Black D'Sceptyr Posted August 4, 2016 Report Share Posted August 4, 2016 Been off on a sojourn to Six Flags America and an early return because of a family accident, so..yeah, this week has been hectic. So I decided to do something new. Something upliting, Something fun. I'm going... to FULLY REMAKE a card I made before! (yeeeeeeeeeeaaaaaaaaaah.) What? I meant fun for ME. Because this card was a crapshoot out of the gate for what it was meant to support. Also, because I'm only doing a wholesale rehaul of this magnitude once a month. So, enjoy. [spoiler=The Ascension in the Sky: Errata] Continuous Spell Card Lore: Once per turn, during either players turn, if a "the Sky" card(s) or Fairy-Type monster(s) you control would be destroyed (either by battle or by a card effect), you can send 1 Fairy-Type "Agent" or "Archlord" monster from your Deck to the Graveyard instead. Once per turn, when an "Agent" or "Archlord" monster(s) in your possession is banished by, or to activate, a Fairy-Type monster's effect: You can take 1 of those banished monsters, and either add it to your hand or Special Summon it in Defense Position. You can only control 1 "The Ascension in the Sky". Review, revel, you know the drill. BDS, signing off. WITH THIS: https://www.youtube.com/watch?v=asigqmdb1S0 Link to comment Share on other sites More sharing options...
Black D'Sceptyr Posted August 11, 2016 Author Report Share Posted August 11, 2016 Time Warp again. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted August 11, 2016 Report Share Posted August 11, 2016 First effect: Fair enough. A way of protecting your Fairy-Type monsters while at the same time creating fodder for other monsters (Krystia, Melodious, ect.). The second effect I rarely see coming into play, as Fairy-Types don't typically banish themselves. What exactly did you have in mind when implementing this effect to the card? Link to comment Share on other sites More sharing options...
Black D'Sceptyr Posted August 11, 2016 Author Report Share Posted August 11, 2016 First effect: Fair enough. A way of protecting your Fairy-Type monsters while at the same time creating fodder for other monsters (Krystia, Melodious, ect.). The second effect I rarely see coming into play, as Fairy-Types don't typically banish themselves. What exactly did you have in mind when implementing this effect to the card? Master Hyperion. That Agent of Miracles. Also, the emergence of banishing as a way for monsters to get rid of other monsters. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted August 12, 2016 Report Share Posted August 12, 2016 Master Hyperion. That Agent of Miracles. Also, the emergence of banishing as a way for monsters to get rid of other monsters.Ah; I see. Though, sadly, Hyperion would likely need more than this to solidify field presence. It just seems a bit slow is all. Link to comment Share on other sites More sharing options...
Black D'Sceptyr Posted August 14, 2016 Author Report Share Posted August 14, 2016 Time Warp again. Link to comment Share on other sites More sharing options...
Black D'Sceptyr Posted August 16, 2016 Author Report Share Posted August 16, 2016 Time Warp again. Link to comment Share on other sites More sharing options...
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