Seanoow Posted September 27, 2015 Report Share Posted September 27, 2015 Since there will be a Blood Moon tonight, I thought it would be fitting to make a card based off the relation between the Blood Moon and the undead. Also, I wanted to give vampires a little boost. Criticism is welcomed. All zombie and beast type monsters gain 500 attack and lose 500 defense. "Vampire" monsters effects can not be negated.When a player activates one of this card's effects place one "Blood Moon" counter on this card. (max. 10) Water monsters gain 100 attack for each "Blood Moon" counter on this card. When this card has 10 "Blood Moon" counters on it, destroy all monsters on the field and each player takes damage equal to the combined attack of all monsters on their side of the field. -Once per turn, the turn player can pay 800 lifepoints to add one level 4 zombie-type monster from their deck or graveyard to their hand.-The controller of this card can pay 800 lifepoints to special summon one level 5 or lower "Vampire" monster from their hand, deck, or graveyard.You can only activate one effect of "Blood Moon" each turn. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted September 29, 2015 Report Share Posted September 29, 2015 Does this card continue to have 10 Blood Moon counters on it after the boardwipe is triggered? If so, do monsters continue to be destroyed by its boardwiping effect? Link to comment Share on other sites More sharing options...
Seanoow Posted September 29, 2015 Author Report Share Posted September 29, 2015 Oh, I must have missed that. The counters are supposed to be removed automatically when the effect goes off. I might reduce the number of counters as well to make the card a little more risky. Thanks for the catch! Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.