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Yu-Gi-Oh! Rulings Questions


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So idk if this is a  super dumb question but I need it answered for fanfic purposes. Would a card like Forbidden Chalice negate Light and Darkness Dragon's effect?

 

If so after the effect of Forbidden Chalice ends would Light and Darkness Dragon return to its original attack, or would it return to the attack it had before activation (assuming its effect had been used previously). For this second question would this also work in the case Light/Dark End Dragon?

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So idk if this is a  super dumb question but I need it answered for fanfic purposes. Would a card like Forbidden Chalice negate Light and Darkness Dragon's effect?

 

If so after the effect of Forbidden Chalice ends would Light and Darkness Dragon return to its original attack, or would it return to the attack it had before activation (assuming its effect had been used previously). For this second question would this also work in the case Light/Dark End Dragon?

Well, I assume you mean to Chain it after another effect was activated, since only activating it by itself would cause it to be negated. If that's the case, you can negate it that way, yeah.

 

When a monster whose effect changes its own ATK or DEF, and only its only ATK or DEF has its effects negated, that change disappears, so it would change to what it had before its ATK or DEF changed.

 

At least this is how I remember it, but I am not sure if this is completely up to date.

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When a Pendulum Card on a pendulum zone is destroyed, is it considered as a spell card or a monster card being destroyed by a card effect?

It is both a Monster Card and a Spell Card being destroyed.

 

Cards in the Pendulum Zones are Monster Cards and Spell Cards, but they aren't monsters.

 

A number of effects care about Monster Cards being destroyed (rather than monsters). This includes cards in the Pendulum Zones being destroyed.

 

For example:

• Destruction Dragon

• Magic Lab (name tentative)

• Vampire Domination

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  • 2 weeks later...

So question: if a Syncho Summon is negated through Solemn Strike, can the Synchro monster whose summon was negated be brought back from the Graveyard via card effect?  I was under the impression that since it didn't hit the board properly, it can't be brought back.  

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So question: if a Syncho Summon is negated through Solemn Strike, can the Synchro monster whose summon was negated be brought back from the Graveyard via card effect? I was under the impression that since it didn't hit the board properly, it can't be brought back.

It cannot be summoned from the grave as it was not summoned properly due to the summon being negated.

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It cannot be summoned from the grave as it was not summoned properly due to the summon being negated.

 

That's what I thought.  I negated the Synchro Summon of Shi En, then he tried to bring it back via Hatsume. I was fairly confident he couldn't but someone else said he could have.  

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  • 2 weeks later...

Will I receive effect damage as a cost to activate a card effect even when I have D/D/D Rebel King Leonidas? Thank you

Effect damage is just that; the result of an effect. As far as I know, not a single card in Yu-Gi-Oh causes you effect damage in order to activate it. There are two other ways of your LP decreasing other than damage, though; simply losing it directly, such as from Soul Charge, and paying LP. Losing LP also never happens as a cost, so that leaves paying LP as a cost. This is not conidered effect damage, and as such does not interact with Rebel King Leonidas.

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  • 2 weeks later...

Thank you for your answer, also can I activate Hysteric Party when it is already face up on the field?

No, that the activation of a card, which is what "Activate this card by discarding 1 card;" refers to, is when you flip the card face-up initially. After that, it has been activated, and cannot be activated again.

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If it says "the field", yes. I can't think of too many examples of this that aren't terrible, but if you want one, Boon of the Meklord Emperors requires there to be exactly 2 Meklord monsters on the field, and just them. Not 3, your opponent cannot control anything that isn't a Meklord, and if they do have one, that means you can have only one, etc.

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  • 3 weeks later...

Can "Rise to Full Height" activate both of its effects in the same turn?

http://yugioh.wikia.com/wiki/Rise_to_Full_Height

 

The wording says

You can only activate 1 "Rise to Full Height" per turn.

 

Yes you can.

 You can banish this card from your GY, then target 1 monster you control; monsters your opponent controls cannot attack for the rest of this turn, except to attack that monster."

 

Is not activating "Rise to Full Height". You are simply activating the effect of a card. So cards like Norito the Moral Leader cannot negate the Graveyard effect of Rise to Full Height, because a spell nor trap card was activated. An EFFECT of a trap was activated. However a card like Toadally Awesome can, because he negates effects. Works the same as Kaiku Slumber, Breakthrough Skill, Galaxy Cyclone etc.

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Yes you can.

 You can banish this card from your GY, then target 1 monster you control; monsters your opponent controls cannot attack for the rest of this turn, except to attack that monster."

 

Is not activating "Rise to Full Height". You are simply activating the effect of a card. So cards like Norito the Moral Leader cannot negate the Graveyard effect of Rise to Full Height, because a spell nor trap card was activated. An EFFECT of a trap was activated. However a card like Toadally Awesome can, because he negates effects. Works the same as Kaiku Slumber, Breakthrough Skill, Galaxy Cyclone etc.

Just for the record, Toad cannot negate those either, it negates negates monster effects, but for spells or traps is still limited to activations

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If Skill Drain is face-up, do I still draw 1 off of Danger monsters?

 

The draw effect happens when it hits the field (which Skill Drain negates monsters on), so no, you don't get the draw. Given its newest errata (Drain), you can still activate the effect, but won't work.

 

Though, I may need to check other cards that do equivalent things (or least on Skill Drain's rulings about stuff if recent ones are available). 

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If Skill Drain is face-up, do I still draw 1 off of Danger monsters?

 

Those cards aren't released.

 

Skill Drain doesn't negate effects that activate/resolve in the hand.

 

There is also no such thing as negating half an effect. (Before anyone brings it up, Necrovalley is not an exception.)

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