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New Infinity Dragon Archetype


infinity234

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This is an archetype that I've wanted to make for a while. I feel like I've finally made enough cards to make the archetype versatile enough to be made decent. Let me know what you guys think.

 

 

[spoiler=Boss Monsters]

Infinity Dragon Ultimatum

Lv. 12 Divine Dragon type 4000/3000

This card cannot be special summoned or set. This card cannot be normal summoned except by tributing 3 different level "Infinity Dragon" monsters.  Cards and effects cannot be activated in response to this card's summon. This card cannot be destroyed by your opponent's card effects. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the damage step. While this card remains face-up on the field, both players can only special summon once per turn. Once per turn, you can target one "Infinity" card in your graveyard, add it to your hand. You can only control one face-up "Infinity Dragon Ultimatum".

 

Infinity Dragon Ultimigeddon

Lv. 12 Divine Fusion Dragon type 3000/4000

3 different leveled "Infinity Dragon" monsters

This card must be Fusion summoned with the above fusion materials, and cannot be summoned by other ways (You do not use Polymerization). Cards or effects cannot be activated in response to this card's summon. This card's effects cannot be negated. If a card effect would removed this one card from the field, apply the effect to another appropriate target. If this card leaves the field, Banish all cards your opponent controls. As long as this card remains face-up on the field, level 4 and lower "Infinity Dragon" monsters cannot have their summons negated, and "Infinity" cards cannot have their effects be negated. Once per turn, you can normal summon/set 1 monster in addition to your normal summon/set (you can only gain this effect once per turn). Once per turn, you can special summon one "Infinity Dragon" monster from your hand or Graveyard. You can only control 1 "Infinity Dragon Ultimigeddon".
 
Infinity Dragon Finale Ultimo
Lv. 9 Divine Synchro Dragon type 3700/3500
1 "Infinity Dragon Proto" + 1 level 3 "Infinity Dragon" + 1 Level 4 "Infinity Dragon"
This card must be special summoned by synchro summon, and cannot be summoned by other ways. Cards or effects cannot be activated in response to this card's summon. This card is always treated as a level 12 monster while face-up on the field (it is not treated as level 9). This card's attack cannot be lowered, and it cannot be tributed, except for the summon of an "Infinity Dragon" monster. This cards effects cannot be negated. This cards battle position cannot be changed by card effect. If any monster on your opponents side of the field has it's attack higher than its original attack, negate that increase and decrease that monsters attack by the same amount. Once per turn, add 1 "Infinity" card from your deck to your hand. You can only control 1 "Infinity Dragon Finale Ultimo".
 
Infinity Dragon Soultimate
Lv. 12 Divine Ritual Dragon type 3200/3700
You must Ritual Summon this card with "Infinity Ritual of the Ultimate" and cannot be summoned by other ways. Cards or effects cannot be activated in response to this card's summon. This card's effects cannot be negated. Your opponent cannot chain card effects. You take no effect damage. Cards cannot leave your opponents side of the field due to their card effects. During the end phase, shuffle all "Infinity Dragon" monsters in your grave into the deck. You can only control 1 "Infinity Dragon Soultimate".
 
Infinity Dragon Ultithesis
Rank 12 Divine Xyz Dragon type 3600/3600
3 level 12 "Infinity Dragon" monsters
You can also Xyz summon this card by overlaying 3 different level "Infinity Dragon" monsters as Xyz materials. This card must be special summoned by Xyz summon, and cannot be special summoned by other ways. Cards or effects cannot be activated in response to this cards summon. The original atk and def of all face up monsters, except "Infinity Dragon" monsters, are switchedOnce per turn, during either players turn, you can detach 1 Xyz material, shuffle 1 card on either players field or graveyard into either their hand or deck (your choice). If this card is removed from the field by an opponents card (by battle or card effect), special summon, from your graveyard or banished zone, 3 different leveled "Infinity Dragon" monsters and, if you do, shuffle this card into the extra deck. The monsters special summoned by this effect are unaffected by you opponents card effects and they cannot be destroyed by battle until the end phase , also you cannot Xyz summon "Infinity Dragon Ultithesis" until the end of your next turn. You can only control 1 "Infinity Dragon Ultithesis".

 

 

 
 
Regular Monsters:
 
[spoiler=Lv. 4 Infinity Dragons]
 
Infinity Dragon Deathplague
Lv. 4 Dark Dragon type 1900/1900
When this card is summoned, you can special summon one "Infinity Dragon" from your graveyard. While you control another face-up "Infinity Dragon", you can make all monsters your opponent controls lose attack equal to their level or rank x100 OR negate the effect of one of your opponent's monsters until your end phase. You can only activate one effect of "Infinity Dragon Deathplague" per turn and only once that turn.
 
Infinity Dragon Earthquaker
lv. 4 Earth Dragon type 2000/2000
Once per turn, during your Main Phase, you can switch the battle position of one of your opponents monsters. Other monsters you control cannot attack during the turn you activate this effect. If this monster attacks a monster whose defense is lower than this cards attack, inflict piercing damage. You must control another face up "Infinity Dragon" to activate and resolve these effects.
 
Infinity Dragon Ice-Age
Lv. 4  Water Dragon type 0/2700
While you control another face-up "Infinity Dragon", this face-up card cannot be destroyed by card effects. Monsters you control cannot declare an attack while this card remains face-up on the field.
 
Infinity Dragon Stardust
Lv. 4 Light Dragon type 1800/1500
If this card is destroyed (by battle or by card effect) while you controlled another face-up "Infinity Dragon", special summon this card (from the graveyard) during the end phase of the turn in which it was destroyed. Cards and effects cannot be activated in response to the summoning of this card.
 
Infinity Dragon Typhoon
Lv. 4 Wind Dragon type 1900/1800
Once per turn, if you control another face-up "Infinity Dragon", return one card on the field to the owners hand. If this effect resolves inflict 500 damage to your opponent and gain 500 life points.
 
Infinity Dragon Volcano
Lv. 4 Fire Dragon type 2000/0
While you control another face-up "Infinity Dragon", your opponent cannot select this card as an attack target. When this card is either destroyed by either a card effect or as a result of battle, destroy all cards on the field. Cards and effects cannot be activate in response to this cards effects.

 
 
 
[spoiler=Lv. 3 Infinity Dragons]
Infinity Dragon Burrower
Lv. 3 Earth Dragon type 1000/1000
This card can be special summoned by discarding one "Infinity" card from your hand to your graveyard. If you control another face-up "Infinity Dragon" monster, this card can attack your opponents life points directly. Other monsters you control cannot attack the turn you activate this effect.
 
Infinity Dragon Dynamite
Lv. 3 Fire Dragon type 1700/500
This card can be special summoned by discarding one "Infinity" card from your hand to your graveyard. If you control another face-up "Infinity Dragon" Monster, If this card is destroyed by an opponents card (by battle or by card effect) and sent to the graveyard, destroy one card on the field. 
 
Infinity Dragon Gale
Lv. 3 Wind Dragon type 1500/1300
This card can be special summoned by discarding one "Infinity" card from your hand to your graveyard. Once per turn, if you control another face-up "Infinity Dragon" monster, inflict damage to your opponents life points equal to the number of set cards they control x200.
 
Infinity Dragon Marrow
Lv. 3 Dark Dragon type 1500/1500
This card can be special summoned by discarding one "Infinity" card from your hand to your graveyard. When this card is summoned successfully, if you control another face-up "Infinity Dragon" monster, you can target one "Infinity Dragon" monster in your graveyard, banish it, and if you do this card gains that monsters effect as long as it remains face up on the field. 
 
Infinity Dragon Ocean
Lv. 3 Water Dragon type 500/2000
This card can be special summoned by discarding one "Infinity" card from your hand to your graveyard. If you control another face-up "Infinity Dragon" monster, this card cannot be destroyed as a result of battle. 
 
Infinity Dragon Radiance
Lv. 3 Light Dragon type 1200/1200
This card can be special summoned by discarding one "Infinity" card from your hand to your graveyard. Once per turn, if you control another face-up "Infinity Dragon" monster, target one set card on your opponents side of the field and reveal it. If the set card was a monster, leave the monster in face up defense position (effects that would be triggered are not activated). If it is a spell or trap card, return it to its original position.

 
 
 
[spoiler=Lv. 2 Infinity Dragon]
Infinity Dragon Proto
Lv 2 Divine Tuner Dragon type 1500/1000
You can special summon this card from your hand. If this card is in the graveyard or banished zone you can return this card to the hand. You must control a Face-up "Infinity Dragon" card to activate and resolve these effects. You can only use each effect of "Infinity Dragon Proto" once per turn.
 

 
 
[spoiler=Spells]
Infinity Swarm
Normal Spell
Pay 1000 life points, then special summon from the hand or deck 2 "Infinity Dragon" monsters (1 Level 3 and 1 Level 4) to your side of the field, but destroy them during your opponents next end phase. You can banish this card from your graveyard, except on the turn it was sent there, to add 1 "Infinity" card from your deck to your hand and, if you do, you can add 1 "Infinity Dragon" monster from your graveyard to your hand.
 
Infinity Ultimate Fusion
Quick-play Spell Card
Fusion summon 1 "Infinity Dragon" fusion monster from your Extra Deck, using monster you control as fusion materials. If you do not already control a level or rank 12 "Infinity dragon" monster, then you can use monsters in your hand or banish monsters in your graveyard as fusion materials. You can banish this card from your graveyard, except on the turn it was sent there, add up to 2 "Infinity Dragon" monsters from your graveyard or your banished zone to your hand. you can only activate 1 "Infinity Master Fusion" effect per turn and only once that turn.
 
Infinity Ritual of the Ultimate
Ritual Spell Card
You can use this card to Ritual Summon 1 "Infinity Dragon" Ritual Monster from your hand or deck using 3 different leveled "Infinity Dragon" monsters you control as tribute (their levels need not be equal to the ritual monster being summoned). If you do not already control a level or rank 12 "Infinity Dragon" monster, the you can also use monsters in your hand or return banished monsters to the deck as tributes. You can banish this card from your graveyard, except the turn it was sent there, add 1 "Infinity Dragon Proto" from your deck, graveyard, or banished zone to your hand.
 
Forge of the Infinity Dragon
Continuous Spell Card
When this card is activated, you can send 1 "Infinity" card from your deck to the graveyard. If this card would be destroyed by a card effect, you can discard 1 "Infinity Dragon" Monster, except "Infinity Dragon Proto" to negate this card's destruction. Once per turn, You can add 1 of the following cards from your deck to your hand, but your opponent takes no damage for the rest of this turn:
1. "Infinity Dragon Proto"
2. An "Infinity" spell/trap card
3. A Level 12 "Infinity Dragon" monster

 
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5. The following types of cards are forbidden in Advanced Cards and must instead be posted in Casual. 

 

Divine-Beast/Creator God or DIVINE-Attribute monsters

 

We are well-aware that the God cards have all gotten legal releases in the card game, and that things like Mound of the Bound Creator do exist. However, due to them being unique in terms of their storyline, it breaks flavor if another DIVINE monster is created. Now, you may continue to design support cards for them, but not actual new DIVINE monsters themselves. (We are not giving preferential treatment to Yugi Mutou's God cards, but rather that it's due to flavor)

 

Yeah, the boss monsters break this clause. 

 

Moved to Casual Cards. 

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