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To Fill in the Gaps of the Nobles


Armoire

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[spoiler='Lore']You can target 1 "Noble Knight" monster you control; equip this card from your hand to that target. The equipped monster gains 200 ATK and possession of that monster cannot switch. If this card is in your Graveyard: You can pay 500 LP; return this card to your hand. You can only use this effect of "Yseult, Captive of the Noble Arms" once per turn.[/spoiler]

 

[spoiler='v.1 Lore']You can target 1 "Noble Knight" monster you control; equip this card from your hand to that target. The equipped monster gains 200 ATK and is unaffected by your opponent's card effects that do not target or destroy it. If this card is in your Graveyard: You can pay 500 LP; return this card to your hand. You can only use this effect of "Yseult, Captive of the Noble Arms" once per turn.[/spoiler]

 

It has been a fair amount of time since I last made a card here. So I guess I will start by praising Gwenhwyfar, Queen of Noble Arms and her impact on the Noble Knight archetype's consistency; how she is always available to trigger a member's effects. 

So, in her honor, and in scorn for cards like Creature Swap and Monarchs Stormforth, I made "Yseult, Captive of the Noble Arms" in order to fill in the protection "gaps" that Noble Arms of Destiny and Excaliburn cannot cover.

 

I am not sure if this was a wise idea, because it makes the King nearly invincible and  it is a recurring Level 1 Tuner. Depending on feedback, I might not make it a Tuner.

 

[spoiler='Concerning Flavor']

  • Odd Levels in the Noble Knight archetype are usually DARK (except for Lady of the Lake). Therefore, because she is Level 1, she is DARK.
  • The reason she is Level 1 is because Merlin is Level 3, Gwenhwyfar is Level 2, so I guess I just wanted to fill in that last Level for Level 1 (not counting Lady of the Lake).
  • Because she is Level 1, I thought, "Might as well make her a Tuner." But because it arguably outclasses Lady of the Lake, I am iffy on that subject.
  • Based off of the Arthurian "sidestory" Tristan and Isolde. Her base character is Isolde; the one married to Mark.
  • Her protection effect reflects the fact that she and Tristan drops all their responsibilities in order to pursue eachother.
  • She is a "captive" of the Noble Arms because she was a victim of a love potion (in some stories) and even if the only way to escape is death (being sent to the Graveyard), she ends up being revived to lament (going back to the hand).
  • The "Pay 500 LP" cost is supposed to allude to the pain Tristan felt when he was forbidden to be with her.[/spoiler]
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Leaving those gaps in the defenses are pretty much necessary. Nobody likes facing a practically invincible monster. Yes, things like Lava Golem and Santa Claws still bypass her, but you don't see those running around in the meta.

 

Your argument is 100% valid and according to its implications, I lessened its protection and focused it on player possession so it can avoid cards such as Number 101, Creature Swap, and Cyber Dragon Infinity.

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It doesn't dodge Stormforth. And it's basially Sinister Serpent in Tuner form... this might have a niche use in another Deck, I don't know, but that seems like a good thing to me. I don't know if I would play it or not since monster-swapping is no longer relevant. Art is beautiful.

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It doesn't dodge Stormforth. And it's basially Sinister Serpent in Tuner form... this might have a niche use in another Deck, I don't know, but that seems like a good thing to me. I don't know if I would play it or not since monster-swapping is no longer relevant. Art is beautiful.

 

The dodging Stormforth part was for the first version.

And I figured that the swapping protection was irrelevant at this point, but I am having a hard time thinking of a secondary effect. What appeals to me is choosing a card type (Spell, Trap, Monster) and having it immune to those cards (as long as they do not target or destroy); however, I might just move away from the protection idea altogether.

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