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Dark Evolution Deck (Dark Fiends)


Vectra

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There are a few clarifications I need to make. This is on the game YuGiOh MD's and so pendulums are not in the game. It uses the September 2013 banlist.


 


Here's the link to the banlist of this game (encase you don't know): Link


 


Monsters


Grave Squirmer 2x


Dark Resonator 3x


Archfiend Soldier 3x


Gil Garth 1x


Big Eye 2x


Infinity Dark 2x


Vice Berserker 1x


Wall of Illusion 2x


Mist Archfiend 2x


Gaap the Divine Soldier 2x


Archfiend Empress 1x


Darkness Neosphere 1x


 


Spells


Card Trader 2x


Mystical Space Typhoon 3x


Solidarity 3x


Transmodify 3x


 


Traps


Bark of Dark Ruler 3x


Dark Illusion 2x


Pinpoint Guard 2x


 


Extra Deck


Synchros


Dark Highlander 3x


 


Xyz


Evilswarm Nightmare 2x


Evilswarm Thanatos 2x


Steelswarm Roach 2x


 


Any input would be appreciated.


 


Note: Archetypes are not an option


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Sure.

 

Transmodify, Solidarity, Gaap, Highlander, and Empress are the big cards in the deck.

 

Transmodify

DARK Level 4 => Mist Archfiend

Mist Archfiend => Gaap the Divine Soldier

Dark Highlander => Archfiend Empress

 

I used to have Greed Quasar which is "Gaap  + Transmodify = Greed Quasar" but I took him out of my deck because I rarely ever summoned him. Gaap usually finishes the match off pretty quick.

 

Solidairty

I used to have Gate of the Dark World but Field Spells are too easily destroyed (unless I had field barrier) so I picked this card. Also with multiple copies of it on my side of the field, it's effect stacks which can give me a grant total of a 2400 ATK boost (of course, that would be hard as I need all 3 copies).

 

Archfiend Empress

As long as I have a DARK monster in my graveyard, I can banish one to save the destruction of one dark monster (either by card or battle). If she was to get destroyed (she can't protect herself), using Dark Highlander for her summon nearly ensures that I have another strong dark fiend monster to summon if she was to be destroyed. Fortunately, Dark Illusion and Bark of Dark Ruler helps me with this.

 

Dark Highlander

Dark Highlander, being a Synchro, isn't that hard to summon. Especially with Pinpoint guard where I can summon Dark Resonator or a level 4 monster (depending on what's on the field and in my hand). His effect is pretty good and his ATK is pretty strong for a level 7 monster.

 

Dark Neosphere

Dark Neosphere was added because I'd be crazy to not put, at least, 1 copy of him in my deck.

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