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Spiritualism [Archetype Generator Meta]


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Spiritualism

 

A small archetype revolving around having no cards in your Graveyard. (Yes, I'm aware of the existence of the actual card called "Spiritualism" but I did nothing about it, as the whole Duel Portal experience is supposed to be based off of pretending the meta game isn't there)

 

 

 

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Archaic Ghost Of Spiritualism

Level4 ATK 400 DEF 1600 Fiend-DARK

When this card is Normal Summoned, if there are no cards in your Graveyard; add 1 "Spiritualism" monster from your Deck to your Hand. If you have no cards in your Graveyard, your opponent cannot target "Spiritualism" monsters you control for attack, except "Archaic Ghost Of Spiritualism".

 

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Ghost Of Spiritualism

Level4 ATK 1600 DEF 1200 Fiend-DARK

Cannot be Normal Summoned/Set. Must first be Special Summoned from your Hand by having no cards in your Graveyard, and cannot be Special Summoned by other ways. Once per turn, you can banish 1 card in either player's Graveyard. This effect of "Ghost Of Spiritualism" can only be used once per turn.

 

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Shadow Of Spiritualism

Level4 ATK 1900 DEF 300 Fiend-DARK

If your opponent controls a monster, and there are no monsters you your side of the Field or in the Graveyard, you can Special Summon this card from your Hand. When this card is sent to the Graveyard, shuffle it into the Deck. You can only use this effect of "Shadow Of Spiritualism" once per turn.

 

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Vector Of Spiritualism

Level4 ATK 2200 DEF 1500 Fiend-DARK

When this card is Normal Summoned, you can reduce its level by 1. If this card is Tribute Summoned by tributing 1 "Spiritualism" monster, you can banish the tributed monster and 1 card on the field. Once per turn, you can pay 1000 Life Points; add 1 "Spiritualism" monster from your Deck to your Hand.

 

 

 

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Reaper Of Spiritualism

Rank4 ATK 2400 DEF 100 Fiend-DARK Xyz

2 Level 4 "Spiritualism" Monsters

While there are no cards in your Graveyard, this card cannot be destroyed by battle. During each of your Standby Phases, detach 1 Xyz Material from this card.

 

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Overlord Of Spiritualism

Rank4 ATK 2600 DEF 1600 Fiend-DARK Xyz

2 Level 4 "Spiritualism" monsters

When this card is Xyz Summoned, if you have you cards on the field,you can detach 1 Xyz Material from this card; shuffle 1 card on the field into the Deck. You can detach 1 Xyz Material from this card; until your next End Phase, all cards that are sent to the Graveyard are immediately shuffled into the Deck. Once, during your opponent's turn, if you have no cards in your Graveyard; you can attach 1 card from your opponent's Graveyard to this card as an Xyz Material (This is a Quick Effect).

 

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Absolutist Of Spiritualism

Rank5 ATK 2900 DEF 800 Fiend-DARK Xyz

3 Level 5 "Spiritualism" Monsters

If you have no monsters in your Graveyard, you can also Special Summon this card in face-up Defense Position from your Extra Deck by detaching 2 Xyz Materials from 1 face-up "Spiritualism" Xyz Monster you control, except "Absolutist Of Spiritualism" and attaching that Xyz Monster to this card. Once per turn, you can banish 1 card in either player's Graveyard; each player draws 1 card. This effect of "Absolutist Of Spiritualism" can only be used once per turn.

 

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Danger Of Spiritualism

Continuous Spell

When this card is activated, shuffle all the cards in your Graveyard into the Deck. When this card is destroyed, send the top card of your Deck to the Graveyard. Monsters your opponent controls lose 500 ATK.

 

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Forgotten Spiritualism

Continuous Spell

Once per turn, when a "Spiritualism" monster is sent to the Graveyard, shuffle 1 card from your Graveyard into the Deck; you can Special Summon that monster.

 

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Ring Of Spiritualism

Equip Spell

Equip only to a "Spiritual" monster. If there are no cards in your Graveyard at the time of this card's activation, if the equipped card would be sent to the Graveyard, it would instead be banished.

 

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Sanctity Skull

Continuous Spell

Once per turn, when 1 "Spiritualism" card is sent to your Graveyard, you can banish that card; send 2 "Spiritualism" cards from your Deck to the Graveyard. You can only control 1 "Sanctity Skull". If this card is removed from the field, skip your next Battle Phase.

 

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Skull Spiritualism

Spell

You can only activate this card if you have 1 card in your Graveyard. Banish 1 card in your Graveyard and target 1 monster your opponent controls and one monster you control; your opponent's targeted monster's ATK and DEF become 0, and your targeted monster gains ATK and DEF equal to the ATK and DEF your opponent's monster lost.

 

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Deft Spiritualism

Trap

To activate this card, you must have no cards in your Graveyard. Discard 1 card; Return all Spell/Trap cards on the field to the Hand. If this card is banished by the effect of a "Spiritualism" card, you can destroy 1 Spell/Trap Card on the field. You can only activate 1 effect of "Deft Spiritualism" per turn.

 

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Victorious Spiritualism

Continuous Trap

While you have no cards in your Graveyard, neither player can take damage. Destroy this card if you control a monster. When this card is banished, draw 1 card.

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