 1?

Please rewrite Chaos Elementalist, the wording is very unclear

Darkfire Emperor..is okay I guess

Soul Furnace might be a bit too much though, there are probably way too many effects it can get off like that.

Otherwise I think that's it



#6
Cirrus

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Okay okay I'll chip in

For starters..you may or may not want to add a OPT summoning restriction on Captain Planet

I don't think it'd be "that fair" to have someone suddenly drop a bunch of beaters on my face.

I'm not totally sure about Bountiful Fae drawing 2..it does seem a bit much. Maybe reduce it to a draw 1?

Please rewrite Chaos Elementalist, the wording is very unclear

Darkfire Emperor..is okay I guess

Soul Furnace might be a bit too much though, there are probably way too many effects it can get off like that.

Otherwise I think that's it

 

Let me address a couple of these!

 

I don't think it'd actually make that much of a difference, seeing as Captain Planet isn't exactly the easiest to summon and people wouldn't run 3 of this guy in the Extra. But that's not a bad point!

 

Bountiful Fae drawing 2 is actually fine; see Royal Firestorm Guards drawing 2. This is Pot of Avarice with a slight restriction on a stick, which isn't bad.

 

I will rewrite Chaos Elementalist's text when I have time - BtanH isn't very good at PSCT :v

 

Thank you for commenting.



#7
BtanH

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Yeah Cirrus largely hits the main points.
Captain planet should have that restriction though, good catch.

Bountiful fae is almost certainly fine, because of how slow it is. Most decks' normal summons are a prized resource. If this card is a problem, I could change the stats or decrease the draw or make the conidions harder.

Yeah I'm awful with following the card grammar. I just write how I think it makes sense. And Cirrus fixes it. ty cirrus.

Soul Furnace is comparable to Gemini Spark, though generally cards that activate on summon aren't as strong. If it becomes a problem, I am happy to remove the draw, or otherwise weaken it. I'd like it to be a strong card that creates strong decks. (see this post - http://inamedeathasp...-no-theme.html)

#8
BtanH

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Bump. Editted Soul Furnace (nerfed it significantly) and added a new maindeck monster who is pretty cool. 



#9
BtanH

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added a new special guest star.



#10
BtanH

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brimp



#11
BtanH

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Now with art (for 2 cards)



#12
Major's Shadow

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Bountiful Fae: We don't need a normal summon pot of dichotomy... just saying.

Summoner Ascetic: Yeah, kinda weird how everything is backwards from Summoner Monk. Idk, I don't think it's necessary.

Dimensional Wizard: Its not too bad, although can be very annoying. It should target a Spell/Trap for cost though.

Dumpster Diver: We don't need a generic Genex Undine; that card is already broken enough as is. Also, it being ANY card is just dumb, as well as it being cost.

Pyrokinetic Driver: Funny, that effect is the same as Kuribandit from the anime, but all the same it could be easily exploited. Even though it has to be tribute summoned, it's not too difficult to get him out.

Chaos Elementalist: Yeahhhhh we don't need a 1 banish cost monster that's splashable into ANY deck. That's a bit overkill, especially with added trunade, Undine, Negation and Burn damage to boot.

Captain Planet: Ok that's just hilarious

Lockdown System: When can you Detatch 2? is it Optional?

 

Spells:

Soul Furnace: Yeah, that's pretty dumb. It's already good enough to tribute to draw, especially since it's a quick effect. That is certainly not a minus, since this card almost always guarantees that on-summoning effect works. Also, this means the effect can activate, since it's not the original card's name doing so. Example: Deneb Summon --> Effect --> Soul Furnace --> Draw 1 + 2 Search. This example could also include your opponent attempting to negate the effects of Deneb in chain, which just becomes even more stupid, since you Plus 1 for free, and your opponent minuses.

Spell Cycling: Yeah, never a good idea to allow spell cards to be recycled, there is a reason Magician of Chaos is banned, and that's a Tribute Summoned Monster.

 

Traps:

Dragged to the Dark Dimension: So it's dark core, but better? I like the idea, but perhaps it should be Monster, not just any Card.

 

 

I didn't look at the remade cards, and I didn't mention the cards I didn't see issues with. I like the ideas, they're very creative, but it seems like a majority of them are too strong.


-Major's Shadow

 

3ca37c29061fce8aea80945c2dd7b3f9.gif

"Tried to walk together, but the night was growing dark. Thought you were beside me, but I reached and you were gone." Red™, Until We Have Faces©, Hymn for the Missing

(and yes, I am a guy)

 

 

New Cards/Archetypes I've Made

Tarragon (2018)

Marauding Captain Archetype (2018)

 

Classic Archetypes/Cards I've Made

Syntheticals

RWBY

Kill la Kill

Necrovanyia

Galiants

Monoclipse

Generic Cards

Necrocasters

 


#13
BtanH

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Thanks for replying!
 

Bountiful Fae: Sure we don't "Need" it. But we also don't "need" to play this card game. I'm not really sure what you're trying to say.

Summoner Ascetic: Of course it isn't necessary. The creation of cards is wholly discretionary.

Dimensional Wizard: Why should it? This card is like a weaker breaker or lyla, except it floats on destruction.

Dumpster Diver: The difference between Diver and Undine is largely that 1. Undine procs Atlantean effects, Diver doesn't. 2. Undine searches controller, a card that can be used for allure, or normal summoned and used as a tuner. Literal Garbage is a trash card. It's terrible and useless. Drawing it is awful. It can't even block an attack for you. The ability to send any card is very good though. So I might lower the stats if it sees a lot of play.

Pyrokinetic Grinder: This card is supposed to be good. Please try and abuse it. I don't think it's overly exploitable but hey, if you make it work, good for you. The important thing is that it isn't splashable.

Chaos Elementalist: It isn't 1 cost. It's like a chaos monster, but also requires 1 of another attribute. 

Captain Planet: Thanks.

Lockdown System: I fixed up the wording.

Soul Furnace: It activates the effect of the monster, meaning that OPT effects can still only be used once.

Spellcycling: Your opponent gets to choose, and you have to have 3 different spells in grave. Probably only good in like spellbooks.

Dragged: Dark Core is trash. 



#14
Major's Shadow

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Thanks for replying!
 

Bountiful Fae: Sure we don't "Need" it. But we also don't "need" to play this card game. I'm not really sure what you're trying to say.

Summoner Ascetic: Of course it isn't necessary. The creation of cards is wholly discretionary.

Dimensional Wizard: Why should it? This card is like a weaker breaker or lyla, except it floats on destruction.

Dumpster Diver: The difference between Diver and Undine is largely that 1. Undine procs Atlantean effects, Diver doesn't. 2. Undine searches controller, a card that can be used for allure, or normal summoned and used as a tuner. Literal Garbage is a trash card. It's terrible and useless. Drawing it is awful. It can't even block an attack for you. The ability to send any card is very good though. So I might lower the stats if it sees a lot of play.

Pyrokinetic Grinder: This card is supposed to be good. Please try and abuse it. I don't think it's overly exploitable but hey, if you make it work, good for you. The important thing is that it isn't splashable.

Chaos Elementalist: It isn't 1 cost. It's like a chaos monster, but also requires 1 of another attribute. 

Captain Planet: Thanks.

Lockdown System: I fixed up the wording.

Soul Furnace: It activates the effect of the monster, meaning that OPT effects can still only be used once.

Spellcycling: Your opponent gets to choose, and you have to have 3 different spells in grave. Probably only good in like spellbooks.

Dragged: Dark Core is trash. 

Replies to replies, oh my!

 

Bountiful Fae: What I mean is the effect will create unnecessary exploitation. I don't think shuffling and drawing is ever a good thing, especially when it's generic. When I refer to "need", I refer to the meta, and what's good/bad for the card game itself. Sure, we could not play it, but that's not what I was going for.

 

Summoner Ascetic: Point taken.

 

Dimensional Wizard: Because weaker breaker and lyla target? That gives your opponent an opportunity to properly respond, and is a less frustrating mechanic than floaters that don't target.

 

Dumpster Diver: Yeah I can see that. Again, even if it is useless, it's not completely worthless, since it can be used as discard outlets for plenty of costs. Yeah true you do have to run it, but sending 1 card from your deck as cost can be wayyyy too good.

 

Pyrokinetic Grinder: Could be splashable, but it's not consistent (unless you use Dumpster Diver, haha).

 

Chaos Elementalist: Ahh, misread that. Ok that's still very good, but not quite as good as I thought. My bad

 

Captain Planet: You're welcome.

 

Lockdown System: Many thanks.

 

Soul Furnace: nope, the wording only activates the effect. The effect is activated from Soul Furnace, not the tributed monster. Perhaps you could reword it? Either way, it's a broken effect.

 

Spellcycling: Yeah... no. That's a good card regardless of what deck you use. Think of Necroz, Satellaknights, Qliphorts, Noble Knights, Dragunity, Scraps, and pretty much any deck you can think of that uses more than 3 spells. I can guarantee that card would be teched in to a TON of decks, since it's impossible to minus from it, and is fairly consistent.

 

Dragged: I disagree, since banishing is always a strong mechanic. Your card is essentially Raigeki Break, but better. It's not broken, was just a suggestion.


-Major's Shadow

 

3ca37c29061fce8aea80945c2dd7b3f9.gif

"Tried to walk together, but the night was growing dark. Thought you were beside me, but I reached and you were gone." Red™, Until We Have Faces©, Hymn for the Missing

(and yes, I am a guy)

 

 

New Cards/Archetypes I've Made

Tarragon (2018)

Marauding Captain Archetype (2018)

 

Classic Archetypes/Cards I've Made

Syntheticals

RWBY

Kill la Kill

Necrovanyia

Galiants

Monoclipse

Generic Cards

Necrocasters

 


#15
Cirrus

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Re: The Soul Furnace thing, I would actually disagree. Unless you can find precedent for this kind of effect, since it activates the effect and does not ignore the conditions for the effect, one could argue that it fizzles if one condition is that "The effect of ~ can only be used once per turn" or some such. The card does not copy the effect but rather attempts to activate the effect belonging to that monster, and reasonably you cannot activate something if a condition is unfulfilled.

This is speaking from logical interpretation, of course. Precedent may tell us otherwise - or, failing that, overactive imaginations can certainly do so.

Also, you might note that Dragged costs a banish from the hand, which can certainly be an unwelcome drawback - this can sometimes be remedied but often cannot. Raigeki Break guarantees your ability to discard grave resources to it (for example, Laval Handmaiden in Laval).

#16
BtanH

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Fae: The fact that it costs a normal summon is a pretty large drawback. I'd like to see it in action before any action is taken. 5 monsters with different names means it will be dead fairly often. 

Wizard: Was supposed to target, oops.

Diver: It's a strong card. I think some decks will be able to make use of it. I don't think it should break the game singlehandedly. If it does, it'll rework it to not be a cost.

Furnace: If there isn't precendent, I assume I get to rule it? In which case it works as Cirrus mentioned. If there is precedent, I'll change it so it can't activate OPT effects that have been activated that turn.

Spellcycling: If it ends up splashed, I'll make it so that you have to target 4 or 5 spells. 

Dragged: It's a strong card. I don't disagree with that.



#17
Maeriberii Haan

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Btanh, give NotDen a hard OPT please.

 

the banish won't matter if you xyz


Posted Image



#18
BtanH

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Whoops thanks. 
The banish is already on the card, I didnt add it.



#19
BtanH

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Bum,p



#20
BtanH

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Added some cool dudes.






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