AsterikcAde Posted November 15, 2015 Report Share Posted November 15, 2015 What if in the current metagame that exists a monster card that gives you the spell or traps you need? Well, here you go! [spoiler=Effect]Whenever a monster you control is sent from the field to the graveyard by battle while this card is face up on the field: Add a Spell or Trap card from the deck to your hand. At your End Phase: You can banish this card from your graveyard to shuffle all Spell and Trap cards from your graveyard into the deck, then draw a card. Link to comment Share on other sites More sharing options...
DoctorMiracle Posted November 15, 2015 Report Share Posted November 15, 2015 Rather genius in the way that it gathers the spells and traps when a monster you have is sent to the field and the graveyard, that is also the main downside of this card. Due to being no OPT clause in the card, this card can frantically search all the spells and traps you need to turn the tables on your opponent depending on the deck it is teched in. I suggest to add a clause that only add a certain amount of cards to your hand when only a specific number of monsters is sent to the graveyard. For example, if the max number is 3 monsters, you can add 3 spells/traps. Link to comment Share on other sites More sharing options...
AsterikcAde Posted November 15, 2015 Author Report Share Posted November 15, 2015 Rather genius in the way that it gathers the spells and traps when a monster you have is sent to the field and the graveyard, that is also the main downside of this card. Due to being no OPT clause in the card, this card can frantically search all the spells and traps you need to turn the tables on your opponent depending on the deck it is teched in. I suggest to add a clause that only add a certain amount of cards to your hand when only a specific number of monsters is sent to the graveyard. For example, if the max number is 3 monsters, you can add 3 spells/traps. maybe I should nerf his effect to when a monster you control is sent from the Field to the grave by battle, then it'll be just right. Link to comment Share on other sites More sharing options...
DoctorMiracle Posted November 15, 2015 Report Share Posted November 15, 2015 That sounds about right. Update the card later so the people here can judge it carefully. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted November 16, 2015 Report Share Posted November 16, 2015 Whenever another monster you control is sent from the field to the graveyard destroyed by battle and sent to the Graveyard while this card is face-up on the field : Add 1 Spell or Trap Card from your Deck to your hand. At During your End Phase: You can banish this card from your Graveyard to ; shuffle all Spell and Trap Cards from your Graveyard into your the Deck, then draw 1 card. First thing that comes to mind is Gusto with their repeated ability to recruit monsters, but I'm uncertain of what S/Ts are worth tutoring. Still, getting 2-3 free tutors in addition to the recruitments is good advantage, especially if you happen to run a good backrow to complement them. Link to comment Share on other sites More sharing options...
♪ ♪Aria ♪ ♪ Posted November 16, 2015 Report Share Posted November 16, 2015 Decent in resurrecting decks, since it can let the player draw several cards each turn, like zombies..and provides a recycling effect which automatically shuffles back the deck...which can be quite useful Link to comment Share on other sites More sharing options...
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