Jump to content

you741

Recommended Posts

Hello everyone! This is a very random archetype known as the "Freak archetype". It features creatures exiled by the general populace for their disturbing features, who have a continuous spell card called "Freak Fusion" which is key for summoning their very strange looking fusion monsters. I made a post like this before, but I haven't edited it in a while so it was taken down. And yeah... I used MS Paint for the graphics.
[spoiler=Monsters]
[spoiler="Angad - The Freak Sniper"]
a4Q0MHQ.jpg
LIGHT/***/Warrior/Effect ATK/1400 DEF/600
Once per turn, during your opponent's turn only: you can discard 1 card; Destroy 1 set card on the field. As long as "Haisam - The Freak Rifleman" is on the field, this card can attack your opponent directly. When this card inflicts battle damage to your opponent, you can put 1 Freak Counter on 1 face-up "Haisam - The Freak Rifleman".
[/spoiler]
[spoiler="Brandon - The Freak Fighter"]
ScnTB6R.jpg
LIGHT/**/Warrior ATK/1300 DEF/700
[/spoiler]
[spoiler="Christian - The Freak Shepherd"]
LNgvVWD.jpg
LIGHT/***/Warrior/Effect ATK/1600 DEF/400

Cannot be Normal Summoned. You can special summon this card (from your hand) by having 3 or more "Freak" monsters on the field. You can discard this card: Special summon 1 level 3 or lower "Freak" monster from your deck. Once per turn, you can discard 1 card to activate one of these effects:
- Place 1 Freak Counter on one card on the field.
- Banish 1 card with Freak Counters on it.
When this card leaves the field: target 1 monster your opponent controls with a Freak Counter on it: take control of that target. Its effects are negated.

[/spoiler]
[spoiler="Dante - The Freak Technician"]
gv3pf3Y.jpg
LIGHT/**/Warrior/Tuner ATK/800 DEF/1200
When this card is discarded to the Graveyard to activate a "Freak" card effect or by a "Freak" card effect: Draw 2 cards. During your next Standby Phase after this card was sent to the Graveyard this way, Special Summon this card from your Graveyard. If this card is equipped with a "Freak" Spell Card, increase this card's ATK by 800. This card is always treated as a Normal Monster.
[/spoiler]
[spoiler="Devin - The Elemental Freak"]
FLP2JvB.jpg
LIGHT/****/Warrior/Effect ATK/1600 DEF/400
Once per turn, you can discard 1 card to Special Summon 1 "Freak Token" (Level 1/Warrior-type/ATK 0/DEF 0) of any attribute you want. Place 1 Freak Counter on that token. If a "Freak" token would be destroyed, this card loses 100 ATK points instead. When this card leaves the field, Special Summon 1 "Freak Token" (Level 1/Warrior-type/ATK 0/DEF 0) of any attribute you want.
[/spoiler]
[spoiler="Eric - The Freak Magician"]
Z5wd2T4.jpg
LIGHT/**/Warrior/Effect ATK/700 DEF/1300
When this card is Normal Summoned, you can Special Summon 1 "Henry - The Freak Bodyguard" from your hand or deck in face-up defense position. As long as "Henry - The Freak Bodyguard" remains on the field, this card cannot be destroyed. Once per turn, you can discard 1 card: add 1 "Freak" spell card from your Graveyard to your hand. When a Spell card is activated, place 1 Freak Counter on this card. If it was a "Freak" Spell card, place 2 Freak Counters on this card instead.
[/spoiler]
[spoiler="Francisco - The Freak Pikeman"]
YmqKXqX.jpg
LIGHT/****/Warrior/Effect ATK/1500 DEF/500
Once per turn, you can discard 1 card: target 1 defense position monster your opponent controls and destroy it. Then place 1 Freak Counter on this card. This card cannot attack the turn it activates this effect. When this card attacks a defense position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage; place 1 Freak Counter on this card. This card gains 200 ATK for every Freak Counter on it. This card gains 500 ATK as long as "Larry - The Lazy Freak" is on the field.
[/spoiler]
[spoiler="Haisam - The Freak Rifleman"]
RF8mD3r.jpg
DARK/***/Warrior/Effect ATK/1400 DEF/600
Once per turn: you can discard 1 card to destroy 1 face-up card on the field. As long as "Angad - The Freak Sniper" is face-up on the field, this card can attack twice during each Battle Phase. When this card destroys an opponent's monster by battle, you can put 1 Freak Counter on 1 face-up "Angad - The Freak Sniper".
[/spoiler]
[spoiler="Henry - The Freak Bodyguard"]
fQg6VtB.jpg
DARK/***/Warrior ATK/0 DEF/2000
[/spoiler]
[spoiler="Jeffrey - The Freak Midget"]
6eIJGKL.jpg
LIGHT/**/Warrior ATK/200 DEF/1800
This card cannot be destroyed by battle, and you take no damage from battles involving this card. During each of your End Phases, place 1 Freak counter on this card. When this card would be affected by a card effect, remove 1 Freak counter from this card instead. Your other "Freak" monsters gain 100 ATK.
[/spoiler]
[spoiler="Larry - The Lazy Freak"]
dLMynWQ.jpg
LIGHT/****/Warrior/Effect ATK/500 DEF/1500
Your opponent cannot target any other "Freak" monsters for Battle except this one. When a Spell or Trap card is activated, put one Freak Counter on this card. If this card would be destroyed, you can remove 2 Freak Counters instead. This card gains 200 DEF for every Freak counter on it. As long as "Francisco - The Freak Pikeman" is on the field this card gains 500 DEF.
[/spoiler]
[spoiler="Lucas - The Freak Knight"]
AmoiRpD.jpg
LIGHT/****/Warrior/Effect ATK/1700 DEF/300
As long as this card remains face-up on the field: other "Freak" monsters cannot be destroyed by card effects. Once per turn, you can discard 1 card to add 1 "Freak" monster from your Graveyard to your hand. Whenever a monster effect is activated or when a monster is summoned, place 1 Freak Counter on this card. If it was a "Freak" monster, place 2 Freak Counters instead.
[/spoiler]
[spoiler="Oguzhan - The Light Freak"]
3rNevcb.jpg
LIGHT/*****/Warrior/Effect ATK/400 DEF/1600
When this card is discarded by a "Freak" card effect, destroy 1 Spell or Trap card on the field. Then, gain Life Points equal to the amount of Freak Counters on the field x 200. You can banish this card from your Graveyard: Once this turn, when a "Freak" monster attacks, you can gain Life Points equal to its ATK. Once, while this card is banished, you can target 1 banished "Shaheer - The Dark Freak". Special Summon this card and that target.
[/spoiler]
[spoiler="Owen - The Freak Child"]
UNDHTjb.jpg
LIGHT/*/Warrior/Effect ATK/0 DEF/2000
If you control face-up "Freak" monsters, you can Special Summon this card (from your hand). When this card is Summoned, target 1 "Freak" monster in your hand, Graveyard, or on your side of the field. This card's level, ATK, DEF, type and name becomes equal to that of the target. Once per turn, you can target 1 "Freak" effect monster you control, this card gains that target's effect until the End Phase.
[/spoiler]
[spoiler="Shaheer - The Dark Freak"]
IuVs4Ho.jpg
DARK/*****/Warrior/Effect ATK/1600 DEF/400
When this card is discarded by a "Freak" card effect: destroy 1 Spell or Trap card on the field. Then, inflict damage to your opponent equal to the number of Freak Counters on the field x 200. You can banish this card from your Graveyard: 1 Level 5 or higher "Freak" monster you Normal Summon this turn can be summoned without Tributes.
[/spoiler]
[spoiler="Shayan - The Freak Assailant"]
3V9Sz8M.jpg
LIGHT/****/Warrior/Effect ATK/1900 DEF/100
When this card attacks a monster: you can discard 1 card; Destroy that monster and this card, after damage calculation. During the End Phase of the turn you activated this effect: Special Summon this card from your Graveyard. Once per turn, you can discard 1 card: add 1 "Freak" Trap card from your Graveyard to your hand. When a Trap card is activated, place 1 Freak counter on this card. If it was a "Freak" Trap card, place 2 Freak counters instead.
[/spoiler]
[spoiler="Stefano - The Freak Doodler"]
TBeP8Hd.jpg
LIGHT/***/Warrior/Effect ATK/1100 DEF/900
You can discard 1 card: target one monster your opponent controls, special summon 1 "Freak Token", whose level, attribute, type, ATK and DEF are equal to the targeted monster. You can remove 2 Freak counters from either side of the field: target 1 monster and 1 "Freak Token". The 2nd target gains the 1st target's effects until the End Phase. You can only use each effect of "Stefano - The Freak Doodler" once per turn.
[/spoiler]
[spoiler="Syed - The Freak Researcher"]
pvPgKFP.jpg
LIGHT/***/Warrior/Tuner ATK/1200 DEF/800
When used for the Synchro Summoning of a "Freak" Synchro monster, this card can be treated as a non-tuner monster. When this card is discarded to the Graveyard by a "Freak" card effect or to activate a "Freak" card effect, you can add up to 2 "Freak" cards from your Graveyard to your hand. During your next Standby Phase after this effect was activated, you can Special Summon this card from your Graveyard. Then place Freak Counters on this card equal to the number of cards in your hand. During each of your End Phases, add 1 "Freak" card from your Deck to your hand.
[/spoiler]
[spoiler="Yoyo - The Freak Master"]
vUb0E1d.jpg
DARK/******/Warrior/Effect ATK/2000 DEF/2000
This card cannot be Special Summoned, and requires 2 tributes to be Tribute Summoned. You can discard this card: Add 1 "Freak Fusion" from your deck to your hand. Once per turn you can discard 1 card to Special Summon 1 "Freak" monster from your hand. Put 1 Freak counter on that monster. If a card with Freak Counter(s) would be destroyed; you can remove 1 Freak Counter from it instead. You can pay 1000 Life Points; target 1 card on the field. Place 1 Freak Counter on that target. This card gains 300 ATK and DEF for each Freak Counter on the field.
[/spoiler]
[spoiler="Zak - The Freak Commander"]
r54B7Oy.jpg
DARK/*****/Warrior/Effect ATK/2300 DEF/2200
This card cannot be Special Summoned. When this card is Normal Summoned, you can Special Summon one level 4 or lower "Freak" monster from your hand in face-up defense position. All "Freak" monsters on the field gain 200 ATK and DEF points. When this card leaves the field, Special Summon one "Freak" monster from your graveyard in face-up defense position, except "Zak - The Freak Commander".
[/spoiler]
[/spoiler]
[spoiler=Fusions]
[spoiler="Broyo - The Freak Ambassador"]
l2iPKB9.jpg
LIGHT/********/Warrior/Fusion/Effect ATK/3200 DEF/2600
"Yoyo - The Freak Master" + "Brandon - The Freak Fighter"
This card cannot be Special Summoned except by the effect of a "Freak" card. When this card is special summoned: activate one "Support for the Ambassador" from your hand or deck. You can discard 1 card; Special Summon one of your banished "Freak" monsters. Once per turn, You can pay 1000 life points; Target one card on the field: Place 1 Freak counter on that target. This card gains 300 ATK for every Freak counter on the field. If this card would be destroyed, remove 1 Freak counter from a card on the field instead.
[/spoiler]
[spoiler="Elemental Freak Fire Yoyo"]
5O4xPu9.jpg
FIRE/********/Warrior/Fusion/Effect ATK/2000 DEF/2000
"Yoyo - The Freak Master" + 1 FIRE monster
When this card is Fusion Summoned by the effect of a "Freak" Card. This gains 300 ATK for every FIRE or "Freak" monster on the field. Once per turn, you can target 3 cards with Freak counters on the field, remove 1 Freak counter from each card: then pay 1000 life points. When you do, destroy all monsters on the field. Then, inflict damage to your opponent equal to the total ATK of all FIRE monsters destroyed by this effect. You cannot conduct your Battle Phase, Normal summon or Special summon on the turn you activate this effect.
[/spoiler]
[spoiler="Larisco - The Freak Show"]
p7Nuxej.jpg
DARK/********/Warrior/Fusion/Effect ATK/2100 DEF/2100
"Francisco - The Freak Pikeman" + "Larry - The Lazy Freak"
 
When this card is Fusion Summoned by the effect of a "Freak" Spell Card, it gains 300 ATK and DEF for each LIGHT or DARK monster on the field. When a Spell/Trap card is activated, place 1 Freak Counter on this card. When this card would be destroyed, remove 1 Freak Counter instead. When this card destroys a defense position monster, inflict piercing battle damage to your opponent. Once per turn, you can discard 1 card to Special Summon 1 "Freak" monster from your hand.
[/spoiler]
[spoiler="Rickenry - The Freak Warlock"]
4ky5vkd.jpg
DARK/*******/Spellcaster/Fusion/Effect ATK/700 DEF/3300
"Eric - The Freak Magician" + "Henry - The Freak Bodyguard"
This card is also a Warrior-type monster. Once per turn, you can discard 1 card to activate one of the following effects:
-Decrease this card's DEF by 2000: Increase this card's ATK by 2000
-Decrease this card's ATK by 2000: Increase this card's DEF by 2000
-Pay 200 life points: Draw 1 card
-Decrease this card's DEF by 200: Remove 1 "Freak" counter from a card on the field, and if you do, destroy 1 card your opponent controls
-Decrease this card's DEF by 300: Inflict 1000 damage to your opponent
-Decrease this card's DEF by 100: Place 1 "Freak" counter on a card on the field
 
If this card has 0 DEF, destroy this card. Your opponent cannot target "Freak" monsters for attacks, except this one.
[/spoiler]
[spoiler="Chroyo - The Freak of Judgment"]
SwIFFXq.jpg
LIGHT/*********/Fusion/Effect ATK/3600 DEF/2400
"Yoyo - The Freak Master" + "Christian - The Freak Shepherd"
Must be Special Summoned by "Freak" card effect, and cannot be summoned by other ways. When this card is Fusion Summoned, target 1 monster whose original ATK is less than that of this card's ATK: take control of that monster until the End Phase. You can discard 1 card to activate one of the following effects:
-Place 1 Freak counter on all monsters whose level/rank is less than the level of this card
-Take control of up to 2 monsters with Freak counter(s) (min. 1) whose level/rank is less than the level of this card until the End Phase
-Target 1 monster whose level/rank is higher than that of this card's: banish that target
 
When a Spell/Trap card is activated, you can remove 1 Freak counter from this card: negate that activation, and if you do, destroy it. You can only use each effect of "Chroyo - The Freak of Judgment" once per turn. When this card is destroyed: take control of 1 monster your opponent controls whose ATK is less than that of this card's.
[/spoiler]
[/spoiler]
[spoiler=Synchros]
[spoiler="Don - The Freak Repairman"]
Z1j6Nht.jpg
LIGHT/********/Warrior/Synchro/Effect ATK/2800 DEF/2000
1 "Freak" Tuner + 1 or more non-tuner monsters
When this card is Synchro Summoned, you can special summon 1 "Freak" fusion monster from your Graveyard, ignoring its summoning conditions (this special summon is treated as a Fusion Summon). If a "Freak" Fusion monster would be destroyed, you can tribute this card instead. When this card leaves the field, special summon 1 "Freak" Fusion monster from your Graveyard, ignoring its summoning conditions (this special summon is treated as a Fusion Summon). You can banish this card from your Graveyard, except the turn this card was sent to the Graveyard: Add 1 "Freak" card from your Graveyard to your hand.
[/spoiler]
[spoiler="XuanKue - The Freak Warrior"]
EZ0ABtS.jpg
DARK/*****/Warrior/Synchro/Effect ATK/2300 DEF/2500
1 "Freak" tuner + 1 or more non-tuner monsters
When this card is Synchro Summoned, it gains ATK equal to the total ATK of all level 3 or lower "Freak" monsters on the field. When this card destroys an opponent's monster by battle, place 1 Freak counter on this card. When this card is destroyed, you can special summon 1 "Freak" fusion monster from your Graveyard, in face-up defense position.
[/spoiler]
[/spoiler]
[spoiler=Rituals]
[spoiler="Xiera - Freak of Destruction"]
ad68J8u.jpg
DARK/**********/Fiend/Ritual/Effect ATK/? DEF/?
If "Freak Apocalypse Ritual" is not in your hand, you can reveal this card to your opponent from your hand: add 1 "Freak Apocalypse Ritual" from your deck to your hand. You can only use this effect of "Xiera - Freak of Destruction" once per duel. Must be Ritual Summoned by the effect of "Freak Apocalypse Ritual", and cannot be special summoned by other ways. When this card is Ritual Summoned: place 1 "Freak" counter on all face-up monsters on the field. This card's original ATK and DEF is always equal to the number of monsters with Freak counter(s) on them x 1000 (this ATK and DEF remains even when this card's effects are negated). When this card loses ATK: inflict damage to your opponent equal to half the ATK lost. During your battle phase, this card is unaffected by your opponent's card effects and cannot be destroyed by battle. If no cards are destroyed at the end of the damage step when this card attacks: increase this card's ATK by 1000, it can attack again. Once per turn, if this card would leave the field, you can tribute one monster on either side of the field with Freak counter(s) on them instead. When a monster is summoned: place 1 Freak counter on that monster. During each of your End Phases: pay 500 life points or destroy this card. If you would Fusion Summon a monster by the effect of "Freak Fusion", you can banish this card from your Graveyard as one of the Fusion Materials. This card can substitute as any fusion material for the Fusion Summoning of  a "Freak" Fusion monster.
[/spoiler]
[spoiler="Freak Apocalypse Ritual"]
e4Moqe3.jpg
Ritual Spell
If "Xiera - Freak of Destruction" is not in your hand, you can reveal this card from your hand to your opponent: add 1 "Xiera - Freak of Destruction" from your deck to your hand. You can only use this effect of "Freak Apocalypse Ritual" once per duel. Ritual summon 1 "Xiera - Freak of Destruction" (you must also tribute monsters you control who's total level is equal to or greater than the level of the monster summoned). You can banish this card from your Graveyard: "Xiera - Freak of Destruction" is unaffected by your opponent's card effects until the end of this turn (this is a quick effect).
[/spoiler]
[/spoiler]
[spoiler=Spells]
[spoiler="A - Awkward Freak Attack"]
dEKwiZF.jpg
Normal Spell
Target 1 Level 4 or higher monster your opponent controls. Return all face-up Xyz monsters to the Extra Deck. All monsters your opponent controls lose 200 ATK x their level until the End Phase.
[/spoiler]
[spoiler="Brandon's Freak Land"]
aIOhgIS.jpg
Continuous Spell
When "Brandon - The Freak Fighter" attacks, you can add this card from your Deck or Graveyard to your hand. Activate only if "Brandon - The Freak Fighter" is on the field. All "Freak" monsters gain 100 ATK x the number of Freak Counters on the field. Also, "Brandon - The Freak Fighter" cannot be targeted for attacks. When "Brandon - The Freak Fighter" leaves the field, destroy this card.
[/spoiler]
[spoiler="E - Emergency Freak Performance"]
3Uvl16F.jpg
Normal Spell
You can Normal Summon or Set 1 "Freak" monster in addition to your Normal Summon or Set the turn you activate this card, but the monster Normal Summoned by this effect cannot attack. Add 1 "Freak" Spell card from your deck to your hand.
[/spoiler]
[spoiler="Early Freak Performance"]
I6dpQYG.jpg
Normal Spell
Activate only if "Eric - The Freak Magician" and "Henry - The Freak bodyguard" are on the field. Tribute 1 "Eric - The Freak Magician". Then, target 1 "Henry - The Freak Bodyguard". That target loses 2000 DEF points, and gains 2700 ATK points.
[/spoiler]
[spoiler="F - Freak Call"]
9oQV0uD.jpg
Normal Spell
Add 1 "Freak" monster from your deck to your hand. Then, if there are Freak Counters on the field (min. 2) OR if "Freak Fusion" is face-up on the field, you can Special Summon that monster from your hand. That monster cannot attack and its effects are negated. During the End Phase, return that monster to your hand.
[/spoiler]
[spoiler="Freak Fusion"]
7QExhLm.jpg
Continuous Spell
You can discard 1 card: Special Summon 1 "Freak" Fusion monster from your Extra Deck by using monsters you control as Fusion Materials (this Special Summon is treated as a Fusion Summon). This card cannot be destroyed while there is a "Freak" Fusion monster on the field. When a "Freak" Fusion monster is Fusion summoned: gain 500 Life Points.
[/spoiler]
[spoiler="Freak Ville"]
QhclGkJ.jpg
Field Spell
You must have this many "Freak" counters on the field to activate and resolve these effects.
2+: All "Freak" monsters gain 200 ATK and DEF
3+: All "Freak" monsters in both players hands lose 2 levels
4+: All "Freak" monsters cannot be destroyed by battle
6+: Level 3 or below "Freak" monsters are unaffected by non-"Freak" card effects
7+: All "Freak" monsters can attack your opponent directly. When you do, their ATK are halved during damage calculation only.
[/spoiler]
[spoiler="Freaky Clarinet"]
kla2qvF.jpg
Equip Spell
Equip only to a "Freak" monster. The equipped monster gains 300 ATK and DEF. During each of your End Phases, place 1 Freak counter on the monster equipped with this card. If the equipped monster is a Normal monster, it gains the following effect: 
-Once per turn, you can discard 1 card: target 1 card on the field and place it on the top of its owner's deck.
[/spoiler]
[spoiler="R - Random Freakiness"]
SByeuMG.jpg
Normal Spell
Randomly target Spell/Trap cards your opponent controls up to the number of "Freak" counters on the field: Destroy those targets. Then, roll a dice. Special Summon 1 "Freak" monster whose level is equal to the number rolled. Ignore its Summoning conditions.
[/spoiler]
[/spoiler]
[spoiler=Traps]
[spoiler="Age of Freak Exile"]
Rk2RlJ1.jpg
Normal Trap
Activate only if you control face-up "Freak" monster(s). Banish all "Freak" monsters on the field. Your opponent cannot declare an attack or summon monsters this turn. During the end phase of the turn you activated this card's effect: special summon all "Freak" monsters banished by this card's effect. Then place Freak counters on the monsters equal to the number of Freak counters the monster had before they were banished by this card's effect. Your opponent cannot activate cards in response to the summoning of monsters special summoned by this effect. During the End Phase of the turn this card was activated, add 1 "Age of Freak Revolution" from your deck to your hand.
[/spoiler]
[spoiler="Age of Freak Revolution"]
GEcpzBy.jpg
Normal Trap
You can reveal this card to your opponent from your hand: add 1 "Age of Freak Exile" from your deck to your hand. You can only use this effect of "Age of Freak Revolution" once per duel. Activate only if "Age of Freak Exile" is in your Graveyard and if you control face-up "Freak" monster(s). Negate the effects of all cards your opponent controls, in your opponent's Graveyard and in your opponents hand until the end phase. "Freak" monsters gain attack equal to the number of Freak counters on the field x 100 until the end phase. This turn, when a "Freak" monster attacks, your opponent cannot activate card effects until the end of the damage step. During the End Phase of the turn this card was activated, add 1 "Age of Freak Destruction" from your deck to your hand.
[/spoiler]
[spoiler="Age of Freak Destruction"]
rDcnbad.jpg
Normal Trap
You can reveal this card to your opponent from your hand: add 1 "Age of Freak Revolution" from your deck to your hand, you can only use this effect of "Age of Freak Destruction" once per duel. Activate only if "Age of Freak Revolution" and "Age of Freak Exile" are in your Graveyard. Destroy all Spell/Trap cards your opponent controls. Add 1 "Xiera - Freak of Destruction" OR 1 "Freak Apocalypse Ritual" from your deck or Graveyard to your hand. Then special summon 1 "Freak Token" (Level-10/LIGHT/Warrior/0 ATK 0 DEF). Until your next End Phase, your opponent cannot activate card effects in response to the activation of a "Freak" Ritual spell card, and "Xiera - The Freak of Destruction" is unaffected by your opponent's card effects.
[/spoiler]
[spoiler="Fair Freak Dealer"]
xopsVPR.jpg
Normal Trap
Activate only when you discard card(s) by a "Freak" card effect or to activate a "Freak" card's effect. During the End Phase of the turn you activated this card: draw cards equal to the amount of cards you discarded this turn by a "Freak" card effect or to activate a "Freak" card's effect.
[/spoiler]
[spoiler="Freakish Trap Hole"]
xzAEz1B.jpg
Normal Trap
Activate only when your opponent summons a monster and when you control "Freak" monster(s). Destroy the summoned monster. Then, Special Summon 1 "Freak Token" of the same attribute as the destroyed monster (Level 1/Warrior-type/ATK 0/DEF 0) Place 1 Freak counter on that token.
[/spoiler]
[spoiler="Instant Freak Demand"]
6GSAXuS.jpg
Normal Trap
Activate only when you discard card(s) by the effect of a "Freak" card or to activate a "Freak" card effect: Draw 2 cards.
[/spoiler]
[spoiler="K - Kabloom of FreakVille"]
D2EVQyy.jpg
Normal Trap
Banish, from your Graveyard, "F - Freak Call", "R - Random Freakiness", "E - Emergency Freak Performance" and "A - Awkward Freak Attack". Destroy cards on the field up to the amount of Freak Counters on the field x 2. This effect cannot be negated while "Freak Ville" is face-up on the field.
[/spoiler]
[spoiler="Support for the Ambassador"]
JYbu9l9.jpg
Continuous Trap
Activate only if you have a "Freak" monster in your Graveyard. Once per turn, you can banish one of your "Freak" monsters from your Graveyard. Once per turn, you can discard a card to banish 1 Spell/Trap card on your opponent's side of the field, as long as "Broyo - The Freak Ambassador" is on the field. This card is always considered a "Freak" card.
[/spoiler]
[/spoiler]

Link to comment
Share on other sites

  • 4 weeks later...

Bump)))

Added 3 new Trap Cards that require one of them in the Grave to be activated, although they search so it could be broken))

Added a ritual monster and a ritual spell. They also search each other once per duel so it could also be OP))

Link to comment
Share on other sites

  • 2 weeks later...

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...