andrew hanson Posted December 6, 2015 Report Share Posted December 6, 2015 This is an archetype with Kingdom Hearts characters and keyblades based on the existing Noble Knight Archetype. [spoiler=Merlin] Spellcaster/light/3/1400/500You can only use each effect of "Merlin - The Keyblade Mentor" once per turn.● You can Tribute this card; Special Summon 1 "Key" monster from your Deck. You cannot Special Summon monsters the turn you activate this effect, except "Key" monsters.● During either player's turn: You can banish this card from your Graveyard; immediately after this effect resolves, Synchro Summon 1 "Key" Synchro Monster using monsters you control.● During either player's turn: You can banish this card from your Graveyard; immediately after this effect resolves, Xyz Summon 1 "Key" Xyz Monster using monsters you control. straight up copy of the existing card. Anyone know how to make bulletpoints work? [spoiler=Kingdom Key] Spell/equipEquip only to a "Key" monster. Monsters can only be equipped with one "Key" card, except "Sora" and "Roxas" monsters. If the equpped monster is used as material for a tribute, xyz, or synchro summon: you can target the summoned monster; equip this card to that target. If this card leaves the field; add one "Key" Equip card from your deck to your hand. The equipped monster can not be destroyed by battle or card effects. If the equipped monster is a "Sora" monster, it gains 1000 ATK. This is the template i plan to use for the other keyblade equip cards. Equip restrictions, retained when tribute/synchro/xyz summon, effect when removed, equip effect, specific effect for only one keyblade monster [spoiler=Sora] Warrior/Light/4/1800/1500When this card is normal summoned: you can search your deck for a "Key" equip card; add it to your hand. Once per turn, if you control no other monsters: you can special summon 1 "Keyblade" monster from your deck in face up defense position. Key card of the deck, fetches things you need and required for archetype synchro monsters. He gets the whole engine started. [spoiler=Goofy] warrior/light/tuner/4/1200/2400This card can attack from defense position. If this card is normal summoned: switch this card to defese position; then you can special summon up to 2 "keyblade" monsters from you hand, but you can not special summon monsters for the rest of the turn, except "Keyblade" monsters. Once per turn: you can target 3 "key" cards in your graveyard, shufle all 3 into the deck; then draw 1 card. 4 star tuner, extra summons from hand, recycles things [spoiler=Valor Form] warrior/light/synchro/8/2200/10001 or more tuner monsters + 1 "Sora" monsterThis card can attack twice during each battle phase. I'd like to know what you think of this start. Should I base it off the existing noble knight archetype or have it be its own warrior equip archetype? Syntax/Grammer fixes and alternate art suggestions are appreciated. Link to comment Share on other sites More sharing options...
♪ ♪Aria ♪ ♪ Posted December 8, 2015 Report Share Posted December 8, 2015 "Valor Form" is overpowered since it cannot be destroyed by battle nor monster effects, and it can attack twice without any cost or restriction...try to give it a clamp down... Link to comment Share on other sites More sharing options...
andrew hanson Posted December 9, 2015 Author Report Share Posted December 9, 2015 "Valor Form" is overpowered since it cannot be destroyed by battle nor monster effects, and it can attack twice without any cost or restriction...try to give it a clamp down... Thanks. I get carried away some times. I've revised the effect. Link to comment Share on other sites More sharing options...
♪ ♪Aria ♪ ♪ Posted December 9, 2015 Report Share Posted December 9, 2015 Now it's more balanced.....attacking twice can be deadly, but only if your opponent controls no monsters, and 2200 attack is quite ideal for a level 8, double attacker.... Link to comment Share on other sites More sharing options...
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