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Support an Archetype

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598 replies to this topic

#581
Draconus297

Draconus297

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Ninja


/skip, ignore me
I'm also on DeviantART
I'm in the AGM, as its founder
Oh, and CowCow says I'm a Tyrunt.One of these days I will evolve . . .
But I am a Pokémon of my own


May's AGM Deck Challenge:
Normal monsters!
PM me for more details on AGM Deck Challenges, for your chance at 1000 Points!

SKDRKF CNMLKQNKQ:
PADE XACQZIMTS!

#582
Bringerofcake

Bringerofcake

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Inzektor Wasp

DARK

Insect/Effect

3/1300/900

Once per turn: You can target 1 "Inzektor" monster in your GY: equip it to this card.You can only use each of the following effects of "Inzektor Wasp" once per turn:

~ If this card is Normal or Special Summoned: Send 1 "Inzektor" monster from your Deck to the GY.

~ If an Equip Card(s) is sent to your Graveyard while equipped to this card (except during the Damage Step): You can target 1 "Inzektor" monster in your GY or that is banished: Special Summon it.

 

Subterror


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#583
AstralStarZero

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Banisharks (Airorca, Skystarray, Wingtortoise, etc.)

/skip, ignore me

I'll do both.

Soardolphin
Level 3 WATER Fish
If this card is Banished: You can Special Summon 1 Level 4 or lower Fish, Sea Serpent, or Aqua monster from your deck except "Soardolphin". You can only activate this effect of "Soardolphin" once per turn. You can Banish 1 card from your hand: Special Summon this card (from your hand).
ATK/1200 DEF/900

Subterror Transcript
Quick-Play Spell
Change 1 face-down Defense Position "Subterror" monster you control to face-up Attack or Defense Position, and if you do, draw 1 card, and if the drawn card is a "Subterror" card, activate 1 "The Hidden City" directly from your deck. If "The Hidden City" you control would be destroyed or banished, you can banish this card from your GY instead. You can only activate 1 "Subterror Transcript" effect per turn and only once that turn.

Next up:
Cubic

Or

Predaplant

#584
Krashkube

Krashkube

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Cubic Reincarnation

Quick-Play Spell

Tribute 1 Beast or Fairy "Cubic" monster you control, and if you do, Special Summon "Cubic" monsters from your GY equal to the number of monsters you Tributed to Special Summon that card. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 1 "Cubic" monster that cannot be Normal Summoned/Set from your Deck or GY.

 

next: Fire Fist


read at your own risk

#585
Black D'Sceptyr

Black D'Sceptyr

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And even based on the assembly of the 108 spirits/outlaws in Water Margin that the Fire Fist pull their lore/inspiration from, even! 

 

Grand_Assembly_of_the_Fire_Fist.png

 

Field Spell Card

 

Lore: If a face-up "Fire Formation" card(s) are sent from your field to the GY: You can Set up to 2 of those sent cards to your field. When you activate a "Fire Formation" Continuous Spell/Trap: You can Special Summon up to 2 "Fire Fist" monsters from your Deck with different names from each other to Monster Zones in the same column as that activated Spell/Trap, but any monsters Summoned to your field this way cannot activate their effects, unless there are 3 or more cards in the same column as them. You can only use each effect of "Grand Assembly of the Fire Fist" once per turn.

 

 

NEXT UP: 

 

Graydles


S'not like I'm wholly obsessed with the greatest antagonist in Yugioh history some random Duel Spirit or something...

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("Why U Always Lying" INTENSIFIES)

The BlaDeS of Change Workshop, now also available on DeviantArt.

Today's debate: Can two sets of three go together in harmony? You be the judge.

The Credo of BDS (Live it in, maaaaaaaaaaaaaaaan!)


#586
AstralStarZero

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Graydle Leviathan
Level 5 WATER Synchro Aqua/Effect
1 Aqua Tuner + 1 or more non-Tuner Monster
You can declare 1 Card Type (Monster, Spell, Trap): Destroy 1 card you control or in your hand, and if you do, it is treated as being destroyed by the Effects of the declared card type, and if you do that, Draw 1 Card. You can only use this effect of "Graydle Leviathan" once per turn. (Quick-Effect): Once per turn, you can pay 1000 life points; equip 1 "Graydle" monster from your GY or Spell & Trap Card Zone to any 1 face-up monster on the field.
ATK/2300 DEF/1800

Next:
Infernity

#587
President Frank Underwood

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Infernity Dragon
DARK/Dragon/Tuner/Effect/Level 4/1700 ATK/0 DEF
Cannot be used as a Tribute or a material for a Summon, except for the Summon of a DARK monster. If this card is in your hand or GY: You can discard 1 card from your hand; Special Summon this card. You can only Special Summon "Infernity Dragon" once per turn this way. Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn, you can activate 1 of these effects.
● You can discard 1 card from your hand; Special Summon 1 Level 4 or lower "Infernity" monster from your hand or GY, also you cannot Normal or Special Summon monsters for the rest of this turn, except DARK monsters.
● If you have no cards in your hand: You can Special Summon 1 "Infernity" monster from your hand, Deck, or GY, also you cannot Normal or Special Summon monsters for the rest of this turn, except DARK monsters.

Earthbound (either the OG Immortals or the newer stuff from the ARC-V anime)



#588
Krashkube

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Leyline of the Earthbound

Field Spell

All "Earthbound Immortal" monsters gain 500 ATK/DEF. When this card is activated: You can add 1 "Earthbound Immortal" monster from your Deck to your hand. Once per turn, when you Normal or Special Summon a DARK monster: You can Special Summon 1 "Ceremonial Token" (EARTH | Rock | Level 1 | ATK 0 | DEF 0).

 

next: Blackwings

love em or hate em konami wants ya to buy em


read at your own risk

#589
Draconus297

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Blackwing - Raaz the Miasma
DARK - Level 5 - Winged Beast/Tuner/Effect - 1600/2100
If you control a "Blackwing" Synchro monster in the Extra Monster Zone: You can Special Summon this card from your hand, and if you do; you can move that monster into a Main Monster Zone. You can only activate each of the following effects of "Blackwing - Raaz the Miasma" once per turn. If this card is Special Summoned, you can draw 1 card for each Level 7 or higher DARK Synchro monster you control. You can banish this card from your Graveyard (Quick Effect): Activate any number of "Black Whirlwind" from your Graveyard.

Speedroid
I'm also on DeviantART
I'm in the AGM, as its founder
Oh, and CowCow says I'm a Tyrunt.One of these days I will evolve . . .
But I am a Pokémon of my own


May's AGM Deck Challenge:
Normal monsters!
PM me for more details on AGM Deck Challenges, for your chance at 1000 Points!

SKDRKF CNMLKQNKQ:
PADE XACQZIMTS!

#590
AstralStarZero

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Speedroid Joystick
Level 3 WIND Machine/Tuner
If you Special Summon a "Speedroid" monster other than "Speedroid Joystick": You can Special Summon this card (from your hand). You can only Special Summon "Speedroid Joystick" once per turn this way. If you control a WIND Synchro Monster while this card is in your GY: You can Special Summon this card, and if you do, its Level becomes 1, but banish it if it leaves the field. You can only use this effect of "Speedroid Joystick" once per turn.
ATK/800 DEF/1600

Next:
Vendread

#591
Bringerofcake

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Revendread Return

Ritual Spell

This card can be used to Ritual Summon any 1 of your "Vendread" Ritual monsters in your GY or that are banished. You must also Tribute monsters from your hand/field, or banish Zombie monsters from your GY, whose Levels are equal to or exceed the Level of the monster you Ritual Summon. You can only use each of the following effects of "Revendread Return" once per turn:

~ If you control "Revendread Slayer(s)" or "Revendread Executor(s)": You can banish this card from your GY, then target one of those monsters; send it to the GY, then send "Vendread" monsters from your Deck to the GY equal to the Level of that target.

~ If you control "Vendread Chimera(s)" or "Vendread Battlelord(s)"; You can banish this card from your GY, then target one of those monsters; send it to the GY, then Special Summon banished "Vendread" monsters, equal to the Level of that target. You can only use each effect of "Revendread Return" once per turn.

 

Yosen


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#592
Draconus297

Draconus297

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Yosen Battlegrounds
Continuous Spell
If a "Yosenju" monster is Normal Summoned: You can place 1 Yosen Counter on this card, and if you do, you can place 1 Yosen Counter on each "Yosen Training Grounds" you control. Monsters your opponent controls lose 100 ATK for each Yosen Counter on this card. Your opponent cannot activate the effects of monsters with 1000 or less ATK. During your opponent's Draw Phase, you can select and activate 1 of the following effects:
●Add 1 "Yosen" card from your Graveyard or that is face-up in your Extra Deck to your hand.
●Remove 3 Yosen Counters from cards you control: Add 1 "Yosen" card from your Deck to your hand.

Monarchs
I'm also on DeviantART
I'm in the AGM, as its founder
Oh, and CowCow says I'm a Tyrunt.One of these days I will evolve . . .
But I am a Pokémon of my own


May's AGM Deck Challenge:
Normal monsters!
PM me for more details on AGM Deck Challenges, for your chance at 1000 Points!

SKDRKF CNMLKQNKQ:
PADE XACQZIMTS!

#593
AstralStarZero

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Judgment of the Monarchs
Quick-Play Spell
Send 1 "Monarch" Spell/Trap card from your Deck to the GY; for the rest of this turn after this card effect resolves, if you would Tribute Summon a monster, you can also Tribute monsters with 800 ATK and 1000 DEF from your Deck. If a Tribute Summoned Monster battles an opponent's Monster, you can banish this card from your GY; the ATK of the Monster you control becomes double its original ATK during the Battle Phase only.

Next:
Darklords

#594
SANDAA BORUTO

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Darklord Jehoel

DARK/Fairy/Effect/Level 7

ATK 2500/DEF 2000

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling a face-up "Darklord" monster. You can only control 1 "Darklord Jehoel". Once per turn: You can target 1 card your opponent controls; Destroy that target, then send 1 "Darklord" monster from your Deck to the GY.

 

Six Samurai


sig

#595
Fruiota_Hiroshi

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Forgot to click “next page”


Tomb of the Six Samurai
Field Spell
You can pay 500 LP: Add 1 Warrior-type monster from your Deck to your hand. If you control no monsters, you can target 1 “Six Samurai” monster in your GY: Special Summon it. You can only activate one of this card’s effects per turn, and only once per turn.

Constellar

#596
Tinkerer Bartholomew Melon

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Constellarknight Medes W1
LIGHT Links: SW SE
Warrior/Link/Effect
2 LIGHT Monsters
If this card is Link Summoned: you can target 1 level 6 or lower LIGHT Monster in your GY that can be Normal Summoned; add that target to your hand. Once per turn, you can target 1 monster your opponent controls and send 1 Normal Summoned monster this card points to to the GY; send that target to the GY, and if you do, after this effect resolves, you can Normal Summon 1 LIGHT monster.
1300/LINK 2

Coin Flip Machines (Barrel Dragon + co.)
Hello, fine peoples!

#597
AstralStarZero

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Revolving Chamber Dragon
Level 6 DARK Machine/Effect
You can reveal this card from your hand, then toss a coin. If Heads, Special Summon this card. If Tails, destroy this card and 1 face-up card your opponent controls. You can only Special Summon "Revolving Chamber Dragon" once per turn this way. Each time a coin toss resolves from the effects of a DARK Machine Monster, draw 1 card.
ATK/2400 DEF/1800

Next:
Aroma

#598
President Frank Underwood

President Frank Underwood

    #FU2016

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Aromage Thyme
WIND/Plant/Effect/Level 5/1000 ATK/2000 DEF
If this card is in your hand or GY, and you gain LP: You can Special Summon this card. You can only Special Summon "Aromage Thyme" once per turn this way. While your LP is higher than your opponent's, Plant monsters you control cannot be targeted by your opponent's card effects. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 card in either player's GY that has an activated effect that gains LP: if it is a monster, Special Summon it to your side of the field, or if it is a Spell/Trap Card, Set it to your side of the field. You can only activate this effect of "Aromage Thyme" once per turn.

Krawlers



#599
Bringerofcake

Bringerofcake

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Krawler Medulla

EARTH

Insect/Xyz/Effect

R2/2000/2000

2+ Level 2 "Krawler" monsters

"Krawler" monsters you control gain 200 ATK and DEF for each Xyz Material attached to this card. If your opponent activates a card/effect: You can detach 1 Xyz Material from this card; Special Summon 1 "Krawler" monster from your hand/GY in face-up/face-down Defense Position. You can banish 1 "World Legacy" card you control or in your GY; your Krawler Link monsters are unaffected by your opponent's card effects for the rest of the turn. You can only activate each effect of "Krawler Medulla" once per turn.

 

World Chalice


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