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#3901
Draconus297

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Yeah. The main issue was that I wasn't sure if I wanted to give easy access to the Synchro 6 or 8 pool, and the versatility of Level 1 support versus Rank 3 Xyz.

I still can't decide which of my little projects in the Generics thread I want to expand into an actual archetype, but Breatharrage is definitely an idea closer to completion due to how fun it is, and how relatively simple the idea is.

Here's a suggestion, if you want to do onde of your own old prompts:

Stompole

A group of DARK Beast-types that are essentially the living residue (footprints/aura/traces) of enormous extradimensional creatures. These monsters have no ATK or DEF, but they each have a goal to get their stats to a certain point, allowing them to be banished which then summons the original extradimensional monster from the Extra Deck.

The big Extra Deck monsters all have a limited nuke on summon and are quite hard to get rid of once they're on the field. Even if you do get rid of them, their essence (the "residue") remains, allowing them to return quicker whenever they're felled.

The spells are continuous ones that all have stats boosting effects as well as other useful effects for keeping the residue alive long enough for a big beast calling.
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#3902
Flash Flyer - Sakura

Flash Flyer - Sakura

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Just going to leave this for Draco and Tinkerer

 

You two got nominated for the CC Awards (which I believe I mentioned some time last week or whatever in here), and well, you technically won (or tied for the most part). So yeah, wear these with pride. (Dova already got 4 of them, and I got 2.)

 

 

Anyway, with regards to club matters, I probably will take one of the prompts I keep c/p'ing for reference for next in-club project. But yeah, still going back/forth with MR3 and MR4 projects. As for the stuff Draco sent over, I haven't gotten to working with them yet (but now that summer school's over for me, I have more time to play around with them). 

 

Also someone needs to bump game up too. 


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#3903
Draconus297

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I'm appreciative of the badge thing, but I have no idea how to actually put it in my sig.

But yeah, if it hasn't moved by the end of the day, I'll jump on it.
I'm also on DeviantART
I'm in the AGM, as its founder
Oh, and CowCow says I'm a Tyrunt.One of these days I will evolve . . .
But I am a Pokémon of my own


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November/December AGM Deck Challenge:
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#3904
Draconus297

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https://forum.yugioh...7-breatharrage/

I made an outide thing, which as always I will submit for AGM review.
I'm also on DeviantART
I'm in the AGM, as its founder
Oh, and CowCow says I'm a Tyrunt.One of these days I will evolve . . .
But I am a Pokémon of my own


LEc7qUd.png

November/December AGM Deck Challenge:
Burn damage OR single-card support!
PM me for more details on AGM Deck Challenges, for your chance at 1000 Points!

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#3905
Flash Flyer - Sakura

Flash Flyer - Sakura

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I added some of the new stuff from the card games into legacy support, so you should be familiar with how they work. In all seriousness, I do need to get on with set stuff, both here and MR4 (suppose I'll go look at the stuff you sent me via PM).

 

Oh right, and as for adding that award to your signature, same process as posting an image but just do it through your settings page. 

 

https://forum.yugioh...&area=signature

(Or I can add it for you in spoiler tags if easier.)

 

 

Reminder for self

 

I'll look for more later or check the game for anything new I want to make. 

 

 

Right....and Advanced Cards no longer has the design notes thing. You can still post the prompt and any side commentary you want to, but just not going to mandate it be there every time you make a new thread. 


Edited by Flash Flyer - Sakura, 09 July 2018 - 05:00 AM.

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#3906
Tythe

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https://forum.yugioh...7-breatharrage/

I made an outide thing, which as always I will submit for AGM review.

 

It's funny, but these look like they'd actually work better under MR4 than outside it.

 

Anyways, I'll say that these might need a tentative reworking in certain aspects before I'd give a solid yes.  I'll PM ya.

 

 

I have an outside thing that I'll probably put up soon-ish myself.  I do have ideas for doing Stompole as well, but haven't gathered those thoughts together in a conceivable direction yet; might have them up by the weekend though.  Will see.


Hello, fine peoples!

Oh hey, something notable I guess

#3907
Draconus297

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How so? Beyond just being capable of throwing themselves on board and using a bunch of Level 1 monsters for Linkuriboh, Breatharrage doesn't do much that would be particularly suited to MR4.
I'm also on DeviantART
I'm in the AGM, as its founder
Oh, and CowCow says I'm a Tyrunt.One of these days I will evolve . . .
But I am a Pokémon of my own


LEc7qUd.png

November/December AGM Deck Challenge:
Burn damage OR single-card support!
PM me for more details on AGM Deck Challenges, for your chance at 1000 Points!

SKDRKF CNMLKQNKQ:
PADE XACQZIMTS!

#3908
Tythe

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Obligatory "free tuners w/o using the normal summon enables say Needlefiber plays".

Having dragons and being focused on tributing opens up plays alongside the Hieratic Link monster which could end up being a huge play maker for the deck.

On the other side of things, there really isn't much that endears them to MR3. Ranks 1 and 5 aren't the best and the Sync-6 pool is notoriously lacking. Having that spammability and overall consistency (what with the entire deck having 6+ searchers if you count Terraforming) and small advantage-keeping plays just lends itself to Links.
Hello, fine peoples!

Oh hey, something notable I guess

#3909
Draconus297

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Wasn't the Hieratic Link, like, very mediocre? Not aggressively ass like a few of the other Links, but I seem to remember it being just a lot of text that amounts to a whole lot of "meh", especially considering that the ammo monsters have to be Tributed by the archetypal dragons in order to get maximum value out of them.

I mean, the Rank 5 pool has Greedy Sarameya to flip off any burn Deck (the new EoM procedures have made those popular again or so I hear), and Shark Fortress to get in a lot of cheap damage. Also, I forget if they have additional restrictions, but there's always Artifact Durendal and Pleiades. The Rank 1 pool is mostly gimmicks, and it's not a pool with as much utility in it as the Rank 4 or 8 pool, but hey . . . at least both Ranks 1 and 5 have more to them than poor Rank 6, whose only claim to fame in the last 4 years is almost impossible to make in an actual Rank 6 Deck.

Synchro 6, though, I'll agree with you on being pretty laughable. It's mildly better here in the AGM, where you've at least got a few solid options. Also, if you're willing to put forth the effort, or several monsters whose names have spent their effects, Breatharrage can make 7 or 8 with the investment of multiple ammo monsters. It's not ideal, but then again, neither is giving up multiple names to a Knightmare monster or Saryuja.

It's a consistent Deck, but any Deck in any format wants to be consistent.
I'm also on DeviantART
I'm in the AGM, as its founder
Oh, and CowCow says I'm a Tyrunt.One of these days I will evolve . . .
But I am a Pokémon of my own


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November/December AGM Deck Challenge:
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#3910
Tythe

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By the by, since Draco's archetype's got a few fixes, I'm fine with letting it into the AGM.
 
I also finished my outside project, if anyone would take a gander at it: https://forum.yugioh...hetype-written/
 
Letting it in would come with the condition for "Powersink Stone" to be added to the AGM pool.

 

 

EDIT:

Wasn't the Hieratic Link, like, very mediocre? Not aggressively ass like a few of the other Links, but I seem to remember it being just a lot of text that amounts to a whole lot of "meh", especially considering that the ammo monsters have to be Tributed by the archetypal dragons in order to get maximum value out of them.

I mean, the Rank 5 pool has Greedy Sarameya to flip off any burn Deck (the new EoM procedures have made those popular again or so I hear), and Shark Fortress to get in a lot of cheap damage. Also, I forget if they have additional restrictions, but there's always Artifact Durendal and Pleiades. The Rank 1 pool is mostly gimmicks, and it's not a pool with as much utility in it as the Rank 4 or 8 pool, but hey . . . at least both Ranks 1 and 5 have more to them than poor Rank 6, whose only claim to fame in the last 4 years is almost impossible to make in an actual Rank 6 Deck.

Synchro 6, though, I'll agree with you on being pretty laughable. It's mildly better here in the AGM, where you've at least got a few solid options. Also, if you're willing to put forth the effort, or several monsters whose names have spent their effects, Breatharrage can make 7 or 8 with the investment of multiple ammo monsters. It's not ideal, but then again, neither is giving up multiple names to a Knightmare monster or Saryuja.

It's a consistent Deck, but any Deck in any format wants to be consistent.

 

The Hieratic link was fine.  You've got to realize that it was just revealed at around the same time as Isolde, Aromaseraphy, the BA link, Electrumite, and Needlefiber, so... yeah.  In comparison, it was mediocre.  But it is a solid card that is fairly versatile in the right deck, which this deck falls under.  While the ammo works best with their own archetype, it is essentially free advantage when used otherwise.

 

It isn't as though the deck is viable in outputting multiple Synchros/Xyzs easily, so even if they do get benefits from the Ranks 1/5 pool/Sync-6 pool, it won't get any less benefit from MR4 and only having 1 extra deck monster.  The further benefits of getting them into the Grave quickly and easily and simply having more power and versatility plays really helps.


Edited by Tinkerer Bartholomew Melon, 10 July 2018 - 10:20 PM.

Hello, fine peoples!

Oh hey, something notable I guess

#3911
Draconus297

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Looking at it, it's basically a once per turn Compulsory that can trigger the ammo monsters' on-Tribute effect, and in doing so prevent their bonus effect from going off for the rest of the turn. This is especially painful where Megavolt is considered, because if you want to use its Reborn effect to build up your board and go +1, you're locked out of the hand control effect that is so important under MR4 with its focus on handtraps. Your best targets (as in, the ones you're not hurting too hard if you waste their float effects on a non-archetypal Tribute effect) would be the Pyro-Type ammo monsters, but both of those carry the Rokket End Phase monster-from-Deck effect, which is pretty slow for the Link era (which is why Rokkets are the worst Season 1 VRAINS Deck iirc, by comparison to Gouki, Trickstar, Cyberse, and Altergeist). Plus, the only reason you'd want Breatharrage in the Graveyard is to use Megavolt or to abuse their million and one Avarice effects for more hand advantage.

But I'm getting off track.

If anyone wants to make Breatharrage support, I'm completely cool with it. They need a WIND ammo card, and Thunder is the only Type represented among the ammo monsters that doesn't have two . . . also, I set them up for Ranks 1/5 and Synchro 6, but didn't actually give them any ED monsters. I plan to look over them again eventually, but "eventually" might not be for a while.

Given that Ash Blossom was requested pages ago and I didn't add it, that's been . . . rectified. Atropos has also been fixed, turning its Utopic ZEXAL effect into a one-sided Mistake for that turn.

I'll look over Powersink in the morning.

I'm looking through the Game thread for my next official project right now. Thinking about doing something a bit more freeform, maybe giving us another Wyrm or Insect archetype since we're lacking on those fronts. Also Pyro, but I don't think anyone has even suggested a Pyro archetype that would be fun to design.
I'm also on DeviantART
I'm in the AGM, as its founder
Oh, and CowCow says I'm a Tyrunt.One of these days I will evolve . . .
But I am a Pokémon of my own


LEc7qUd.png

November/December AGM Deck Challenge:
Burn damage OR single-card support!
PM me for more details on AGM Deck Challenges, for your chance at 1000 Points!

SKDRKF CNMLKQNKQ:
PADE XACQZIMTS!

#3912
Ἄργος Πανόπτης

Ἄργος Πανόπτης

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So, this is my submission to the July challenge (I'm posting it today because I won't be able to access my pc for a while) (Is this the right place to post it?).
It's a sychro deck using igknights and other stuff.
Here's the decklist:

Deck List


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#3913
Flash Flyer - Sakura

Flash Flyer - Sakura

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For the time being, yes, this is the right place to post them (well, you got no other place), but just a reminder that you do have to use cards that are within our AGM approval thing. All of the archetype members you have in here are approved though, but need to check with Draco if you are also required to use some of the customs we have. 

 

(He was online a while after you posted this list, so...)


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#3914
Ἄργος Πανόπτης

Ἄργος Πανόπτης

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Well, for the "approved cards" part, I made the deck with the list open so I am sure all cards are in it. But for the "custom cards" part, I will have to ask him because(as you might have seen), I didn't put any. Not because I didn't want to, but because I didn't know how to make them have synergy with the cards that I had already put in the list (and because there are too many archetypes to look and I didn't want to become insane by searching the right cards that would be perfect for the already built deck)
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#3915
Flash Flyer - Sakura

Flash Flyer - Sakura

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As far as legality goes, you should be fine. For customs, well, I can't really blame you because we literally have a ton of generics in that one thread in Advanced (such as it required multiple posts) and a ton of archetypes.

 

No seriously, I think AGM's card pool is about the same size (if not larger) than Konami's existing one for the entire game; pack fillers and random vanillas that were never printed outside Japan included.


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#3916
Ἄργος Πανόπτης

Ἄργος Πανόπτης

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Welp, the thing is that you guys (10 to 20 people) have been doing better stuff in the past years than the (I think) 200 people have done in 22 at Konami Hq (don't get me wrong, some original archetypes are bonkers and are a lot of fun to play with, but behind those there is a big pile of smoking crap)
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#3917
Draconus297

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I've been severely busy all day, and probably will be tomorrow. At a cursory glance, all I can say is that the ED needs adjusting (Dictator Dragon kills you without trying because your entire Extra is hyper common 3-ofs, meaning that in two turns it can lock you out of it entirely), but for more in-depth analysis I ask that Sakura, Dova, or Tinkerer look over the finished product unless you're willing to wait.
I'm also on DeviantART
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Oh, and CowCow says I'm a Tyrunt.One of these days I will evolve . . .
But I am a Pokémon of my own


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November/December AGM Deck Challenge:
Burn damage OR single-card support!
PM me for more details on AGM Deck Challenges, for your chance at 1000 Points!

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#3918
Flash Flyer - Sakura

Flash Flyer - Sakura

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To be fair, he did say that he didn't look at all of the archetypes (and probably AGM generics) because our pool is legitimately massive. If this were IRL, then probably would be alright to some extent. Here, would require a bit of looking into. 

 

And well, now that this is brought up, the fact that our card pool being as massive as-is may be a major factor into why members aren't doing the Deck challenge to get in. Oh hell, I still gotta look through everything (and this is already on the tail of having to look at the existing pool). 

 

 

 

Dictator Dragon
DARK - Level 9 - Dragon/Effect - 3000/3000
You cannot Special Summon this card from your Graveyard. Cannot be Tributed. You can Tribute Summon this card during either player's Battle Phase, but if you do, all Tributed monsters must be Dragon-Type. If a monster is Normal Summoned, you can banish 1 card from either player's Graveyard to declare 1 card name: cards of a name declared for this card's effect cannot be activated (if it is a Spell/Trap Card), Summoned (if it is a monster), or activate its effects in the hand, on the field, or in the Graveyard (including effects that would Summon that monster) while this card is face-up on the field. If this monster destroys your opponent's monster by battle, or inflicts Battle Damage, increase this monster's ATK by 200 and declare an additional card name. There can be only 1 face-up "Dictator Dragon".

 

(Cue the obligatory "card is oppressive" thing from TCG and elsewhere, but yeah, the fact it can banish from either GY to floodgate isn't going to sit well; even if it relies on a monster being NS'd. I would say to limit the banish thing to your GY only, but that depends on the member who made this.)


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#3919
Ἄργος Πανόπτης

Ἄργος Πανόπτης

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To be fair, I think that, with the right hand, my deck would be able to deal with him (btw, my original idea was to use venoms with rhe support that Dova made, but I don't remember if it is in the Agm list).
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#3920
Tythe

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Quick sidenote: your Extra actually has 16 cards in it.

I'm actually gonna be out for a large part of the day so I'll only be able to take a full look this evening (and even that isn't 100% certain).
Hello, fine peoples!

Oh hey, something notable I guess




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