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Silent LV Ritual Monsters (Semi-Written)


ExtremeG

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An idea for a character in my Fan Fiction, these are Ritual Monsters that are an extension of the existing "Silent" LV monsters.

 

Unlike the original Silent monsters, these are Ritual-centric cards with a few twists. 1: The main point of the cards is not only to get rid of an opponent's Spell Cards, but to banish cards face-down, thus making it more difficult for certain cards to be activated/making it harder for your opponent to get their banished cards back. 2: Since Swordsman negates ALL Spell Cards, why not go a little all out and create Trap Ritual Cards?

 

Still working on pictures, will repost when and if I find some that match the archetype. 

 

[spoilersMonsters]

[spoilersSilent Beast LV2]Vcbm68T.jpg

 

Level 2

1500/1000

Beast/Ritual/Effect

You can Ritual Summon this card with any "Silent" Ritual Spell/Trap Card. You can target 1 face-up Ritual Monster you control; equip this monster you control to that target. It gains 1000 ATK. If this card is sent to the Graveyard from the field: Target up to 2 of your own banished face-down cards; Add them to your hand.

 

[spoilersSilent Beast LV4]40uJAzW.jpg

 

Level 4

1800/1000

Beast/Ritual/Effect

You can Ritual Summon this card with any "Silent" Ritual/Trap Spell Card. Once per turn: You can reveal up to 2 random of your own face-down banished cards, add them to the Graveyard, and then target 1 card your opponent controls; banish that card face-down until the End Phase of the turn. During your Standby Phase: You can banish this card, face-down, from your side of the field or from your Graveyard; add 1 "Silent" Ritual Spell/Trap Card from your Deck to your hand.

 

[spoilersSilent Beast LV7]WuGKd0l.jpg

 

Level 7

2500/1000

Beast/Ritual/Effect

You can Ritual Summon this card with any "Silent" Ritual/Trap Spell Card. Monsters your opponent controls lose 200 ATK and DEF for each face-down banished card. If this card destroys an opponent's monster by battle: Look at your own face-down banished cards, select 3, and reveal them to your opponent; the card that the opponent select is added to your hand and the rest are returned to their original positions. During your Standby Phase, if this card inflicted damage to your opponent: You can banish this card, face-down, Special Summon 1 "Silent" Spellcaster-Type or Warrior-Type Monster OR "Dark Magician" from your Deck, ignoring the Summoning conditions.

 

Silent Goddess LV1

Level 1

0/0

Fairy/Ritual/Effect

You can Ritual Summon this card with any "Silent" Ritual Spell/Trap Card. You can banish this card and 1 "Silent" card, face-down, from the field or Graveyard: Look at your opponents hand and select 1 Spell Card; banish it, face-down. If this card is sent to the Graveyard: You can add 1 Level 5 or lower "LV" monster from you Deck to your hand.

 

Silent Goddess LV12

Level 12

0/0

Fairy/Ritual/Effect

You can Ritual Summon this card with any "Silent" Ritual Spell Card. This card is unaffected by your opponent's Spell Cards. When this card is Ritual Summoned: Reveal all of your own face-down banished cards; send to the Graveyard cards your opponent control up to the number of "Silent" cards reveal, and then return them to their original position. If a Spell Card is activated: You can shuffle 2 face-down banished monsters into your Deck and negate the activation of that card. If you do, the ATK of this monster becomes 3500 until the End Phase.

 

 

 

[spoiler=Spells]

 

[spoilersCrest of the Silent]c8WLoXK.jpg

 

Ritual Spell Card

This card is used to Ritual Summon "Silent" Ritual Monsters. You must also banish monsters from your side of the field or Graveyard, face-down, whose total Levels equal exactly the Level of the Ritual Monster. If the "Silent" monster Summoned by this card is sent to the Graveyard: You can banish this card and the monster, face-down; Special Summon 1 "Silent" monster from your Deck, ignoring the Summoning Conditions. The monster cannot attack during your next turn.

 

[spoilersSilent Invocation]UU0QQTA.jpg

 

Ritual Spell Card

This card can be used to Ritual Summon any "Silent" Ritual Monster. You must also Tribute monsters from your hand or field OR send to the Graveyard Warrior-Type or Spellcaster-Type "Silent" monsters from your Deck whose total Levels equal exactly the Ritual Monster's Level. If a "Silent" Ritual Monster is destroyed: You can banish this card and the destroyed monster from your Graveyard; add 1 "LV" monster from your Deck to the hand.

 

Silent Bond of Faith

Normal Spell Card

This card is affected by the effects of "Silent" monsters. Banish 1 card, face-down, from your hand: Special Summon up 1 Level 5 or lower "Silent" Effect Monster from your Deck, in face-up Defense Position. You can banish this card from your Graveyard to target 1 monster card on the field you control: Place 3 Spell Counters on that monster (if that card would ever be destroyed, remove 1 Spell Counter from it instead). You can only activate the effect of 1 "Silent Bond of Faith" once per turn.

 

 

 

 

[spoilersTraps]

Silent Mediation Ritual

Ritual Trap Card

This card can be used to Ritual Summon any "Silent" Ritual Monster. You must also Tribute monsters from your side of the field or hand with a Level equal to the exact Level of the Ritual Summoned Monster. If your opponent adds a card to their hand outside of their Draw Phase: You can banish this card from your Graveyard, face-down; each time your opponent adds a card their hand during this turn you can draw 1 card.

 

Silent Seance

Ritual Trap Card

This card can be used to Ritual Summon any "Silent" Ritual Monster. You must also banish cards from the top of your Deck, face-down, equal to the Level of the Ritual Summoned monster (when this card resolves). You cannot conduct your Battle Phase the turn you activate this effect. If your opponent activates a Spell/Trap Card:You can banish this card from your Graveyard, then add the following cost to the cards activation:
- Banish 1 card from your hand, face-down. If you cannot, negate this cards activation and pay 1000 Life Points.
(This is a Quick Play Effect.)

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