goodfusion Posted November 9, 2015 Report Share Posted November 9, 2015 Champion:While this card is in your hand: You can target 3 "Igknight" cards you control; destroy them, and if you do, Special Summon this card. Once per turn: You can target 1 other "Igknight" monster you control; return it to the hand, and if you do, place 1 monster your opponent controls on the bottom of the Deck. Lancer:While this card is in your hand: You can target 3 "Igknight" cards you control; destroy them, and if you do, Special Summon this card. Once per turn: You can target 1 other "Igknight" monster you control; return it to the hand, and if you do, place 1 Spell/Trap Card your opponent controls on the bottom of the Deck. These cards are really fun to use and I think are kinda underrated. Link to comment Share on other sites More sharing options...
Expelsword Posted November 9, 2015 Report Share Posted November 9, 2015 Igknights have only one play. How dare you think outside the box. Link to comment Share on other sites More sharing options...
BlackBeartic Posted November 9, 2015 Report Share Posted November 9, 2015 If i ever seriously try to make Pure Igknights, these will be in it. I can't stand the normal play igknights do every game. Link to comment Share on other sites More sharing options...
Wildflame Posted November 9, 2015 Report Share Posted November 9, 2015 A single Champion + 3x Trade-in is a cool little engine that you can play. You never actually summon the dude, though. Link to comment Share on other sites More sharing options...
Blake Posted November 9, 2015 Report Share Posted November 9, 2015 A single Champion + 3x Trade-in is a cool little engine that you can play. You never actually summon the dude, though.This. I mean, tribute summoning them is far more efficient, and that's slow and eh They're just not near as good as the other things the deck can do. Link to comment Share on other sites More sharing options...
GarlandChaos Posted November 9, 2015 Report Share Posted November 9, 2015 These things could've been so much more. It's sad. ;w; I'm hoping we get an ED Igknight boss monster sometime that isn't Ignister. Sadly, though, these are the closest equivalent to that hope, it seems. Link to comment Share on other sites More sharing options...
Toffee. Posted November 9, 2015 Report Share Posted November 9, 2015 Personally, what I want to know is.... Why the funk can't they self-Summon from the Graveyard?I get that the Igknights add stuff from Deck/Graveyard, but still. Would let you do some loop shenanigans/etc, and would it let the Deck venture outside of it's only 1 play being a Pendulum Summon. Link to comment Share on other sites More sharing options...
Synchronized Posted November 9, 2015 Report Share Posted November 9, 2015 Dunno what everyone means by one play I'm playing the deck irl and I've won games with 6s like bounzer + decree, or grinding with Denko/dweller or number 86 Plenty of versatility imo Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted November 9, 2015 Report Share Posted November 9, 2015 The real question: How do you keep them on the field? Link to comment Share on other sites More sharing options...
BlackBeartic Posted November 9, 2015 Report Share Posted November 9, 2015 Dunno what everyone means by one play I'm playing the deck irl and I've won games with 6s like bounzer + decree, or grinding with Denko/dweller or number 86 Plenty of versatility imoExcluding extra deck this is pretty much "one eff.dek" bland af imo. Including extra its not much different. Destroy scales about 2-3 times and bring out the appropriate levels for xyz. 2nd point is why I made my igslayer deck for funsies. Link to comment Share on other sites More sharing options...
Expelsword Posted November 9, 2015 Report Share Posted November 9, 2015 Dunno what everyone means by one play I'm playing the deck irl and I've won games with 6s like bounzer + decree, or grinding with Denko/dweller or number 86 Plenty of versatility imo Search ScalesPlay ScalesBlow ScalesSearch ScalesRepeat Arc of light across the etherGG Link to comment Share on other sites More sharing options...
goodfusion Posted November 10, 2015 Author Report Share Posted November 10, 2015 To be honest, the main reason I do use Champion is as Trade-in fodder. I run Lancer as well because they're just fun to summon against n00bz on DN. :-P Seriously though, if your willing to play kinda 'sub-optimally', Igknights are really incredible. They're a pretty consistent, generic Pendulum engine with scales from 2-7. They can allow decks that otherwise wouldn't be able to make use of Pendulums to be able to use them. For example, they work very nicely with Gemini Monsters, especially Phoenix Gearfried and Evocator Chevalier. Heck, I even used them as a way to Pendulum Summon the Neo-Spacians for Contact Fusion. IDK, there are probably better Pendulum engines for decks that want them, but I find the Igknights' simplicity makes them a nice choice. Link to comment Share on other sites More sharing options...
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