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Zaziuma

[Written] Grimmlin Archetype (14/14)

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 Grimmlin is an Archetype of monsters with various Types, Levels and Attributes that focus on reducing the ATK of opponent's monsters. Along with that, if the ATK becomes 0 as a result, the monster is destroyed. They are based on Brothers Grimm's characters and stories.

 

Monsters:


Grimmlin - Cinderella
Spellcaster-Type/EARTH
Level 3
When this card is Normal Summoned or Special Summoned: You can target 1 face-up monster your opponent controls and 1 "Grimmlin" monster in your Graveyard; the first target loses ATK equal to the DEF of the second target, then if its ATK has been reduced to 0 as a result, destroy it, also after that, shuffle the second target into the Deck. During your Main Phase: You can banish this card, and if you do, add 1 "Grimmlin" card from your Deck to your hand, except "Grimmlin - Cinderella". During your next Standby Phase, return this card banished by this effect to the field. You can only use each effect of "Grimmlin - Cinderella" once per turn.    
1400/1000

Grimmlin - The Prince
Warrior-Type/LIGHT
Level 4
If a monster(s) your opponent controls is destroyed by the effect of a "Grimmlin" card: You can Special Summon this card from your hand, and if you do, draw 1 card. You can only use this effect of "Grimmlin - The Prince" once per turn. Once per turn, if the only monsters you control are "Grimmlin" monsters: You can target 1 face-up monster your opponent controls; that target loses 500 ATK until the end of this turn, then if its ATK has been reduced to 0 as a result, destroy it.
1800/1500

Grimmlin - Hansel
Warrior-Type/EARTH
Level 2
If you control "Grimmlin - Gretel", you can Special Summon this card (from your hand). You can only Special Summon "Grimmlin - Hansel" this way once per turn. Once per turn: You can target 1 face-up monster your opponent control, then target 1 other "Grimmlin" monster you control; the first target loses ATK equal to the second target's ATK until the end of this turn, then if its ATK has been reduced to 0 as a result, destroy it, also after that, Tribute the second target.
1000/900

Grimmlin - Gretel
Warrior-Type/EARTH
Level 2
If you control "Grimmlin - Hansel", you can Special Summon this card (from your hand). You can only Special Summon "Grimmlin - Hansel" this way once per turn. If this card is Tributed: You can target 1 face-up monster your opponent controls; it loses ATK equal to the number of cards in your hand x 300 until the end of this turn, then if its ATK has been reduced to 0 as a result, destroy it. You can only use this effect of "Grimmlin - Gretel" once per turn.
900/1000

Grimmlin - The Witch
Spellcaster-Type/DARK
Level 7    
If you control 2 or more "Grimmlin" monsters, other than "Grimmlin - The Witch", you can Special Summon this card (from your hand). You can only Special Summon "Grimmlin - The Witch" this way once per turn. Once per turn: You can target 1 face-up monster your opponent controls; it loses 500 ATK for each "Grimmlin" monster you control until the end of this turn, then if its ATK has been reduced to 0 as a result, destroy it.
2500/1300

Grimmlin - Snow White
Spellcaster-Type/LIGHT
Level 6
You can Special Summon this card (from your hand) by Tributing 1 "Grimmlin" monster. If Summoned this way: You can target 1 face-up monster your opponent controls; it loses 1000 ATK until the end of this turn, then if its ATK has been reduced to 0 as a result, destroy it. Once per turn: You can target 1 face-up monster your opponent controls; change its battle position.
2200/1600

Grimmlin - The Dwarves
Warrior-Type/EARTH
Level 3
You can target 1 face-up monster your opponent controls; it loses ATK equal to the number of "Grimmlin" monsters in your Graveyard with different names x 200 until the end of this turn, then if its ATK has been reduced to 0 as a result, destroy it. When this card is destroyed by your opponent's card (either by battle or by card effect): You can banish this card from the Graveyard; Special Summon 1 "Grimmlin - The Dwarves" from your hand or Deck. You can only use each effect of "Grimmlin - The Dwarves" once per turn.
1300/800

 

Grimmlin - The Sleeping Beauty

Spellcaster-Type/LIGHT/Tuner
Level 4

Cannot be used as a Synchro Material, except for the Synchro Summon of a LIGHT Synchro Monster. If a "Grimmlin" monster(s) is Normal Summoned or Special Summoned to your side of the field: You can Special Summon this card. Immediately after this effect resolves, Synchro Summon 1 LIGHT Synchro Monster, using this card and other "Grimmlin" monsters only. If this card is sent from the field to the Graveyard for the Synchro Summon of "Grimmlin - The Fairy": You can target 1 face-up monster your opponent controls; it loses ATK equal to the number of Synchro Monsters you control x 700 until the end of this turn, then if its ATK has been reduced to 0 as a result, destroy it. You can only use each effect of "Grimmlin - The Sleeping Beauty" once per turn.

300/1700

 

Extra Deck Monsters:

 

Grimmlin - The Fairy

Fairy-Type/LIGHT/Synchro
Level 8

1 LIGHT Tuner + 1 or more non-Tuner monsters

You can also Synchro Summon this by treated it as a Level 7 monster by only using "Grimmlin" monsters as Synchro Material. You can target 1 face-up monster your opponent controls whose current ATK is less than its original ATK; destroy it. You can Tribute 1 "Grimmlin" monster from your hand or side of the field, then target 1 face-up monster your opponent controls; that target loses ATK equal to half the Tributed monster's ATK in the Graveyard until the end of this turn, then if its ATK has been reduced to 0 as a result, destroy it. You can only use each effect of "Grimmlin - The Fairy" once per turn.

2600/2300

 

Spell/Trap Cards:


Grimmlin - The Forest
Field Spell Card
If the ATK of a monster your opponent controls is reduced by the effect of a "Grimmlin" card: The DEF is changed by the same amount until the end of this turn, then if the DEF has been reduced to 0 as a result, destroy it. If this card in your possession is destroyed by your opponent's card effect: You can add 1 "Grimmlin" card from your Deck to your hand, except "Grimmlin - The Forest". You can only use this effect of "Grimmlin - The Forest" once per turn.

 

Grimmlin - The Castle

Field Spell Card

If you control a non-"Grimmlin" monster, destroy this card. Negate the effects monsters your opponent control whose current ATK higher than or equal to their original ATK. If this card in your possession is destroyed by your opponent's card effect: You can add 1 "Grimmlin" card from your Deck to your hand, except "Grimmlin - The Castle". You can only use this effect of "Grimmlin - The Castle" once per turn.

 

Grimmlin - Glass Slippers

Equip Spell Card

Equip only to a "Grimmlin" monster. It gains 300 ATK and DEF. If a monster(s) your opponent controls is destroyed by the effect of a "Grimmlin" monster: The equipped monster gains 300 ATK and DEF (even if this card leaves the field). If the equipped monster would be destroyed, destroy this card instead.

 

Grimmlin - The Spindle

Quick-Play Spell Card

During the turn a monster your opponent controls is destroyed by the effect of a "Grimmlin" card: Tribute 1 "Grimmlin" monster; during the End Phase, destroy all Defense Position monsters you control, also excavate the top 5 cards of your Deck, Special Summon as many excavated "Grimmlin" monsters as possible in Defense Position, also sent the rest to the Graveyard. You can only activate 1 "Grimmlin - The Spindle" per turn.


Grimmlin - The Poisonous Apple
Counter Trap Card
When a monster effect is activated on your opponent's side of the field: Tribute 1 "Grimmlin" monster; negate that effect, then that monster loses ATK equal to its DEF until the end of this turn, then if its ATK has been reduced to 0 as a result, destroy it.

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