reminder: even if your card text is visible due to pic size or simple effects, next time in addition to a little layout cleaning just type the card text underneath it. since its much more clearer, neat looking, and easier to copy paste to be pointing & fixing mistake, etc.
additional effects upon being revealed by card effect? certainly unique. aside of name based support the archetype don't have a in theme property (Level, Attribute, and Typing) to be fully synergize with one another
Lass: due to quite high number of ways these guys can banish (50% of the current member), she can be a quite serious draw power with lack OPT, topped with averagely tough body
Hatter: woah it able to retrieve resource form 2 source?! that kinda crazy, and its basically Twin Twister too. kinda want to be be careful here
Queen: her summoning condition is basically a fake cost in this archetype, since that basically the main gimmick of the deck and summoning this alone helps it (kinda like Infernoid Tierra) which is not that bad. the removal is indeed powerful, but surprisingly tame with that HOPT which is nice
World: let's assume that its either Field or Continuous, try to regenerate the card again. anyway it helping you to gathering more resource and (with a force) you can summon monster and triggering it effects. more liking this rather that the Hatter even if currently the archetype have under-supported gimmick
Hole: another resource gathering power eh? with a substantial burn as its trigger effect. maybe if you planned to expand the archetype you can stop to make resource card and start on field control ones a little bit more
Surprise Attack: fake cost with a huge value. it remove and and the end the phase in tandem, need to be tone down a bit. the trigger effect is kinda sub-par to as 2 of 3 has a quite thick stat to begin with