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Remake a Card

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#781
AstralStarZero

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Shiranui Skillsaga
Level 4 FIRE Zombie Synchro/Effect
1 Tuner + 1+ non-Tuner Monsters
If this card is Special Summoned: Banish 1 "Shiranui" Card from your Hand, Deck, or Field and if you do, banish 1 card your opponent controls. If this card is banished: You can Special Summon 2 “Shiranui Tokens” (Zombie/FIRE/Level 1/ATK 0/DEF 0). You can only use this effect of "Shiranui Skillsaga" once per turn.

Changes:
  • Changed to Level 4 for even levels
  • instead of Position changing, it banishes Shiranui's from hand, Deck, or Field, including itself.
  • banishing removal reliant on Shiranuis in Deck
  • Summons 2 Tokens for instant Splendidsaga

Next:
Either Shark Stickers or Shiranui Sensei

#782
Flash Flyer - Sakura

Flash Flyer - Sakura

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Let's fix Sensei because people are pissed that he does nothing for the Deck and isn't practical.

 

Shiranui Sensei

Level 2 | FIRE | Zombie | Effect

600/0

If this card is in your GY and you control a "Shiranui" monster: You can Special Summon this card and 1 "Shiranui" monster with a different name from your GY, but banish both when this card leaves the field. If this card is used as Synchro Material for a Zombie monster: You can draw 1 card. If this card is banished: You can target 1 Zombie monster you control; its ATK is doubled until the end of this turn. You can only use each effect of "Shiranui Sensei" once per turn.

 

Changes:

- Only need 1 "Shiranui" on field and floats another one too for Synchro stuff if needed.

- Draw if you Synchro with it.

- Doubles the ATK of a Zombie (obviously the payoff sucks if under 600 ATK, but...doubling is much better)

 

I don't play Shiranui so...hopefully this at least made Sensei less sucky.

 

 

How about "Danger! Dogman!"


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#783
Bringerofcake

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Danger! Wolfman!

DARK
Beast-Warrior/Effect

6/2400/1000

You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not “Danger! Wolfman!”, Special Summon 1 “Danger! Wolfman!” from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 face-up monster your opponent controls; its ATK and DEF become 0. You can only use this effect of “Danger! Wolfman!” once per turn.

 

Instead of being a widespread ATK reduction, it makes 1 thing really small, which seems stronger than a widespread decrease.

 

Sacred Noble Knight of King Custennin


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#784
Black D'Sceptyr

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Sacred Noble Knight of King Custennin

 

LIGHT/Warrior-Type Xyz Effect Monster/Rank 4/1500 ATK/2500 DEF

 

Lore: 2+ Level 4 "Noble Knight monsters

(Quick Effect): You can detach any number of materials from this card, then target that many cards on the field; return them to the hand. You can only use this effect of “Sacred Noble Knight of King Custennin” once per turn. If this Xyz Summoned card is sent from the field to the GY: You can Special Summon 1 Rank 5 or 6 Warrior Xyz Monster from your Extra Deck, and if you do, attach this card from the GY to that monster as material, also it gains this effect. (This is treated as an Xyz Summon.)

*All monsters on the field lose 500 ATK/DEF, except Warrior monsters.

 

 

BD'Switchlog: 

  • That returner effect is quick
  • AND IT RETURNS EVERYTHING ON THE FIELD NOW (which is why I made it keep targeting, it's now lesser Brionac)
  • Xyz transfer now goes to Summon any Rank 5/6 Warrior, which should offer some more usage on the opponent's turn (hullo Numer 12/73/94, Pleadies and Bounzer)
  • And it gives the floating monster an extra nega-stat boost.
  • And the ease of floating has never been better. Please don't make me regohwhatamIkidding Constellars are achieving orgasm as we speak.

 

NEXT UP: 

 

Dimension Slice (let's get in some work on some of the earlier fast-acting Traps of yonderdecade)


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#785
President Frank Underwood

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Dimension Slice
Trap/Normal
When a monster(s) is Special Summoned to your side of the field (except during the Damage Step): Banish 1 face-up monster your opponent controls face-down. If the Summon was from the Extra Deck, and your opponent controls more monsters than you, you can activate this card from your hand. You can only activate 1 "Dimension Slice" per turn.

Notes: OPT, but can get rid of a pesky monster, and it works with Iblee.

Next Card: Black Ray Lancer



#786
AstralStarZero

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Black Ray Lancer
Rank 3 WATER Beast-Warrior/Effect
2 Level 3 WATER Monsters
You can detach 1 Xyz Material from this card, then banish 1 Fish, Sea Serpent, or Aqua Monster from your Hand, Field, or GY; negate the effects of 1 face-up card on the field until your opponent's next End Phase. Once per Battle Phase, If this card battles a Monster with its effect negated, this card gains ATK equal to this card's original ATK until the end of the Damage Step, also if it destroys that Monster by battle, this card can make a second attack in a row.
ATK/2100 DEF/600

Changes:
• Now a WATER Monster
• Non-OPT on effect negation
• Helps banish Fish, Sea Serpents, and Aqua Monsters from Hand, Field, or GY.
• Non-targeting negation so it gets over Borreload
• Negation lasts until opponent's End Phase
• Basically doubles ATK when attacking negated Monster
• Attacks again in a row after destroying that monster.

Next:
Shark Stickers

#787
Draconus297

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Shark Stickers
WATER - Level 3 - Fish/Effect - 200/1000
If a Fish, Sea Serpent, or Aqua-Type monster is Summoned to your side of the field: You can Special Summon this card from your hand. Once per turn, you can increase this card's Level by 1 or 2 until the End Phase: Special Summon 1 Level 5 or lower Fish-Type "Shark" monster from your Graveyard, except "Shark Stickers".

Changelog:
●Missing timing should not be a thing post-5Ds.
●Why, exactly, is this thing unusable as Synchro Material?
●Hello, new revival effect that helps make up for the scattered Levels of Shark's stuff.

Metabo-Shark.
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#788
Bringerofcake

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Metabo-Shark

WATER

Fish/Effect

4/1800/500

If this card is Normal/Special Summoned: You can target 2 Fish monsters in your GY or that are banished; Shuffle them into the Deck, then draw 1 card. You can only use this efffect of "Metabo Shark" once per turn.

 

Hard OPT to prevent loops with its new Special Summon trigger.

 

Jawsman


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#789
President Frank Underwood

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Jawsman
WATER/Beast-Warrior/Effect/Level 6/2600 ATK/1600 DEF
Cannot be Special Summoned. If you Tribute Summon this card, all Tributes must be WATER. This card gains 300 ATK for each face-up WATER monster you control, except this card. If this card leaves the field because of your opponent's card (by battle or by card effect): You can target any number of Level 4 or lower WATER monsters; Special Summon them, but their ATK and DEF become 0. You can only use this effect of "Jawsman" once per turn.

Notes: Not much that needed fixing. Just an incentive to use it.

Next: Deep Sweeper.



#790
MetalSonic

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You can tribute 1 Fish monster you control, then target 1 Spell/Trap card your opponent controls; Banish it. You can only use this effect of “Deep Sweeper” once per turn.

Assault Dog
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#791
Bringerofcake

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Assault Dog

EARTH

Beast/Effect

4/1200/800

If this card leaves the field because of your opponent's card (by battle or by card effect): Special Summon any number of "Assault Dogs" from your Deck.

 

Full Armor Black Ray Lancer


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#792
Black D'Sceptyr

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as a wise man once said, GOING GHOST

 

Full Armored Black Ray Lancer

WATER/Beast-Warrior-Type Xyz Effect Monster/Rank 4/2100 ATK/600 DEF

 

Lore: 3 Level 4 WATER monsters

You can also Xyz Summon this card by using a Rank 3 WATER Xyz Monster or "Black Ray Lancer" you control as the Xyz Material. When you do, if that Xyz Monster is this card's only Xyz Material: You can negate the effects of 1 face-up card on the field. Gains 200 ATK for each of its Xyz Materials. If this face-up card would be destroyed, you can detach all of its Xyz Materials instead. If this card destroys an opponent's monster by battle: You can target 1 Spell/Trap Card on the field; destroy that target.

 

BD'Switchlog

  • Gets its original version's effect for going on empty materials.
  • Allows it to actually USE its original form as well as a step-up ladder
  • And it can target Spells/Traps on either side of the field. CELLLLLLLLLLLEBRATE GOOD TIMES COME ON

NEXT UP: (1 Eye or Two, lads?)

 

Overpowering Eye or Shadow of Eyes


BDS's new TCG/OCG Card Grading Metric
BD'S' 10 Credos of Cardmaking
The Eternal Debate: Can another Duel Spirit turned Boss-in-Three go together with Yubel in harmony?

I mean, s'not like I'm wholly obsessed with the greatest antagonist in Yugioh history some random Duel Spirit or something...

Posted Image

Brought to you by The BlaDeS of Change Workshop, now also available on DeviantArt.

And remember kids...


In this world, overcome the odds one card at a time. EVERYONE STARTS AS SCRAP. S'up to you whether you forge it into the change you want to see or not.


#793
Bringerofcake

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Shadow of Eyes

Normal Trap

When a monster(s) is Set on your opponent's side of the field: Target 1 of those Set monsters; change that Set monster(s) to face-up Attack Position. Their ATK becomes 0, also negate their effects.

 

Targeting is dumb and bad, also it's called shadow of eyes but only works on 1 monster? L A M E

 

Skystarray


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#794
AstralStarZero

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Skystarray
Level 3 WIND Sea Serpent/Effect
You can target 1 Level/Rank 5 or lower Fish, Sea Serpent, or Aqua Monster you control; this turn it can attack directly, also other Monsters you control cannot attack. At the end of the Battle Phase, if that monster attacked directly, banish this card. During the Standby Phase of the next turn after this card was banished: Special Summon this banished card, and if you do, Special Summon 1 banished Level 5 or lower Fish, Sea Serpent of Aqua Monster. You can only use each effect of "Skystarray" once per turn.
ATK/600 DEF/300

Next:
Needle Sunfish

#795
AstralStarZero

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Needle Sunfish
Level 3 WATER Fish/Effect
If this card is sent to the GY or banished, you can target Monsters on the field up to the number of your banished Aqua, Fish, or Sea Serpent Monsters; those targets gain 500 ATK for each Monster targeted if you control those monsters and lose 500 ATK for each Monster targeted if your opponent controls those Monsters. You can only use this effect of "Needle Sunfish" once per turn.

Changes:
  • Changed when to if, and triggers effect when banished.
  • targets multiple targets on the field depending on your banished Monsters
  • ATK gain/loss multiplied by total Monsters targeted
  • ATK gain if you targeted your Monsters
  • ATK loss if you targeted your opponent's Monsters
  • HOPT
Next:
So you know those old cards that countered very specific cards like Monster Reborn

Call of Darkness

#796
Bringerofcake

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idk if it's against the rules to do your own card, but eh

 

Call of Darkness

Continuous Trap

Banish all monsters Special Summoned from the GY, also neither player can Special Summon monsters from the GY.

 

To follow up on that, remember when Konami had a huge hateboner for Monster Reborn?

Call of the Grave (not to be confused with Called by the Grave)


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#797
President Frank Underwood

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Call of the Grave
Trap/Counter
When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s) from the GY while you control no monsters that were Special Summoned from the GY: Negate the activation, and if you do, banish that card and the monster(s) that would have been Special Summoned from the GY by that card's effect. You can only activate 1 "Call of the Grave" per turn.

Notes: I very rarely change the actual Type, but I believe it was warranted with this. Now, it's a Counter Trap that stops anything that would Special Summon from the Grave.

Next Card: Let's get back on track with the Generation Fish. Flyfang.



#798
Bringerofcake

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Flyfang

WIND
Fish/Effect

3/1600/300

Inflicts piercing battle damage if it attacks a Defense Position monster. At the end of the Battle Phase, if this card battles a monster: Banish it until the next Standby Phase. When it returns to the field this way: Special Summon 1 banished Level/Rank 3 or lower Sea-Serpent, Aqua, or Fish monster.

 

Just summon more dudes.

 

In fact, let's talk about their boss, Leviair the Sea Dragon


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