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Atonement Mountain: The Story Didn't End in the Burning Abyss...


GoldenTide

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Monsters:

Humility, Servant of Atonement Mountain
LIGHT/Fairy/Effect
Level 3 ATK: 1300 DEF: 900
When you control a “Atonement Mountain” monster, you can Special Summon this card (from your hand) and if you do, you can draw one (1) card from your deck. You can only activate this effect once per turn.

Generosity, Gift of Atonement Mountain
LIGHT/Fairy/Effect/Tuner
Level 1 ATK: 100 DEF: 100
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can send 1 "Atonement Mountain" monster from your Deck to the Graveyard, and if you do, this card's Level becomes the Level of the monster sent to the Graveyard by this effect.

Meekness, Peace of Atonement Mountain
LIGHT/Fairy/Effect
Level 4 ATK: 2000 DEF: 0
This card cannot attack the turn it was Summoned. Once per turn, you can pay 500 Life Points, Special Summon one (1) “Atonement Mountain” monster from your deck.

Zeal, Workhorse of Atonement Mountain
LIGHT/Fairy/Effect
Level 4 ATK: 1700 DEF: 1000
This card can attack twice each Battle Phase. Once per turn, if you control a “Atonement Mountain” you can pay 500 Life Points, and if you do, add one (1) LIGHT Fairy from your Deck to your hand.

Liberality, Giver of Atonement Mountain
LIGHT/Fairy/Effect
Level 4 ATK: 1800 DEF: 700
Once per turn, you can send this card from the field to your hand, then you can target one (1) “Atonement Mountain” monster you control, that monster’s ATK increases by the original ATK of this card. You can only activate “Liberality, Giver of Atonement Mountain” once per turn

Temperance, Forbearance of Atonement Mountain
LIGHT/Fairy/Effect/Tuner
Level 2 ATK: 1000 DEF: 1000
You can only activate each effect of “Temperance, Forbearer of Atonement Mountain” per turn
(1) Once per turn, you can send this card from your hand or field to the Graveyard, gain 1000 Life Points.
(2) You can banish this crad from your Graveyard, then target one (1) “Atonement Mountain” monster on your side of the field, that card becomes a Tuner until the End Phase this effect was activated.

Chastity, Virgin of Atonement Mountain
LIGHT/Fairy/Effect
Level 7 ATK: 2400 DEF: 2000
When this card is Special Summoned by the effect of a “Atonement Mountain” card, you and your opponent cannot Xyz Summon until the End Phase of your opponent’s next turn

Dante, Climber of Atonement Mountain
LIGHT/Fairy/Synchro/Effect
Level 8 ATK: 3000 DEF:0
1 Tuner + 1 or more "Atonement Mountain" non-Tuners
This card gains the effect according to the number of  “Atonement Mountain” cards with different names in your Graveyard
1: This card can attack twice
2: This card is treated as a Tuner
3: You can draw an additional card during your normal draw during your Draw Phrase
4: This card cannot be targeted by card effects
5: Your opponent can only attack with LIGHT monsters
6: Your opponent cannot Special Summon
7: You win the Duel

Spells/Traps:

Beginning of the Ascension
Normal Spell
If you control a “Dante, Traveler of the Burning Abyss”, you can target that card, send it to the Graveyard, Special Summon “Dante, Climber of Atonement Mountain” from your Extra Deck.

Atonement Mountain
Field Spell
All “Atonement Mountain” monsters gain 500 ATK and DEF. Once per turn, you can send one LIGHT Fairy type monster from the field to the Graveyard, and if you do, target one Spell or Trap card, destroy it. If this card is sent to the Graveyard by a card effect, Special Summon one (1) LIGHT Fairy type monster from your deck to your field, but, it’s ATK and DEF become 0

Dante’s Triumph
Counter Trap
When your opponent activates a Spell/Trap Card, or monster effect, while you control a face-up Attack Position "Atonement Mountain" monster: Negate the activation, and if you do, destroy that card.

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-laughs at Chasity- Neat archetype. One problem I had reading this tho; this deck's consistency, and the fact that all you need to do is Meekness into Chastity and your opponent if playing an Xyz/Synchro deck can't play Yu-Gi-Oh. Heck you can even summon himself and summon more mons by making xyz plays with Chasity on top. A hard OPT would be nice. Also Dante seems... Too strong... Having all of those effects and vein a 3k beater... Easy to pull out using Meekness into Generousity and dump a lvl 4... Hmm... Would be fun to see how this would fare in the meta though.

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You are missing the Synchro requirements for Dante; fix that.

 

Anyway...

 

Humility is basically a free draw and Synchro enabler off of another member; especially in conjunction with Generosity.

 

Generosity is pretty much CyDra that dumps stuff in the Graveyard to fuel Synchro (and Xyz plays) if you so choose.

 

I'd have to agree with the above user about Meekness; it basically lets you summon Chastity for free (for most intents/purposes, 500 LP is pretty much cheap). I would advise changing the effect to just Special Summon 1 Level 4 or lower, but even then, it's still asking for Rank 4 plays (or other ED things).

 

Zeal is fine; double attacking on a 1700 (2200) body isn't bad and searching is fine. Personally, I'd increase the LP cost to search though.

 

Liberality is just BW Kalut for these guys with an added restriction; nothing special about that as a whole.

 

Temperance is basically LP restoration and makes anything (in the Archetype) a pseudo-Tuner; suppose you can use it to change one of the Level 4s into a Tuner, then use it with another one into new Dante.

 

Chastity is nuts though, especially off of Meekness and the Field Spell. Yeah, you can't Xyz either when that gets out, but against most Decks nowadays, this can/will cripple them.

 

Dante is just as bad though (even taking his current lack of materials at present), Looking at this Archetype, it basically will spam enough cards into the Graveyard, and it doesn't have to be different names. Summoning this alone in the Deck grants it two attacks and for whatever reason, becomes a Tuner. Last effect needs to be removed, as alternate win cards are highly discouraged and given how this set functions, it'll basically come out as such. Then again, 5 screws over the opponent if they're not playing stuff like 'tellars, Kozmo (sans Destroyer) or whatever relevant meta LIGHT deck; 6 says "screw you anything not named Monarchs, Yosenju or whatever doesn't care about their SS much". Change its requirements to "different names", but even then, it does way too much. (And yes, put the materials)

 

Seeing as Dante can't be made in this Deck anyway, I don't see this being used. Then again, Dante already HAS an evolved form; I will assume you know about Pilgrim already if you based this off of the BA lore (or whatever happened in The Inferno). He does not need a Synchro version.

 

Atonement Mountain is basically Graveyard setup for an MST of sorts; to be fair, I'd rather just use MST or other forms of removal to pop S/T cards for a lower cost than this. Yeah, it's technically generic, but I don't see other LIGHT Fairies that really want to use it. Last effect basically sets off Chastity in this Deck among other things if it's sent to the Graveyard. Power bonus is fine, but at best, just set up for Synchro Dante.

 

Last card's basically generic negation for this Deck; that's really about it to say the least.

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The Synchro requirements have been added.

 

You really have to think about the subject matter in order to get the archtype. While Burning Abyss is based on the Inferno, this is based on Purgatorio, in which Dante cleanses himself of his own sins. (And yes, I plan on doing a Paradiso archtype later) The angels are based on the Heavenly Virtues, cleanses Dante of his sins:

 

Humility: Opposite of Pride, she let's another one take the glory, and allows you to gain something while not benefiting her in any way.

 

Generosity: Opposite of Envy, she doesn't get envious of the opponent having a monster, because she can be summoned to the field. She also gives the gift of being an adjustable Tuner

 

Meekness: Opposite of Wrath, she refuses to fight, instead letting another fight for her.

 

Zeal: Opposite of Sloth, she's the one who does most of the dirty work, thus making an HONEST living, bringing her closer to the (Arch)Lord (Yes, this was done on purpose)

 

Liberality: Opposite of Greed, she doesn't hog her ATK strength to herself, instead choosing to make her friends more powerful

 

Temperance: Opposite of Gluttony, she doesn't do anything for herself, she gives away food (Life Points) and she makes others slightly more powerful (i.e. makes them Tuners)

 

Chastity: Opposite of Lust, she doesn't allow for two cards to be on top of each other, Draw your own conclusions.

 

Dante: He gets closer to Paradise with each part of the mountain he passes, each guarded by one of the angels above. Once he meets all seven angels, he moves into Paradise (Victory)

 

Also, notice Virgil isn't here, Virgil can only guide him, he himself is stuck in Limbo (Part of the Burning Abyss) His guide in Paradise is none other then Beatrice, his girlfriend.

 

 

Fixed. I copied this off a Word document, and for some reason it didn't show all the effects.

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