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Zaziuma

[Written] Pop-Up Archetype (11/11)

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Pop-Up is an Archetype of monsters with various Levels, Types and Attributes all with 0 DEF. Each monster can Special Summon themselves from your hand when an opponent's monster is destroyed by a card effect. A lot of the cards have effects that destroy the opponent's monsters. Remember that you can only activate one of them in your hand each time a monster is destroyed, so you can't mass Special Summon them. Another thing is that they can only be Special Summoned once per turn, similar to Ritual Beast monsters. They only have Main Deck monsters as well, but have Spell/Trap Cards too. They are based on classic fairy tales of the hero versus the villain, something you may see in a pop-up book.
 
Monsters:
 
Pop-Up-Hero
Warrior-Type/EARTH
Level 4
You can target 1 face-up monster your opponent controls; destroy that target. You cannot conduct your Battle Phase during the turn you use this effect. You can only use this effect of "Pop-Up-Hero" once per turn. When a monster(s) your opponent controls is destroyed by a card effect: You can Special Summon this card from your hand. You can only Special Summon "Pop-Up-Hero(es)" once per turn.
1800/0
 
Pop-Up-Wizard
Spellcaster-Type/DARK
Level 4
During either player's turn, when a monster your opponent controls activates a monster effect: You can send 1 "Pop-Up" card from your hand to the Graveyard; negate the activation, and if you do, destroy it. You can only use this effect of "Pop-Up-Wizard" once per turn. When a monster your opponent controls is destroyed by a card effect: You can Special Summon this card from your hand. You can only Special Summon "Pop-Up-Wizard(s)" once per turn.
1600/0
 
Pop-Up-Princess
Spellcaster-Type/LIGHT
Level 4
When this card is destroyed by battle or a card effect and sent to the Graveyard: You can target 1 "Pop-Up" card in your Graveyard, except "Pop-Up-Princess"; add that target to your hand. When a monster(s) your opponent controls is destroyed by a card effect: You can Special Summon this card from your hand. You can only Special Summon "Pop-Up-Princess(es)" once per turn.
1500/0
 
Pop-Up-Wolf
Beast-Type/DARK
Level 6
During your Main Phase 1: You can target 1 Spell/Trap Card your opponent controls; destroy that target. You can only use this effect "Pop-Up-Wolf" once per turn.  When a monster(s) your opponent controls is destroyed by a card effect: You can Special Summon this card from your hand. You can only Special Summon "Pop-Up-Wolf(s)" once per turn.
2200/0
 
Pop-Up-Dragon
Dragon-Type/FIRE
Level 6
You can target 1 "Pop-Up" monster in your Graveyard, except "Pop-Up-Dragon"; banish that target, and if you do, inflict damage to your opponent equal to that target's ATK. This card cannot declare an attack during the turn you activate this effect. You can only use this effect of "Pop-Up-Dragon" once per turn. When a monster(s) your opponent controls is destroyed by a card effect: You can Special Summon this card from your hand. You can only Special Summon "Pop-Up-Dragon(s)" once per turn.
2400/0
 
Pop-Up-Giant
Rock-Type/EARTH
Level 8
You can Tribute 1 other "Pop-Up" monster, then target 1 face-up monster your opponent controls; destroy that target, and if you do, inflict damage to your opponent equal to half that target's ATK on the field. This card cannot declare an attack during the turn you activate this effect. You can only use this effect of "Pop-Up-Giant" once per turn. When a monster(s) your opponent controls is destroyed by a card effect: You can Special Summon this card from your hand. You can only Special Summon "Pop-Up-Giant(s)" once per turn.
2600/0
 
Pop-Up-Devil
Fiend-Type/DARK
Level 10
When this card is Special Summoned from the hand: You can destroy all other face-up monsters on the field, and if you do, both players take damage equal to the number of monsters destroyed x 200. You cannot conduct your Battle Phase during the turn you use this effect. You can only use this effect of "Pop-Up-Devil" once per turn. When a monster(s) your opponent controls is destroyed by a card effect: You can Special Summon this card from your hand. You can only Special Summon "Pop-Up-Devil(s)" once per turn.
2700/0
 
Spell/Trap Cards:
 
Pop-Up-Book
Quick-Play Spell Card
If you control no monsters, and your opponent controls a face-up monster: Discard 1 card; Special Summon 1 "Pop-Up" monster from your hand, but it cannot declare an attack this turn. While the monster Special Summoned by this effect is face-up on the field, you cannot Special Summon monsters, except "Pop-Up" monsters by their own effects. You can only activate 1 "Pop-Up-Book" per turn.
 
Pop-Up-Castle
Field Spell Card
Once per turn: You can send 1 "Pop-Up" card from your hand to the Graveyard, then target 1 face-up monster your opponent controls; destroy that target. During the turn a monster your opponent controls was destroyed by a card effect, you can Normal Summon "Pop-Up" monsters without Tributing.
 
Pop-Up-Satchel
Normal Trap Card
During the turn a monster your opponent controls was destroyed by a card effect: Add 1 "Pop-Up" card from your Deck or Graveyard to your hand, except "Pop-Up-Satchel". You can only activate 1 "Pop-Up-Satchel" per turn.
 
Pop-Up-Forest
Continuous Trap Card

Activate this card by targeting 1 "Pop-Up" monster you control in Attack Position and 1 face-up monster your opponent controls; give control of the first target to your opponent, and if you do, destroy the second target. If this card card leaves the field, destroy the first target. You can only control 1 "Pop-Up-Forest".

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On one hand, I do like the concept, though having so much free monster destruction is going to be hard for any deck that isn't heavy on floaters.  Then again, it would probably lose hard to something like Beelze that can't be destroyed by card effect.

 

My biggest problem is Pop-Up Devil, personally; being able to wipe the field, when it's searchable and easily SSable either by its own effect or by worse yet by Book.  It would be absurdly easy to, on opponent's turn, wait til they summon a monster or two, trigger book, SS Devil, which would kill their monsters, and then trigger a summoning of something like Dragon.  If you discarded a giant or devil with book, that can make it even nastier.

 

I'm not sure the easiest way to adjust it, and i might be overreacting, but that sure seems like a painful way to punish people for playing.  lol.

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