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These monsters all have effects when they are banished making cards that are liable in the game now, such as Gold Sarcophagus and Macro Cosmos, the perfect staples for the deck. All monsters in the deck are LIGHT-type making honest a good card to run as well. As the archetype have no set type, such as Machine, this makes the deck a bit more diverse and harder to run type-exclusive cards, an example is the fire-formations. The art is directly taken from an ios game called "Valkyrie Crusade".

[spoiler=Angra Mainyu]Valkyrie: Angra Mainyu

 

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When this card is summoned, search your deck for a "Valkyrie:" card; add it to your hand, then banish 1 card from your hand, face-up. If this card is banished face-up, draw a card.

 

You can call this card the search of the deck. Allowing the player to search his deck for any "Valkyrie:" card in his deck and then, if the player wants, banish that card or they could banish 1 other card to set up for game.[/spoiler]

[spoiler=Metatron]Valkyrie: Metatron

 

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When this card is summoned, Special Summon 1 "Valkyrie:" monster from your hand, then banish 1 card from your graveyard, face-up. If this card is banished face-up, you can destroy 1 face-up monster.

 

One of the main Level 4 beaters in the deck as well as being able to set up for more combos. The ability to destroy a monster upon banishing it may be too overpowered when set into a proper scenario: Gold Sarcophagus becomes destroy 1 and return that card to your hand after 2 turns, so you can banish it again.[/spoiler]

[spoiler=Chaos]Valkyrie: Chaos

 

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When this card is summoned, add 1 "Valkyrie:" monster from your graveyard to the hand and you can Normal Summon 1 "Valkyrie:" monster during your Main Phase this turn, in addition to your Normal Summon/Set by banishing 1 card face-up from your hand. (You can only gain this effect once per turn.) If this card is banished face-up, you can return 1 card to the hand.

 

This card's effect mirror the effects of Constellar Sombre and Evilswarm Kerykeion except with the ability to banish a card and activate the banished card's effect. Of course there is a possibility you won't get an effect off which makes this card not as overpowered as you may think.[/spoiler]

[spoiler=Adonis]Valkyrie: Adonis

 

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When this card is Normal Summoned, Special Summon 1 "Valkyrie:" monster from your deck, then banish a card you control face-up. When this card is banished face-up, target 1 face-down card take control of that card.

 

One of the more overpowered cards, this may become banned even in the OCG format, the ability to Special Summon from deck, banish this card and then take control of an enemy minion may be too strong for the format. The Level 3s are meant to be a little more OP, because their effect only activates when they are Normal Summoned.[/spoiler]

[spoiler=hectate]Valkyrie: Hectate

 

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When this card is Normal Summoned, shuffle up to 5 face-up banished cards into the deck, then banish a card face-up from your deck. When this card is banished, excavate the top card of your deck, if it is a "Valkyrie:" monster; Special Summon it.

 

Another Level 3 Tuner similar to Valkyrie: Adonis, again these effects can be a tad overpowered. This card is a Michael, the Arch-Lightsworn, effect added with the ability to banish any card from your deck - Comboing this with Valkyrie: Adonis allows you to steal minions.[/spoiler]

[spoiler=Lucifer]Valkyrie: Lucifer

 

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When this card is summoned, you can negate the effects of a face-up card, then banish a card face-up from your hand. If this card is banished face-up you can target 1 monster on the field negate its effects.

 

The monster that allows you to get past the annoying minions on the field, like a Nekroz monster buffed with Djinn power. This card's effect is pretty weak making it stats higher than most of the other cards in the set.[/spoiler]

[spoiler=Astrarox]Valkyrie: Astarox

 

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When this card is summoned, excavate the top 5 cards of your deck, if any "Valkyrie:" monsters are revealed; banish all 5 cards face-up. If this card is banished face-up, summon 2 "White Snake" Tokens (Beast-Type/LIGHT/Level 2/ATK 0/DEF 0).

 

The Beast-type of the deck that serves as a support, being able to banish all 5 cards from the top of your deck can be powerful and when this card is banished, having minions to defend yourself or to use as Synchro Summon Material.[/spoiler]

[spoiler=Fenrir]Valkyrie: Fenrir

 

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When this card is summoned, target 1 card your opponent controls; it cannot attack while it is on the field, then banish a card from your hand face-up. If this card is banished face-up, your opponent cannot declare attacks during his next battle phase.

 

Valkyrie: Fenrir has the ability to stop a minion attacking as long as that minion is on the field. This is the only staller card that works in every situation, with 2100 DEF as well it is hard to get by.[/spoiler]

[spoiler=Beezlebub]Valkyrie: Beezlebub

 

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When this card is summoned, you can equip it to a face-up "Valkyrie:" monster you control. A monster equipped with this card gains 1000 ATK and DEF but when it leaves the field; it is banished. If this card is banished, Special Summon this card.

 

This is one of the only monsters that does not need to banish a card to activate its effects. A 1000 ATK and 1000 DEF boost may be required to push for that last bit of game but what makes this card good is the ability to continuously summon it and equip; while Macro Cosmos or Dimensional Fissure is in play when this card is destroyed it Special Summons itself back on the field to be equipped once again, or to just stall all attacks.[/spoiler]

[spoiler=Hacker]Valkyrie: Hacker

 

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When this card is Normal Summoned, declare a name of a card; your opponent banishes all copies of that card face-up from their deck, hand and/or graveyard, then banish a face-up card you control face-up. If this card is banished face-up; discard 1 random card from your opponent's hand.

 

Another Level 3 Tuner to add to the collection. If you play this card while knowing your opponent's deck, this card becomes insane - to banish all copies of Nekroz of Brionac is too strong- but of course you need to banish a card; banish this card and discard a card from your opponent's hand. This card is more used as support then an attacker.[/spoiler]

[spoiler=Leviathan]Valkyrie: Leviathan

 

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When this card is summoned during your Main Phase 1, you can banish all cards from your Extra Deck, then, banish cards from your opponent's Extra Deck up to the number you banished, then destroy this card. If this card is banished, return 1 banished Extra Deck monster and return it to the Extra Deck. While this card is in your hand or face-up on the field; reveal your hand.

 

The only Level 1 and Sea Serpent in this set. Using this card you can shut down all Extra Deck oriented decks, like Satellarknights. Of course this card is overpowered so you play with your hand revealed when you activate her effect.[/spoiler]

[spoiler=Celestial Realm]Valkyrie: Celestial Realm

 

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"Valkyrie:" monsters you control gain 500 ATK and DEF. Once per turn, while you control a "Valkyrie:" monster, you can banish 1 "Valkyrie:" monster from your hand, field or graveyard face-up. When this card is banished; search your deck for a "Valkyrie:" Spell/Trap card; add it to your hand.

 

This deck has 2 Field Spells, this one is the one you would normally run to set up for combos. When this card is banished you can search your deck for either Field Spell (because as of now there is no other Spell/Trap card).[/spoiler]

[spoiler=Darker Realm]Valkyrie: Darker Realm

 

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All "Valkyrie:" monster in the hand, field, graveyard and deck are DARK-type monsters. Once per turn, while you control a "Valkyrie:" monster, banish 1 DARK-type monster face-up; Special Summon a monster with the same level from your deck. When this card is banished; destroy all face-up DARK-type monsters.

 

In case you want to run a darker version of this deck this field spell allows you to do so. This card also allows you to cycle through your deck pretty quickly, setting for OTKs pretty quickly as well.[/spoiler]

[spoiler=Huang Long]Valkyrie: Huang Long

 

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1 Tuner + 1 or more non-Tuner "Valkyrie:" monsters.
Once per turn, banish a card from your deck or hand. Face-up "Valkyrie:" cards are unaffected by your opponent's card effects. When this card is summoned choose either hand, deck, graveyard or Extra Deck; effects cannot activate in the selected area while this card is face-up on the field. If this card is banished, while on the field, draw 3 cards.

 

One of the three Synchros in the deck. This one allows you to banish cards that you haven't yet used, allowing to surprise your opponent as well as being protected by card effects completely. This card also allows you to completely lock an opponent down, disable Burning Abyss by selecting graveyard and generally lock down Nekroz by selecting field; however this effect also applies to you so be careful.[/spoiler]

[spoiler=Loki]Valkyrie: Loki

 

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1 Tuner + 1 or more non-Tuner "Valkyrie:" monsters.
Once per turn, you can banish a card on either player's field or graveyard. While you control at least 2 "Valkyrie:" cards; your opponent cannot Special Summon monsters. If this card is banished, while on the field but not by its own effect, your opponent cannot draw during their next draw phase.

 

This card is kind of like a BLS, with the banishing effect however you can banish your own cards to gain their effects. This card also locks your opponent's Special Summon when you have another "Valkyrie" monster, this is continuous so Valkyrie: Huang Long wont effect this card if this card is on the field first.[/spoiler]

[spoiler=Puppeteer]Valkyrie: Puppeteer

 

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1 Tuner + 1 or more non-Tuner "Valkyrie:" monsters.
Once per turn, if this card leaves the field; banish it face-up. If this card is banished face-up you can destroy a monster, then Special Summon this card.

 

The Last card being mainly used as a staller. When this card leaves the field, either by returning to the Extra Deck or graveyard, it is banished instead, then you can pop a card then you can Special Summon this card back on the field.[/spoiler]

 

As of now these are the only cards. Be sure to comment on other ideas for cards and ill try to make them.

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