hectorbastida Posted April 9, 2015 Report Share Posted April 9, 2015 Hi guys, new card :D any feedback is welcomed, Thanks Overdrive Prototype Skull Fiend / Fusion /Pendulum/ Effect Pendulum effect: Once per turn, you can negate tha activation of a Trap card that targets a DARK Monster, and if you do: destroy it. Blue Scale:4 Red Scale:4 Monster effect: 2 Fiend type-Monsters If you can Pendulum Summon Level 8 monsters, you can Pendulum Summon this face-up card from your Extra Deck. When this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card is Fusion Summoned: If this attacking card destroys an opponent's Special Summoned monster by battle: It can make a second attack in a row. If this card in the Monster Zone is destroyed by battle or card effect: You can destroy all cards in your Pendulum Zones, and if you do, place this card in your Pendulum Zone. Note: I do not own the artwork Link to comment Share on other sites More sharing options...
hectorbastida Posted April 9, 2015 Author Report Share Posted April 9, 2015 Bump Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted April 9, 2015 Report Share Posted April 9, 2015 Bumping rule is 24 hours or more; please remember that for the future. I could probably see this as D/D/D stuff alongside their usual things. Considering how much the game likes to SS nowadays, honestly can see the secondary attack effect go off very often. If it's destroyed, you can use it to protect their usual bosses and stuff as a Pendulum. --- Although I suppose Dark Worlds and other Fiend-heavy Decks can use this; including BAs if we even go that far. I mentioned D/D's because they have more accessible ways of making Fusions than the others. (Don't think DWs would really run Polymerization, but they might) Level-wise, I honestly don't see it being Pendulum Summoned often; considering that most Scale 9 and above stuff has limitations on their usage. The aforementioned D/D's lock off non-Archetype support, even if they fulfill conditions. (If we get the Pendulum Statues from Arc-V, maybe) --- You could make it Level 7 or something; then we'd see it being P-Summoned more often. Although even with that in mind, only Decks that can afford/can P-Summon this are basically D/D's again. Link to comment Share on other sites More sharing options...
hectorbastida Posted April 10, 2015 Author Report Share Posted April 10, 2015 Bumping rule is 24 hours or more; please remember that for the future. Sorry for that. Bumping rule is 24 hours or more; please remember that for the future. I could probably see this as D/D/D stuff alongside their usual things. Considering how much the game likes to SS nowadays, honestly can see the secondary attack effect go off very often. If it's destroyed, you can use it to protect their usual bosses and stuff as a Pendulum. --- Although I suppose Dark Worlds and other Fiend-heavy Decks can use this; including BAs if we even go that far. I mentioned D/D's because they have more accessible ways of making Fusions than the others. (Don't think DWs would really run Polymerization, but they might) Level-wise, I honestly don't see it being Pendulum Summoned often; considering that most Scale 9 and above stuff has limitations on their usage. The aforementioned D/D's lock off non-Archetype support, even if they fulfill conditions. (If we get the Pendulum Statues from Arc-V, maybe) --- You could make it Level 7 or something; then we'd see it being P-Summoned more often. Although even with that in mind, only Decks that can afford/can P-Summon this are basically D/D's again. Thanks, this gave me a lot of ideas :D I didnt even think that much about D/D/D's haha i dont know what i was thinking xD maybe ill make him a D/D/D support card. Link to comment Share on other sites More sharing options...
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