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The weird part about this is that after it sets the equipped monster's DEF to 0, it also scrubs its own boost too. I would suggest this card instead boost by the monster's original DEF to avoid this problem.

 

And grant the equipped monster piercing damage, to give the player some extra incentive in return for turning whatever monster they have into the equivalent of Giant Orc.

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Timeclock, do not use attachments to post your content.

Instead, get the IMG code from the cardmaker (open your card and left-click), then copy+paste into your post.

 

Also, keep your updates on main post (you can still announce changes in a newer one).

 

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Anyway, it's a risky card to use, but has a clear reward once you do.

That being said, it does require that you have a sizable DEF to work off of, but most monsters do so that shouldn't be a problem.

 

More/less would be used to finish the game at this point, since equipped monster will be a sitting duck if you don't finish them off at that point.

 

But it's a good card overall now.

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