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~Faytl~

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Entropic Hex-Sealed Fusion (EARTH)
Level 6
[Rock / Fusion / Effect]
2 monsters with the same Attribute, including at least 1 "Hex-Sealed Fusion" non-Fusion monster
You can Special Summon this card in face-up Defense Position by sending 1 face-up "Hex-Sealed Fusion" non-Fusion monster you control and 1 Effect monster with the same Attribute as that monster from either side of the field to the GY. If Summoned by this effect using your opponent's monster; give control of this card to your opponent. This card is always treated as also DARK and LIGHT Attribute.
ATK/2000 DEF/2600

Next: Nemeses

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Nemeses Stability

Field Spell

If the effect of a "Nemeses" card would return a card to the deck: You can return that card to its owner's hand instead. You can banish 1 "Nemeses" monster from your hand: banish 1 card from either player's GY. If an "Archnemeses" monster is Special Summoned by the effect of a "Nemeses" card: Draw a card. You can only activate each effect of "Nemeses Stability" once per turn.

Next: Metalfoes 

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  • 4 weeks later...

Metalfoe Armaments
Continuous Trap
Once per turn: Equip 1 monster you control with 1 "Metalfoe" monster from your Deck that gives it 500 ATK, also, if that monster would be destroyed, destroy the equipped monster instead.  If this card is destroyed while you control 2 Pendulum Spells: Add 2 Pendulum monsters from your Extra Deck to your hand whose Levels are between your Scales, also, for the rest of the turn, "Metalfoe" cards you control cannot be destroyed by card effects.

 

Next: Doodle Beast

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Doodle Beast Bracho

Level 8

EARTH

Dinasaur/Effect

1000/2800

During the Main Phase, if there is a Dinosaur monster on the field, you can (Quick Effect): Immediately after this effect resolves, Special summon this card by tributing 1 Dinosaur you control. You can only use this effect of "Doodle Beast - Tyranno" once per turn. If this card is Special Summoned: You can add 1 "Doodle Book" card from your deck or GY to your hand, then, if tributed a "Doodle Beast" monster for this card's summon, each time a monster is sent to the GY by a Dinasaur monster your opponent takes 500 damage.

Next: Gishiki

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(i'm assuming it's Gishki)

Evigishki Coercetus (WATER)
Level 4
[ Aqua / Ritual / Effect ]
You can Ritual Summon this card with any "Gishki" Ritual Spell Card. When this card is Ritual Summoned; draw 1 card. If this card battles with or is targeted by the effect of your opponent's Special Summoned monster (Quick Effect); You can return both this card and that monster to the hand. If your opponent's monster is returned to the Extra Deck by this card's effect; You can add 1 "Evigishki" Ritual Monster or "Gishki" Ritual Spell Card from your Deck to your hand (except "Evigishki Coercetus"). 
ATK/ 1850 DEF/1350

(it's supposed to be based on a Cetus, mythical whale-like creature + the word "coerce")


next: Star Seraph

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OK I'm kind of new around here but I enjoyed playing the Simorgh archetype so here's my first go critique it if you want.

 

{Simorgh bird of effigies}

Attribute: Wind

Level:4

[WingedBeast/Effect]

(You can only use the third effect of this card once per turn) When this card is in your hand, on the field or in the graveyard it is also treated as dark attribute, This card can be treated as 2 monsters for the Tribute or special Summon of a "Simorgh" Monster. (Quick Effect):  if this card is banished from your hand or graveyard by a card effect special summon it to the field.

ATK:1800 DEF:200

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10 minutes ago, Nick goode said:

OK I'm kind of new around here but I enjoyed playing the Simorgh archetype so here's my first go critique it if you want.

 

{Simorgh bird of effigies}

Attribute: Wind

Level:4

[WingedBeast/Effect]

(You can only use the third effect of this card once per turn) When this card is in your hand, on the field or in the graveyard it is also treated as dark attribute, This card can be treated as 2 monsters for the Tribute or special Summon of a "Simorgh" Monster. (Quick Effect):  if this card is banished from your hand or graveyard by a card effect special summon it to the field.

ATK:1800 DEF:200

Hi! Welcome! This isn't the location for posting whatever cards. This section is for a game were you make support based on the previous suggestion. I would be happy to review your card if its posted in casual cards but outside of card game workshop. Sorry navigation is a little confusing!

 

next: Star Seraph

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2 minutes ago, Loleo said:

Hi! Welcome! This isn't the location for posting whatever cards. This section is for a game were you make support based on the previous suggestion. I would be happy to review your card if its posted in casual cards but outside of card game workshop. Sorry navigation is a little confusing!

 

next: Star Seraph

No problem, my bad I'm still looking around and sorry about interrupting your game

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Star Seraph Sacred Scripture
Spell/Continuous
You can activate the effects that detach material(s) to activate of LIGHT Xyz Monsters Xyz Summoned using a "Star Seraph" monster as material as Quick Effects. You can only use each of the following effects of "Star Seraph Sacred Scripture" once per turn. If this card is sent to the GY to activate a Level 4 monster's effect: You can place this card face-up in your Spell & Trap Zone. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 LIGHT monster, also place the rest on the bottom of the Deck in any order, or, if you Special Summoned a "Star Seraph" monster, place the rest on the top of the Deck in any order instead.

Next: Rescue-ACE

Edited by Premier Alexander Romanov
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  • 2 months later...

 

328942869_Rescue-ACEBatterRam.png.4f6296823589fd8a2d4bd94626de0ddb.png

Rescue-Ace Batter Ram/FIRE/Warrior-Type Effect Monster/Level 5/1850 ATK/1850 DEF

 

Lore: If this card is Summoned: You can Tribute 1 "Rescue-ACE" Machine monster in your Deck; this card's name become the Tributed monster's, until the end of the next turn. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or field; Set 1 "Rescue-ACE" card from your hand or GY, except "Rescue-ACE Batter Ram". You can only use each effect of "Rescue-ACE Batter Ram" once per turn.

_________

Next Up: To celebrate Ptolemaeus's freedom, how about something nice for Tellarknights?

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Satellarknight Observation

Normal Spell

Activate 1 of the following effects.

- Take 2 "tellarknight" Pendulum monsters with different names in your Deck, and place them face-up in your Pendulum Zones.

- Target 2 "tellarknight" monsters in your GY with different names; add them to your hand.

You cannot Summon monsters for the rest of the turn, except LIGHT monsters. You can only activate 1 "Satellarknight Observation" once per turn.

 

Next: Vampire

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  • 2 weeks later...

Vampire Attendant

Level 4

DARK

Zombie/Effect

0/1900

If this card is tributed for the tribute summon of a vampire monster: You can return this card from your GY to your hand and draw a card. Once per turn, During your opponent's battle phase (Quick Effect): You can discard this card; Add a monster from either player's GY to your hand and Normal Summon it.

 

Next :Purery 

Edited by Loleo
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  • 4 months later...

Purery Grooming

Continuous Spell Card

During the Main Phase: You can reveal 1 “Purery” Xyz Monster in your Extra Deck; Add 1 “Purery” Quick Play Spell whose name was specifically listed on the revealed card from your deck to your hand. If a “Purery” Quick Play Spell is attached as Material to a “Purery” Xyz Monster, you can: Immediately after this effect resolves, draw cards equal to the number of “Purery” Quick Play Spells attached to that monster (max. 3). You can only use one effect of “Purery Grooming” once per turn and only once that turn.

Basically, it’s a Pre-Prep for Purery and a draw engine to replenish the hand. But not in the same turn.

Next: Vanquish Soul

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Vanquish Soul Togari

Attribute: Fire

Level: 8

Pyro/Effect

Effect: During the Main Phase (Quick Effect): You can target 1 non-Pyro "Vanquish Soul" monster you control; return it to the hand, and if you do, Special Summon this card from your hand. (Quick Effect): You can reveal 1 monster in your hand of each of the following Attributes, then activate the appropriate effect;

● FIRE: "Vanquish Soul" monsters cannot be destroyed by card effect for the rest of the turn.

● EARTH, FIRE, and DARK: Target 1 monster; Destroy it and negate the effects of 1 other monster.

You can only use each effect of "Vanquish Soul Togari" once per turn, and cannot activate them in the same Chain.

ATK: 2500 DEF: 3000

 

Next: Dark Mummy

Edited by Hentai hub
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  • 2 weeks later...

Fortune Reading

Normal Spell Card

Banish 1 “Fortune Lady” monster from your Deck, then take 1 “Fortune Fairy” monster from your Deck and place it on top of your Deck. During your next Standby Phase after this card’s activation, add the banished “Fortune Lady” monster to your hand. You can banish this card from your GY: Special Summon 1 “Fortune Lady” monster from your Hand, and if you do, draw 1 card. You can only use each effect of “Fortune Reading” once per turn.

 

Next: 

Monarch

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Hoopraith, the Mischievous Vassal
DARK ***
Fiend/Effect
You cannot Special Summon monsters from the Extra Deck.  Once per turn: You can target 1 monster with 1000 DEF in your GY; send 1 Normal Spell from your Deck to the GY, and if you do, add that target to your hand.  If you have no face-down cards in your Extra Deck, you can pay 800 LP; when this effect resolves, Normal Summon 1 monster.  You can only use this effect of "Hoopraith, the Mischievous Vassal" once per turn.
800/1000

 

Next: Knightmare

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Knightmare Titan
Link-5 DARK Fiend/Effect
Up, Down, Left, Right, Lower-Right
2+ co-linked Monsters
You can also use co-linked monsters your opponent controls as Link Material for this card’s Link Summon. You can only Link Summon “Knightmare Titan” once per turn this way. (Quick-Effect): You can target 1 Link Monster in either player’s GY: Special Summon it such that it becomes co-linked with a Knightmare” Monster, and if it is “Knightmare” Monster, treat this Special Summon as a Link Summon. You can only use this effect of “Knightmare Titan” once per turn. Co-linked monsters you control gain 1000 ATK.
ATK/3000 LINK-5
```

Funny enough, this also works as anti-Knightmare Support and anti-Extra Link

 

next:

Beetrooper

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  • 1 month later...
On 4/22/2023 at 2:54 AM, AstralStarZero said:

 

next:

Beetrooper

troops managing device

lv3 wind machine

you can banish face up this card in your hand to send an insect monster from your deck to gy then if it is a lv 4 or lower beetrooper you can send another copy of it

atk 800 def 800

next fluffal support preferably high level monster(s) that can be summoned from deck or gy instead of a  fusion monster you are trying to summon 

Edited by i exist
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  • 4 months later...
On 5/24/2023 at 9:28 PM, i exist said:

next fluffal support preferably high level monster(s) that can be summoned from deck or gy instead of a  fusion monster you are trying to summon

Edge Imp Flufferus

Level 7/LIGHT/Fiend/Effect

(500/3000)

There can only be 1 "Edge Imp Flufferus" on the field. You can banish 1 "Frightfur", "Fluffal", or "Edge Imp" monster you control; Special Summon this card from your Hand or GY. You can only Special Summon this card once per turn this ways. Once per turn, during your Standby Phase, you can target 1 "Frightfur" or "Fluffal" monster in your GY; Special Summon that target. When this card leaves the field, you can Special Summon 1 "Frightfur" or "Fluffal" monster that are banished, ignoring its summoning condition.

 

Next: Zefra

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Zefragranite, The Monument 

Link2 EARTH / Rock / Effect

Atk: 1500

Down, Down-right

2 monster, include a Zelfa pendulum monster

You can destroy 1 pendulum monster you control, add 1 Zelfa Spell/Trap from your Deck to your hand then discard a card. If this card is destroyed by your opponent, you can destroy 1 card you control and 1 card your opponent control.

hopt for both effect

Next: Krawler

 

Edited by Hien Nguyen
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On 9/29/2023 at 8:35 AM, Hien Nguyen said:

Next: Krawler

Krawler Scortimon [EARTH]

LV 2/Insect/Flip/Effect

(500/1500)

FLIP: You can return up to 2 card from your opponent hand to the bottom of the Deck.
If a monster you control Flipped face-up (Quick Effect); Special Summon this card from your GY in face-up Attack Position, and if you do, change all other monster you control to face-down Defense Position. You can only use each effect of "Krawler Scortimon" once per turn.

 

Next: "Battlin Boxer" extra deck monster, except Xyz.

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  • 2 weeks later...
On 10/1/2023 at 12:08 AM, Yuma Kaiba said:

Next: "Battlin Boxer" extra deck monster, except Xyz.

Battlin' Boxer Tag Striker

FIRE - Link-2: Bottom Left, Bottom Right

2000

Warrior/Link/Effect

2 FIRE monsters with the same Level

While this card points to a "Battlin' Boxer" monster: This card cannot be destroyed by battle or by monster effects. During the Damage Step, when a "Battlin' Boxer" monster this card points to battles an opponent's monster: Deal damage to your opponent equal to half the original ATK of the opponent's monster, or, if your battling monster is a "Battlin' Boxer" Xyz Monster, deal damage to your opponent equal to double the original ATK of the opponent's monster instead. You can only use this effect of "Battlin' Boxer Tag Striker" once per turn.

 

Next: "Gem-Knight"

Edited by Naidraug
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7 hours ago, Naidraug said:

Next: "Gem-Knight"

Gem-Knight Serendibite

LV 4/EARTH/Rock/Effect

(1500/2200)

You can Shuffling 1 Fusion Monster in your GY into the Extra Deck, and if you do, Special Summon this card from your Hand. You can only Special Summon this card once per turn this ways. An Xyz monster that used this face-up card on the field as material gains this effect.

⚫ Once per turn: You can detach 1 material from this card; Special Summon 1 level 8 or lower "Gem-Knight" Fusion monster from your Extra Deck (This Special Summon is treated as a Fusion Summon.)

 

Next: "Mayakashi"

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