GoldenTide Posted June 23, 2016 Report Share Posted June 23, 2016 Legend of the Storm: Carol the JudgeWATER/Warrior/Effect/TunerLevel 1 ATK:100 DEF:100Effect:If you control a Level 4 or lower WATER effect monster, you can Special Summon this card from your hand. You cannot conduct your Battle Phase the turn you activate this effect. Legend of the Storm: Hazel the WarriorWATER/Warrior/EffectLevel 4 ATK: 1500 DEF: 1500Effect:When this card is Normal Summoned, you can add 1 WATER Warrior type monster from your Deck to your hand, except "Legend of the Storm: Hazel the Warrior" Legend of the Storm: Camille the MaidenWATER/Warrior/EffectLevel 4 ATK:2000 DEF: 0If this card is used in a Synchro Summon, that Synchro monster gains the following effect:This card can attack your opponent’s Life Points directly Legend of the Storm: Gilbert the GuardianWATER/Warrior/EffectLevel 5 ATK: 2200 DEF: 1500If “Tropical Wave” is face up on the field, you can Special Summon this card from your hand. If this card is Special Summoned in this way, Special Summon one (1) “Legend of the Storm” Tuner monster from your Deck. You can only activate this effect once per turn Legend of the Storm: Hugo the HeraldWATER/Warrior/Effect/TunerLevel 1 ATK: 200 DEF: 250Once per turn, You can send 1 WATER monster from your Deck to the Graveyard, and if you do, this card's Level becomes the Level of the monster sent to the Graveyard by this effect. Legend of the Storm: Opal the JewelWATER/Warrior/Synchro/EffectLevel 5 ATK: 2300 DEF: 01 Tuner + 1 or more non Tuner WATER monstersWhen this card is Synchro Summoned, your opponent loses 1000 ATK points, but, you cannot conduct your Battle Phase. Once per turn, you can Special Summon one (1) “Legend of the Storm” monster from your Graveyard, except “Legend of the Storm: Opal the Jewel” Legend of the Storm: Andrew the AmbassadorWATER/Warrior/Synchro/EffectLevel 5 ATK: 2300 DEF: 01 Tuner + 1 or more non Tuner WATER monstersAs long as this Synchro Summoned card remains on the field, “Legend of the Storm” monsters cannot be targeted by your opponent’s card effects. Legend of the Storm: Katrina the DestroyerWATER/Warrior/Synchro/EffectLevel 8 ATK: 3000 DEF: 25001 Tuner + 2 or more non Tuner WATER monstersWhen this card is Synchro Summoned, target one card on the field, and if you do, destroy that card. If this card was Synchro Summoned using a “Legend of the Storm” Tuner monster, this card cannot be destroyed by card effects. If this card is sent to the Graveyard by a card effect, Special Summon all monsters that was used to Synchro Summon this card from the Graveyard to the field. You cannot Synchro Summon the turn you activate this effect. Legend of the Storm: Donna the WaveWATER/Warrior/Xyz/EffectRank 4 ATK: 2000 DEF: 02 Level 4 WATER monstersOnce per turn, you can detach an Xyz Material from this card, and if you do, you can target one (1) WATER monster on the field, that card can attack your opponent directly. You can only activate this effect once per turn. SPELLS: Tropical WaveField SpellAll “Legends of the Storm” monsters you control gain 500 ATK and DEF. Once per turn, you can send one (1) "Legend of the Storm" you control on the field to the Graveyard, and if you do, target one (1) monster on the field, return it to the hand. If the card sent by this effect was a Synchro monster, return all monsters your opponent controls to the hand Two Red FlagsContinuous SpellAs long as this card remains on the field, all “Legend of the Storm” monsters cannot be destroyed by battle. If this card is destroyed by a card effect, you can add up to two (2) WATER Warrior type monsters from your Graveyard to your Deck, then shuffle it. The Tide TurnsNormal SpellYou can only activate this card in Main Phase 2 the same turn a "Legends of the Storm" monster was destroyed. Your opponent cannot Special Summon the turn after you activate this card. TRAPS: Evacuation NoticeNormal TrapThis card can only be activated if a “Legends of the Storm” monsters was Special Summoned this turn, Return all non WATER monsters to the hand. Sudden FormationCounter TrapThis card can only be activated when your opponent declares a direct attack. You opponent randomly chooses a card from your hand, and if the card he/she chooses is a WATER monster, then Special Summon that card onto the field. If not, proceed as normal Link to comment Share on other sites More sharing options...
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