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Masquerade Knight (Pendulum) (Written)


TwinMaelstrom

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[spoiler=Monster]

[spoiler=Calypso, Masquerade of Mystery]

Level 4-Dark-Spellcaster-Pendulum-1800/1300-Scale 3

 

Pendulum Effect: 

During either player's turn: You can target 1 "Masquerade" monster you control; Special Summon this card, then shuffle that target into your Deck. Face-up "Masquerade" Spell Cards you control cannot be destroyed by card effects, except "Calypso, Masquerade of Mystery."

 

Monster effect: 

If a Spell Card is activated, the effect of a Spell Card is activated or this card is targeted for an attack: You can banish this face-up card you control; Add 1 "Masquerade" monster from your Deck or Graveyard to your hand. Return this card to the field in the same position during the next Standby-phase. If you control a face-up "Masquerade" monster and their is a "Masquerade" banished, when your opponent activates a Spell Card or uses the effect of Spell Card: You can place this card (from your hand) face-up in your Extra Deck; negate the activation/effect and if you do, destroy it.

 

 

[spoiler=Oroboro, Masquerade of Misery]

Level 4-Dark-Spellcaster-Pendulum-1800/1300-Scale 3

 

Pendulum Effect: 

During either player's turn: You can target 1 "Masquerade" monster you control; Special Summon this card, then shuffle that target into your Deck. Face-up 'Masquerade" monsters you control cannot be destroyed by card effects.

 

Monster effect: 

If a monster is summoned, a monster's effect is activated or this card is targeted for an attack: You can banish this face-up card you control; Add 1 "Masquerade" Trap Card from your Deck or Graveyard to your hand. Return this card to the field in the same position during the next Standby-phase. If you control a face-up "Masquerade" monster and their is a "Masquerade" banished, when your opponent activates a monster's effect: You can place this card (from your hand) face-up in your Extra Deck; negate the effect and if you do, destroy it.

 

 

[spoiler=Aura, Masquerade of Midnight]

Level 4-Dark-Spellcaster-Pendulum-1800/1300-Scale 3

 

 

Pendulum Effect: 

During either player's turn: You can target 1 "Masquerade" monster you control; Special Summon this card, then shuffle that target into your Deck. Face-up “Masquerade” Trap Cards you control cannot be destroyed by card effects.

 

Monster effect: 

If a Trap Card is activated, the effect of a Trap Card is activated or this card is targeted for an attack: You can banish this face-up card you control; Add 1 "Masquerade" Spell Card from your Deck or Graveyard to your hand. Return this card to the field in the same position during the next Standby-phase. If you control a face-up "Masquerade" monster and their is a "Masquerade" banished, when your opponent activates a Trap Card or uses the effect of Trap Card: You can place this card (from your hand) face-up in your Extra Deck; negate the activation/effect and if you do, destroy it.

[spoiler=Subia, Masquerade of Roses (Fusion)]

Level 6-Dark-Spellcaster-Pendulum-2400/1800-Scale 7

2 "Masquerade" cards

 

Pendulum Effect: 

During the either player's turn where two or more "Masquerade" cards are removed from the field: You can banish 1 "Masquerade" card you control; Special Summon this card. "Masquerade" cards you control cannot be targeted or destroyed by your opponent’s monster's effects, except "Riku, Masquerade of the Valiant." You can only Pendulum Summon "Masquerade" monsters.

 

Monster effect: 

During either player's turn: You can banish the above Fusion materials (You don't use Polymerzation); Special Summon this card. If a Spell/Trap card is activated, the effect of a Spell/Trap card is used or this card is targeted for an attack: You can banish this face-up card; Add 1 banished "Masquerade" card or 1 "Masquerade" card from your Deck to your hand. This card returns to the field during the next standby phase. If this card would be removed from the field by an opponent's card (by battle or card effect): Place this card in the Pendulum Zone instead.

 

 

[spoiler=Riku, Masquerade of the Valiant (Fusion)]

Level 6-Dark-Spellcaster-Pendulum-2400/1800-Scale 7

2 "Masquerade" cards

 

Pendulum Effect: 

During the either player's turn where two or more "Masquerade" cards are removed from the field: You can banish 1 "Masquerade" card you control; Special Summon this card. "Masquerade" cards you control cannot be targeted or destroyed by your opponent’s monster's effects, except "Riku, Masquerade of the Valiant." You can only Pendulum Summon "Masquerade" monsters.

 

Monster effect: 

During either player's turn: You can banish the above Fusion materials (You don't use Polymerzation); Special Summon this card. If a monster is summoned, a monster's effect is activated or this card is targeted for an attack: You can banish this face-up card; Special Summon 1 banished "Masquerade" monster or 1 "Masquerade" monster from your Deck. This card returns to the field during the next standby phase. If this card would be removed from the field by an opponent's card (by battle or card effect): Place this card in the Pendulum Zone instead.

 

 

 

 

 

[spoiler=Spells]

[spoiler=Masquerade Dance]

Continuous Spell

Your opponent cannot activate cards/effects in response to this card’s activation. If you control a face-up "Masquerade" monster: You can Special Summon 1 "Masquerade" monster from your Deck with a different name. You can add 1 "Masquerade" monster from your Deck to your hand. You can use 1 of these effects of "Masquerade" Dance once per turn and once per turn. If this card is banished: You can shuffle this card into your Deck; Special Summon 1 "Masquerade" monster from your Deck. You can only control 1 face-up "Masquerade" Dance.

[spoiler=Silent Masquerade]

Quick-Play Spell

Shuffle any number of banished "Masquerade" card into your Deck, during the rest of the turn your opponent can activate or resolve Spell/Trap Cards. If this facedown card is destroyed, while you control a face-up "Masquerade" card: skip your opponent’s next Draw-Phase.

 

 

 

 

 

[spoiler=Traps]

[spoiler=Masquerade Pirouette]

Counter Trap

If a "Masquerade" monster you control is attacked or a "Masquerade" card you control is targeted by a card effect: Negate that attack or effect and place that card and 1 other card your opponent controls on the top of their Deck (in any order). If this facedown card is destroyed: Place 1 card on the field on the top of its owner's Deck, then if you control a face-up "Masquerade" card draw 1 card.

 

 

[spoiler=Forbidden Masquerade]

Continuous Trap

If you control a face-up "Masquerade" card, except "Forbidden Masquerade," any card that would be sent to your opponent’s Graveyard is removed from play instead. During either player's turn: You can target 1 banished "Masquerade" monster and 1 "Masquerade" monster you control; Special Summon the first target, if you do shuffle the second target into your Deck. If this card is banished: You can shuffle this card into your Deck; Draw 1 card.

 

 

[spoiler=Masquerade Legacy]

Normal Trap

If a "Masquerade" monster you control is removed from the field; You can Special Summon 1 "Masquerade" monster from your Deck with a different name, if you do, add 1 "Masquerade" Spell/Trap Card from your Graveyard to your hand.  During either player's turn: You can banish this card from your Graveyard; Add 1 "Masquerade" card from your Deck to your hand.

 

 

[spoiler=Avenging Masquerade]

Normal Trap

Target 1 banished "Masquerade" card; add that target to your hand, then place card on the field on the top of their owner's Deck. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard and target 1 other banished "Masquerade" card; add that target to you hand, then place card on the field on the top of their owner's Deck.

 

 

[spoiler=Final Masquerade]

Normal Trap

Target 1 "Masquerade" monster you control, it gains ATK equal to the combined levels of all of your banished "Masquerade" monsters x500 until the end of the turn. During either player's turn, except during the turn this card was sent to the Graveyard: You can banish this card and Target 1 "Masquerade" card you control; Special Summon 1 banished "Masquerade" monster with a different name, if you do banish that target.

 

 

 

 

 

(Help with pictures would be Appreciated) 

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