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REPOST! Aerowing Archetype [20/20-22?]


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REPOST DUE TO SOMETHING WRONG HAPPENING. HOPEFULLY IT WILL WORK AGAIN.

 

Hey guys. It's me once again with another archetype (And my last archetype posting of the year. I've got priorites too). Anyway, this archetype is called the Aerowings. I got the inspiration for this archetype while watching crow in Yugioh Arc-V in which he used his lower level blackwing synchro monsters to synch into higher levels, which is what this archetype is about. It's all about adding aerowing monsters to your hand and SS them there, or Deck, or Graveyard. They also have their own effects too that either affect opponent's monsters or help make the synchro'ing process much easier. Most of them are between level 1-3, while some are level 4, and 1 is level 5, and the other is 6. These aerowing tuners and non-tuners must work together to unleashed the full potential of themselves, becoming the Unleashed Aerowings, requiring 2 aerowing tuners (and having some synchro tuners) and an aerowing synchro monster (Yes....in order to make the unleashed aerowing, you need 2 aerowing tuners and 1 or 2 aerowing SYNCHRO monsters....you cannot use regular aerowing main deck monsters to bring out unleashed aerowings. They need to evolve too.) Anyway....here is the aerowing archetype.

 

[spoiler=Main Deck Monsters]

 

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[spoiler=lore] When this card is Summoned: You can add 1 "Aerowing" Monster from your Deck to your hand. When using this card as a Synchro Material for a Level 4 or lower "Aerowing" Synchro Monster, you can use 1 "Aerowing" Monster in your hand as a non-Tuner Synchro Material.

 

 

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[spoiler=lore] If you control a face-up "Aerowing" Monster, except for "Aerowing - Double Hawk": You can Special Summon this card (from your hand.) When using this card as Synchro Material for a Level 4 or lower "Aerowing" Synchro Monster, you can treat this card as being 2 non-Tuner Monsters for that Synchro Summon. You can only control 1 "Aerowing - Double Hawk".

 

 

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[spoiler=lore] When this card is Summoned: You can target 1 non-Synchro "Aerowing" Monster in your Graveyard: Special Summon that target. You can only use this effect once per turn. This card cannot be used for a Synchro Summon, except for the Synchro Summon of a WIND or Winged Beast-type Synchro Monster.

 

 

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[spoiler=lore] You can target 1 "Aerowing" Monster you control: Increase its level by 1, and if you do, Special Summon 1 Level 2 or lower "Aerowing" Monster from your hand. You can only use this effect once per turn.

 

 

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[spoiler=lore] If an "Aerowing" Monster is Summoned from your hand: You can Special Summon this card (from your hand.) You can target 1 Monster your Opponent controls; negate that target's effects, also that Monster cannot attack during their next turn. You can only use this effect once per turn.

 

 

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[spoiler=lore] If you control a face-up "Aerowing" Monster: You can Special Summon this card (from your hand). You can target 1 "Aerowing" monster on the field; this card's level becomes that target's level until the End Phase. You can only use this effect once per turn.

 

 

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[spoiler=lore] Once per turn, during either player's turn: You can discard this card, then target 1 "Aerowing" monster you control; That target gains 1200 ATK until the End Phase. You can banish this card from your graveyard, then target 1 "Aerowing" Monster in you Graveyard; add that target to your hand. You can only use each effect of "Aerowing - Waxing Wing" once per turn.

 

 

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[spoiler=lore] If you control a face-up "Aerowing" Tuner monster: You can Special Summon this card (from your Graveyard), but banish it when it leaves the field. You can banish 1 "Aerowing" monster in your Graveyard, then target 1 monster your opponent controls; its ATK and DEF become 0. You can only use each effect once per turn.

 

 

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[spoiler=lore] If this card destroys an opponent's monster by Battle and sends it to the Graveyard: You can Special Summon 1 level 3 or lower "Aerowing" monster from your Deck in Defense Position, but ts effects are negated.

 

 

 

 

[spoiler=Extra Deck Monsters]

 

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[spoiler=lore] 1 "Aerowing" Tuner + 1 or more non-Tuner monsters

When this card is Synchro Summoned: You can Special Summon 1 "Aerowing" Monster from your Deck in Defense Position. That monster cannot be used for a Synchro Summon the turn you activate this effect. If this card is sent to the Graveyard for the Synchro Summon of an "Aerowing" Synchro Monster: You can Special Summon 1 Level 3 or lower "Aerowing" monster from your hand.

 

 

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[spoiler=lore] 1 "Aerowing" Tuner + 1 or more non-Tuner Monsters

When this card is Synchro Summoned: You can target 1 "Aerowing" non-Tuner Monster you control and declare a level from 1 to 4; that target becomes that Level. During your Opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon using this card you control (this is a Quick Effect).

 

 

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[spoiler=lore] 1 "Aerowing" Tuner + 1 or more non-Tuner Monsters

When this card is Synchro Summoned: You can add 1 "Aerowing" Monster from your Deck to the hand. Once per turn: You can discard 1 "Aerowing" monster; inflict 500 damage to your Opponent. If this card is sent to the graveyard for the Synchro Summon of an "Aerowing" Synchro Monster: You can target 1 Level 2 or lower "Aerowing" Monster in your Graveyard: Special Summon that target. You can only use each effect of "Aerowing - Crimson Crow" once per turn.

 

 

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[spoiler=lore] 1 "Aerowing" Tuner + 1 or more non-Tuner monsters

When this card is Synchro Summoned: You can Special Summon 1 Level 3 or lower "Aerowing" monster from your Deck, but that monster cannot be used for a Synchro Summon this turn. Once per turn: You can discard 1 "Aerowing" monster, then target 1 monster your opponent controls; destroy that target. "Aerowing" monsters you control cannot declare an attack the turn you activate this effect.

 

 

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[spoiler=lore] 1 "Aerowing" Tuner + 1 or more non-Tuner Monsters

When this card is Synchro Summoned: You can Special Summon 1 "Aerowing" Monster from your hand, but that Monster cannot be used for a Synchro Summon this turn. Once per turn: You can target 1 Monster your Opponent controls: Halve its ATK, but this card must battle the targeted Monster this turn, if able. If this card is sent to the Graveyard for the Synchro Summon of an "Aerowing" Synchro Monster: You can target 1 Level 1 "Aerowing" Monster in your Graveyard: Special Summon that target.

 

 

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[spoiler=lore] 1 "Aerowing" Tuner + 1 or more non-Tuner monsters

When this card is Synchro Summoned: You can add 1 "Aerowing" monster from your Deck to your hand. Once per turn: You can activate 1 of these effects, depending on the number of non-Tuner monsters used for this card's Synchro Summon.

O 1 or more: Once per turn: You can target 1 "Aerowing" monster you control; that target gains 500 ATK until the End Phase.

O 2 or more: Once per turn: You can Special Summon 1 Level 3 or lower"Aerowing" monster from your hand.

O 3 or more: Once per turn: You can Special Summon 1 "Aerowing" monster from your Deck.

You can only use this effect once per turn.

 

 

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[spoiler=lore] 2 "Aerowing" Tuners + 1 non-Tuner "Aerowing" Synchro Monster

When this card is Synchro Summoned: Target 1 Monster your opponent controls and 1 "Aerowing" Monster in your Graveyard; Send the first target to the Graveyard and Special Summon the second target. If this card battles a Defense Position monster, inflict Piercing Battle Damage to your opponent. When this card is sent to the Graveyard by your opponent's card (by battle or by card effect): Target 1 Level 5 or lower "Aerowing" monster in your Graveyard: Special Summon that target.

 

 

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[spoiler=lore] 2 "Aerowing" Tuners + 1 or more non-Tuner "Aerowing" Synchro Monsters

When this card is Synchro Summoned: You can target 1 monster your opponent controls; Return that target to the owner's hand, and Special Summon 1 "Aerowing" monster from your hand. During your Standby Phase, if this card was destroyed by your opponent's card (by battle or by card effect) and sent to the Graveyard: You can banish 1 "Aerowing" Synchro monster from your Graveyard; Special Summon this card (from your Graveyard), but you cannot Normal Summon the turn you activate this effect.

 

 

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[spoiler=lore] 2 "Aerowing" Tuners + 1 or more non-Tuner "Aerowing" Synchro Monsters

When this card is Synchro Summoned: Target 1 monster your opponent controls; Shuffle that target to the owner's Deck and Special Summon 1 "Aerowing" monster from your Deck. Once per turn, during either player's turn: You can target any number of "Aerowing" monsters in your Graveyard, and target the same number of Spell/Traps your opponent controls equal to the number of "Aerowing" monsters you targeted; Banished the first targets, and return the second targets to the hand.

 

 

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[spoiler=lore] 2 "Aerowing" Tuner Synchro Monsters + 1 non-Tuner "Aerowing" Synchro Monster

Must be Synchro Summoned and cannot be Special Summoned by other ways. When this card is Synchro Summoned: Target 2 monster your opponent controls; banish those targets, and Special Summon 1 "Aerowing" monster from your Deck. "Aerowing" monsters you control are unaffected by your opponent's Spell/Trap cards (this effect cannot be negated). When this card leaves the field: You can Special Summon 1 "Aerowing" Synchro monster from your Extra Deck.

 

 

 

 

 

[spoiler=Spell Card(s)]

 

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[spoiler=lore] Shuffle 3 "Aerowing" monsters in your hand to your Deck, then draw 2 cards. You can only use 1 "Aero Tornado" per turn.

 

 

 

 

[spoiler=Trap Card(s)]

 

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[spoiler=lore] When you opponent declares an attack while you control 3 or more "Aerowing" monsters: Destroy all monsters your opponent controls.

 

 

 

 

HOORAY!!!!! I FIXED THE PROBLEM!!! Anyway, other than like 1 more spell and trap that I will add soon, that's it for this archetype. And that's it for this year, so I hoped you enjoyed the archetypes that I've created in 2015 (if you haven't seen them, search them up to look at them and PM me if you have anything to say about them. dont comment on the topic otherwise they'll lock the topic (SERIOUSLY!!!)) Anyway....Comment, Like, Rate, CnC, Whatever. Ok guys......Later!

 

BUMP. Edited Neo Divine Eagle's name as it had a typo. (from neo DIVNE eagle to neo DIVINE eagle.)

 

ALSO.....Added 1 Synchro monster that I've forgotten. Anyway...that should be it. I await comments and other type of stuff. feel free.

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