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Create a Fusion Monster Using the Above Materials


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Dragonic Mage Dracomagus
Level 10 | DARK | Dragon | Fusion
1 Dragon-Type Synchro Monster + 1 Spellcaster-Type Xyz Monster
Must first be Fusion Summoned. Once per turn: You can target 1 Dragon-Type Synchro Monster in the Graveyard; until the end of this turn, this card's name become that monster's, also replace this effect with that monster's original effects. Your opponent cannot activate cards or effects in response to your Spell Cards.

 

3300/2000

 

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3 or more Pendulum Monsters with different names

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Pendulum Sage

WIND - Level 9 - Spellcaster/Fusion/Pendulum/Effect - 2500/3500 - 0<>10

Pendulum Effect: Once per turn, if the card in your other Pendulum Zone has an effect that would change its Scale, select and activate 1 of the following effects:

●Negate all of that card's effects, including ones that state they cannot be negated.

●Activate that effect, even if its conditions have not been met.

Monster Effect:

3 or more Pendulum monsters with different names

Must first be Fusion Summoned using the above Materials. If this monster was Fusion Summoned, increase the ATK and DEF of all face-up Pendulum monsters by 500 times the number of Fusion Materials used to Fusion Summon this monster. If this monster was Pendulum Summoned, the effects of Pendulum Summoned monsters you control cannot be negated.

 

Eat your collective hearts out.

 

1 or more "Edge-Imp" and/or "Frightfur" monsters + "Fluffal Mouse"

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Frightfur Rat

Level 8

Beast/DARK

ATK: 2800 DEF: 2000

 

1 or more "Edge Imp" monsters and/or "Fluffal" monsters + "Fluffal Mouse"

 

If this card is Fusion Summoned: Apply the following effects in a sequence, up to the number of Fusion Materials used to summon this card, except "Fluffal Mouse".

1 or more-This card gains 200 ATK.

2 or more-This card may attack twice per Battle Phase.

3 or more-This card may inflict piercing damage.

4 or more-This card may attack directly.

 

The Masked Beast + Relinquished

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Sacrificed Mask

DARK - Level 9 - Fiend/Fusion/Effect - 1800/3800

"The Masked Beast" + "Relinquished"

Must be Fusion Summoned using the above Materials and "Polymerization", and cannot be Summoned by other ways. As long as this monster is face-up on the field, your opponent cannot activate monster effects during the Battle Phase, and the effects of all monsters your opponent controls are negated during the Battle Phase. Once per turn, the monster your opponent controls with the highest original DEF is equipped to this monster as an Equip Spell Card. This monster gains ATK equal to the combined DEF of all monsters in Spell and Trap Card Zones. If this monster is in Defense Position during your Battle Phase, you can Special Summon 1 Ritual monster from your Graveyard (this is a Quick Effect, and does not end the Battle Phase). There can be only one face-up "Sacrificed Mask" On the field at a time.

 

1 Dragon-Type "-Eyes" monster + 1 or more Dragon-Type Effect monsters

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Fierce Eyes Destiny Dragon

LIGHT - lvl 8 - Dragon/Fusion/Effect - 3300 Atk, 2200 Def

(1 Dragon type "-Eyes" monster+ 1 or more Dragon type effect monster)

This card can only be fusion summoned with the above card and no other card. Once per turn you can banish one Dragon type effect monster from your graveyard and pay 600 life points, and this card gains that monster's eff and this card's attack increases by the banished card's def points until you next draw phase. If this card is destroyed by battle, special summon one "-Eyes" Dragon type monster from your extra deck. If this card is destroyed by card effect, special summon dragon type effect monsters from your graveyard up to the number of Dragon type eff monsters used in this cards fusion summon. There can only be one "Fierce Eyes Destiny Dragon" on your side of the field.

 

Garma Sword + Charubin the Fire Knight

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Rare Fish's Rarer Rider

FIRE ****

Fish/Fusion/Effect

Garma Sword + Charubin the Fire Knight

If you control a fusion summoned "Rare Fish" and this fusion summoned monster, you can tribute both; your opponent must banish all cards in their Hand, Field, and Graveyard face-down. This card's summon and effects cannot be negated.

1500/1200

 

1 Shaddoll monster + 1 Ritual monster

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El-Shaddoll Doriado

EARTH - Level 8 - Spellcaster/Fusion/Effect - 2400/2600

1 "Shaddoll" monster + 1 Ritual monster

When an "El-Shaddoll" monster you control battles a Special Summoned monster, increase its ATK by half the opposing monster's ATK until the end of the Damage Step. If this card is sent to the Graveyard, shuffle 2 "Shaddoll" cards from your Graveyard into your Deck, then draw 1 card.

 

[Have fun teching Rituals, dolls]

 

2 or more monsters with 2500 or more original ATK

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Ultimate Fusion Lord
Warrior-Type/Fusion/DARK/Level 10/ATK ?/DEF ?

2 or more monsters with 2500 or more original ATK.

Cannot leave the field by card effects. Cannot be Tributed. This card's original ATK is equal than the number of Fusion Material Monsters used to Fusion Summon this card x1000. Once per turn: You can banish 1 Fusion Material Monster used to Fusion Summon this card from your Graveyard; This card's ATK become equal than the banished monster's original ATK added by this card's original ATK.

 

Next:

2 or more monsters that your opponent own.

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Stolen Chimera

DARK - Level 9 - Fiend/Fusion/Effect - 3100/1800

Cannot be Summoned, except by Fusion Summon. Can only be Fusion Summoned by activating 'Polymerization" when you control no cards, and your opponent controls 2 or more monsters. When this monster is Fusion Summoned, banish all monsters your opponent controls (cards and effects cannot be Chained to this card's Summon). This monster cannot attack for a number of turns equal to the number of monsters banished by this effect. You can only control 1 "Stolen Chimera".

 

[but would it be used?]

 

"D/D Cerberus" + 1 or more "D/D" monsters

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D/D/D Wild Underworld King Ramses

Dark - Lvl 8 - Fiend/Fusion/Effect - Attack: 3000 Defense: 2500

Pendulum  Effect (Scale 8/8): Once per turn, Special Summon one "D/D/D" monster from your extra deck, ignoring any summoning conditions. Its effect is negated and its attack increases by 1500. If it destroys a monster the turn it was Special Summoned by this effect, it can make another attack. During your end phase, destroy and take 3000 points of damage multiplied the number of monsters it destroyed in battle.

Monster Effect: When this card is fusion summoned, add as many "D/D" cards from your graveyard to hand equal to the number of monsters used for this card's fusion summon. When this card is destroyed, set one "Dark Contract" card directly from your deck.

 

3 FIRE type Synchro Monsters

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Sea of Unquenchable Flame

FIRE 10*

Pyro/Fusion/Effect

3 FIRE Synchro monsters

This card's Summon cannot be negated, your opponent cannot activate effects the turn this card is Summoned. When this card is Fusion Summoned, you can destroy all cards on the field and inflict 500 damage for each card destroyed this way.

3800/3100

 

2 tuner monsters

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Tuning Marksman

EARTH - Level 5 - Warrior/Fusion/Tuner/Effect - 2200/1600

2 Tuner monsters

This monster can also be treated as a non-Tuner monster for a Synchro Summon. Once per turn, you can select and activate 1 of the following effects:

●Add 1 Level 3 or lower Tuner from your Deck to your hand.

●Send 1 Tuner from your hand to the Graveyard to Special Summon 1 monster from your Graveyard of equal or lesser level than the monster sent by this effect.

 

2 Fusion monsters + 1 "Hex-Sealed" monster

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The Ascended - Hex-Empowered Fusion

LIGHT 10

Fairy/Fusion/Effect

3000/3000

2 Fusion monsters + 1 "Hex-Sealed" monster

Must be Fusion Summoned with the above Fusion materials and cannot be Special Summoned by other ways. You can only control one face-up "Hex-Empowered" monster. Fusion monsters you control cannot be targeted or destroyed by card effects. This card gains one of these effects depending on the Attribute of the "Hex-Sealed" monster used to Fusion Summon this card:

●Earth: When this card is Summoned; Destroy all cards your opponent controls.

●Dark: Look at your opponent's hand, then declare one card name; All copies of that card in their hand are sent to the Graveyard.

●Light: Your opponent cannot activate cards or effects until the end of this turn.

 

1 "Kozmo" monster + 1 DIVINE monster

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Kozmo Divine Lord

Psychic-Type/LIGHT/Fusion/Level 12/ATK 0/DEF 0

1 "Kozmo" monster + 1 DIVINE monster 

 

Must be Fusion Summoned and is cannot be Summoned by other ways. Unaffected by Spell/Trap effects. This card gains the original ATK of the "Kozmo" monster used to Fusion Summon this card and combined half of ATK of all other "Kozmo" monster(s), except "Kozmo Divine Lord". When this card is Fusion Summoned:Once per turn: You can Special Summon any number of Level 5 or higher "Kozmo" monsters that was banished, they cannot declare an attack, Tributed or being used as a Fusion,Synchro or Xyz Material. When this card leaves the field, destroy all monster(s) Special Summoned by this card's effect. 

 

1 Tuner + 1 or more non-Tuner monster(s) (yes those are the Fusion Materials)

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Peculiar Junk Warrior

WATER - lvl 5 - Machine/Fusion/Tuner/Effect - 2300 Atk 1400 Def

(1 Tuner monster + 1 or more non-Tuner monsters)

When this card is fusion summoned, special summon as many lvl 4 or lower non-tuner monsters from your graveyard as possible. Once per turn, during eithier player's turn you can activate one of these effects:

-Fusion Summon one Fusion monster from your extra deck by banishing the necessary fusion materials from your field or hand. Then, if this card was not banished, shuffle this card into your extra deck face up.

-Synchro Summon one Synchro monster from your deck by banishing the necessary synchro materials from your field. Then, if this card was not banished, shuffle this card into your extra deck face up.

-Attach this card as an XYZ material to one monster you control.

 

Master Monk + Combo Fighter + Legendary Jujitsu Master

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The Legendary Combo Master

EARTH - Level 11 - Warrior/Fusion/Effect - 3550/2900

"Master Monk" + "Combo Fighter" + "Legendary Jujitsu Master"

This monster cannot attack your opponent's Life Points directly. If this monster battles a Defense Position monster, that monster is destroyed without conducting damage calculation. This monster can attack a number of times equal to the number of Links in the longest Chain from the previous turn. If a monster that battled this monster is destroyed, inflict damage equal to its ATK or DEF (whichever is higher) to your opponent's Life Points.

 

"Gray Wing" + "Karate Man"

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Karate Master of the Gray Dragon Dojo

WIND - lvl 7 - Warrior/Fusion/Pendulum//Effect - 2600 Atk 2000 Def

(Karate Man + Gray Wing)

Pendulum Effect (Scale 3/3): Once per turn, when your opponent negates a monster's attack, you discard one card fom your hand and target the monster whose attack was negated. It can attack once more and its attack is doubled. Any monster that battles the targeted monster is returned to the top of the deck at the end of the battle phase. During your opponent's next end phase, shuffle the targeted monster back into your deck.

Monster Effect: Once per turn, you can discard up to three monster cards from your hand. This card gains an additional attack for each discarded card. Your opponent cannot activate card effects during the battle phase. 

 

5 "Archfiend" monsters

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Deimos, Archfiend Pharoah of True Terror

DARK - Level 12 - Fiend/Fusion/Effect - 5000/4200

5 "Archfiend" monsters

Must be Fusion Summoned using the above Materials, and cannot be Summoned by other ways. As long as this card is face-up on the field, you can declare a result whenever an effect that requires you or your opponent to roll a six-sided die is activated: do not roll a die, the declared result is treated as the result. The effects of "Archfiend" monsters cannot be negated. When this monster is destroyed, Special Summon 1 "Archfiend" monster from your Graveyard- its ATK is doubled during your next Battle Phase.

 

1 FIRE monster + 1 Machine-Type monster + 1 Dinosaur-Type monster

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Chronological Anomaly 

FIRE - lvl 10 - Machine/Fusion/Effect - 4000 atk 4000 def

This card is also treated as LIGHt attribute and is also treated as Dinosaur type. When this card is special summoned, banish all face up cards on the field including this card. Neither player can declare an attack, special summon, normal summon or set or activate spell/trap cards till the third the end phase after this effect. While this card is banished by its own effect, flip three coins during each players standby phase. If you get three heads, return all cards banished by this effect to their original positions and then the turn player gains 500 life points for each card on the field.

 

One Jinzo monster + one psychic monster

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Jinzo - Mk II

LIGHT 8

Machine/Fusion/Effect

2600/2000

1 "Jinzo" monster + 1 Psychic-type monster

Cards are unaffected by Trap effects. Once per turn, during either player's turn: You can pay 500 LP; Cards your opponent controls can be affected by Trap effects this turn.

 

"Key Mace" + "Rescue Hamster"

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Urgent Key Soldier

LIGHT - Level 5 - Beast-Warrior/Fusion/Pendulum/Effect - 800/500 - 0<>6

Pendulum Effect - If this card is face-up in your Extra Deck, you can set face-up cards from your Extra Deck as Pendulum Scales. Level 5 or lower monsters you control cannot be targeted for your opponent's card effects. If all monsters you control (min. 2) are Level 5 or lower, your opponent cannot activate card effects that specify a target. During the End Phase of a turn this card was activated, destroy it.

Monster Effect -

"Key Mace" + "Rescue Hamster"

If this monster is Fusion Summoned successfully, you can draw 1 card. If that card is a Level 4 or lower monster, you can reveal it to your opponent and draw an additional card. Your opponent cannot target Level 5 or lower monsters for attacks, except "Urgent Key Soldier".

 

1 "Malefic" monster + 1 "Toon" monster

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Toon Malefic Dragon

Dragon-Type/Fusion/DARK/Level 10/ATK 0/ATK0

1 "Malefic" monster + 1 "Toon" monster 

 

This card gain the name, ATK and DEF of the "Malefic" monster used to Fusion Summon this card. This card cannot attack unless there is a face-up Field Spell and you control a face-up "Toon World". If your opponent do not control a "Toon" monster, this card can attack your opponent directly. If "Toon World" is removed from the field: Destroy this card, then if the "Malefic" monster used to Fusion Summon this card is in your Graveyard: You can Special Summon it ignoring the Summoning Condition.

 

next:

 

2 Level 4 monsters. (yes its the fusion material)

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Foursaken King

DARK

Level 4

Fiend/Fusion/Effect

2 Level 4 monsters

Must be Fusion Summoned by sending the above Fusion Materials from anywhere on the field to the Graveyard and cannot be Special Summoned by other ways (you do not use "Polymerization"). Negate the effects of all other Level/Rank 4 monsters. This card is unaffected by your opponent's Effect Monster effects. This card's effect(s) cannot be negated. Once per turn: You can pay 1000 Life Points; banish 1 card on the field.

ATK:1000

DEF:2600

 

Next:

1 Dragon-Type monster + 1 Insect-Type monster

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Foursaken King

DARK

Level 4

Fiend/Fusion/Effect

2 Level 4 monsters

Must be Fusion Summoned by sending the above Fusion Materials from anywhere on the field to the Graveyard and cannot be Special Summoned by other ways (you do not use "Polymerization"). Negate the effects of all other Level/Rank 4 monsters. This card is unaffected by your opponent's Effect Monster effects. This card's effect(s) cannot be negated. Once per turn: You can pay 1000 Life Points; banish 1 card on the field.

ATK:1000

DEF:2600

Next:

1 Dragon-Type monster + 1 Insect-Type monster

Arachnogon

Earth

Lv 1

Insect

Atk:0 Def: 0

 

1 Dragon Type Monster + 1 Insect Type Monster

 

During either players turn: Banish this card; summon one Dragon type monster from your deck. If this card is sent to the graveyard: Target one monster your opponent controls; take control of it.

 

Elemental Hero Stratos + Trishula, Dragon of the Ice Barriar

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