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Kingdom Hearts Keyblade archetype


andrew hanson

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This is an archetype with Kingdom Hearts characters and keyblades based on the existing Noble Knight Archetype.

 

[spoiler=Merlin] heNZsWK.jpg 

 

 

Spellcaster/light/3/1400/500

You can only use each effect of "Merlin - The Keyblade Mentor" once per turn.
● You can Tribute this card; Special Summon 1 "Key" monster from your Deck. You cannot Special Summon monsters the turn you activate this effect, except "Key" monsters.
● During either player's turn: You can banish this card from your Graveyard; immediately after this effect resolves, Synchro Summon 1 "Key" Synchro Monster using monsters you control.
● During either player's turn: You can banish this card from your Graveyard; immediately after this effect resolves, Xyz Summon 1 "Key" Xyz Monster using monsters you control.

 

straight up copy of the existing card. Anyone know how to make bulletpoints work?

 

[spoiler=Kingdom Key] OByeqx2.jpg 

 

 

Spell/equip

Equip only to a "Key" monster. Monsters can only be equipped with one "Key" card, except "Sora" and "Roxas" monsters. If the equpped monster is used as material for a tribute, xyz, or synchro summon: you can target the summoned monster; equip this card to that target. If this card leaves the field; add one "Key" Equip card from your deck to your hand. The equipped monster can not be destroyed by battle or card effects. If the equipped monster is a "Sora" monster, it gains 1000 ATK.

 

This is the template i plan to use for the other keyblade equip cards. Equip restrictions, retained when tribute/synchro/xyz summon, effect when removed, equip effect, specific effect for only one keyblade monster

 

[spoiler=Sora] sAdNgdF.jpg 

 

 

Warrior/Light/4/1800/1500

When this card is normal summoned: you can search your deck for a "Key" equip card; add it to your hand. Once per turn, if you control no other monsters: you can special summon 1 "Keyblade" monster from your deck in face up defense position.

 

Key card of the deck, fetches things you need and required for archetype synchro monsters. He gets the whole engine started.

 

[spoiler=Goofy] KMOH3YH.jpg

 

 

warrior/light/tuner/4/1200/2400

This card can attack from defense position. If this card is normal summoned: switch this card to defese position; then you can special summon up to 2 "keyblade" monsters from you hand, but you can not special summon monsters for the rest of the turn, except "Keyblade" monsters. Once per turn: you can target 3 "key" cards in your graveyard, shufle all 3 into the deck; then draw 1 card.

 

4 star tuner, extra summons from hand, recycles things

 

[spoiler=Valor Form] xYzsqKK.jpg 

 

 

warrior/light/synchro/8/2200/1000

1 or more tuner monsters + 1 "Sora" monster
This card can attack twice during each battle phase.
 
 
I'd like to know what you think of this start. Should I base it off the existing noble knight archetype or have it be its own warrior equip archetype? Syntax/Grammer fixes and alternate art suggestions are appreciated.
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