-A Saikazo RP-
-Cohosted by Chaos Knux and Yui-
-Logo by Yui-
-Special thanks to Yui for helping with World Building-
I, and by extension, any and all cohosts, have final say. I am the law. However, I can be lenient if you are calm and explain yourself well. If you do not post within several days f when you are needed to post, I reserve the right to move your character. If you do not post for two weeks, then I reserve the right to write out your character. However, I can extend the timeline if you have a valid reason, but you have to tell me.
This is PG-16 to allow all kind of things to happen. Death happens, bad things happen, good things happen, stuff happens. Circle of Life, Circle of Death.
Customs are allowed, however, you must run them by the host and cohosts, and they must be approved by us before you can use them.
Due to the tireless research of Yusei Fudo, he was able to develop a program that stabilized the Momentum Reactor, allowing free and clean energy for the world to use. Because of this, technology made many advances. About 25 years later, Solid Vision was created, which allowed for a new kind of Dueling to rise, Action Dueling. It became a popular sporting event, and became its own league.
Psychic Duelists still roam the world, some using their power for good, others for their own selfish gains, and some gave themselves up for research, to discover the origins of their power. In hushed whispers, people speak of a more sinister version of Psychic Duels, where you use your own life force to power your monsters. They are called Destiny Duels.
During these fifty years, the game of Duel Monsters evolved even further beyond, adding two new summoning methods, known as Xyz and Pendulum. At first, there was an outcry that Xyz were too easy and Pendulum were even worse. The stigma still does exist with a vocal minority, but they have been accepted for the most part.
The largest and oldest (not to mention namesake) city of the Greater Domino Area, Domino City is the Duel Monsters capitol of the world. Millions of Duelists from far and wide come here to participate in any number of tournaments, set up businesses, or watch their favorite Pro Duelists go head-to-head with each other. This is also the central headquarters for Kaiba Corp, who have established a monopoly for new technology and printing cards for the game that has made Domino City such a massive metropolis. As a result, the economy has found itself based almost entirely off of Duel Monsters; even its tourist attractions have to do with card games.
Most notably, the Duel Museum was constructed twenty years ago and contains in great detail the history of Duel Monsters and the champions of the game that continues to form the core of society. By closely observing the duels of past champions, the Duel Museum was even capable of being equipped with an AI unit that can be dueled, fully equipped with the decks and techniques of champions past. For a small fee, of course. While Domino City has all the comforts and luxuries one could ever ask for from a major city, it also comes fully equipped with the downsides one may not be so proud of.
Domino City has come to a point where two things make the city go round: Duel Monsters, and cold hard cash. It's a dog-eat-dog economy out there, and greed can run rampant in the hearts of Domino's citizens once they get a taste of just how much power can come with enough cash. This isn't to say one can't be broke and survive here, but it certainly makes life difficult in the big city. Under its cheering tournament crowds, neon lights, and bustling tourism, Domino City's heart is slowly rotting.
The smallest city in the Greater Domino Area. Reffo is the "suburb city", so dubbed for its calm atmosphere, open space, and sparse population compared to the overpopulated cities in the rest of the area. KaibaCorp has designated Reffo as the city where the most powerful Ritual Monsters and ritual support get shipped, and as a result, the city's taken a natural stance that favors the Ritual Summoning mechanic. The lack of reliance on an Extra Deck as well as a much more rural vibe than the other cities in the Greater Domino Area are what Reffo is known for at a glance. A deeper look also shows that a lot of the population is quite old, and it would seem that many folks from other cities retire then move to Reffo.
The people of Reffo have proven to be quite hospitable with outsiders, and outside of Duel Monsters, the city gets a lot of its income from a plethora of inns and restaurants put in place to make visitors more comfortable during their stay. Reffo's most distinguishing feature is perhaps Old Town, a district found dead in the center of Reffo City that seems to have been thrown straight into the modern day from a time long since past. Dirt roads, traditional shrines and temples, paper lanterns, and more decorate Old Town. As a result, the atmosphere of this particular area is extremely different from the concrete buildings and streetlights of the Greater Domino Area in general. Roughly in the center of Old Town - and as a result, Reffo City itself - is a massive, three-story pagoda that is the city's largest dueling arena, which has found itself surrounded by several inns, restaurants, and stalls.
Statistically, Taccon City is the wealthiest city in the Greater Domino Area. The average income of its families is higher than in any other city, which leads to inflated egos in many of the locals, but don't be fooled. Taccon City just barely takes home the gold for being the richest city, and the number of wealthy families living here gets artificially inflated by the presence of the Greater Domino Area's largest and most prestigious Duel Academy, not to mention the most expensive to attend. While a lot of Pro Duelists and their families end up living here due to the famous Duelist Academia, Taccon itself ironically has no proper dueling arena. Instead, its tournaments are hosted in the mighty Duelist Academia's dueling fields.
Although KaibaCorp has decided to focus its more powerful Fusion Monsters and fusion support toward Taccon's stores, the Duelist Academia holds courses for all manner of summoning methods. As a result, Taccon isn't as largely populated by users of the local summoning mechanic as other cities would be. It's perfectly likely to find a user of any summoning mechanic here, either as a Pro Duelist, a student at Duelist Academia, or somebody who either aspires to be or is related to either of the above. That being said, the people of Taccon have a particular distrust for Xyz users, due to some negative stigmas attached to Hearthome City and wanting to keep their image as a very desirable place to live.
If roads and vehicles were bills and coins, Turbo City would by a long shot be the wealthiest city in the Greater Domino Area. However, they are not, and Turbo City's economy is by no means booming. As its name so subtly implies, Turbo City is a city built with Turbo Dueling in mind. By no coincidence, KaibaCorp chose this city to be the spot where the most powerful Synchro Monsters and synchro support would be sent. The whole thing works out rather nicely; powerful synchro cards get sold in Turbo City, which encourages Synchro Summoning monsters in Turbo Duels, generating Momentum for the Greater Domino Area and causing living expenses in Turbo City to drop considerably. This in turn leads to cheaper housing, letting people spend more money on new synchro cards, and the whole thing has spiraled in a way that leads some to call Turbo City "The Power Plant", as it's where most of the Greater Domino Area's Momentum comes from.
Turbo City's infrastructure can be confusing to outsiders at first; in an attempt to keep traffic under control, the city's roads and highways had to be built in three layers, two of which are occupied by the city itself. The city's bottom layer consists mostly of businesses and the occasional duel arena. Despite very efficient road layouts, traffic still gets pretty congested down here, but this bottom layer of the city serves as the economic (and physical) foundation for the rest of Turbo City regardless. The second layer, often called the "Nest" by the locals, holds the city's housing and inns. There are a great many ramps that connect the Nest to the businesses below, but traffic around these can still clog up during rush hours when most businesses open and close. Quite a few houses in the Nest connect to a business directly beneath it that the residents own. Most interesting, however, is the third layer.
The top layer of Turbo City, otherwise known as the Skyway, almost entirely consists of vast looping highways designed for Turbo Duels. The Skyway is accessed via a handful of "skyports" that can be found throughout the city, which act both as parking garages and large elevators for vehicular use. The Skyway also has one singular building besides the skyports used to access it; a large duel arena with a large track running along its perimeter, to be used in Turbo Duel tournaments. D-Wheel safety is a particular concern among Turbo City officials, as despite several efforts put into place to protect Turbo Duelists on the Skyway, crashes are still fairly common.
You will never find a more wretched hive of scum and villainy. Nobody's sure what caused it, but some time about a decade ago, a violent protest in Hearthome sparked up and became a full-blown riot. That riot led to more riots, and Hearthome nearly destroyed itself with a full month of violence, lawlessness, and property damage. By the time the dust had settled, Hearthome was a city of dilapilated buildings and run-down shacks that many agree would be better off demolished and rebuilt. Despite the seemingly universal wariness of the city's current state, the authorities of the Greater Domino Area have made no effort to restore order in Hearthome, and KaibaCorp has not revoked the city's status as the destination for the most powerful Xyz Monsters and support. Anyone who wants to make it big with an Xyz-based deck considers visiting this city a necessary evil, and for good reason.
You could spit from a Hearthome rooftop and it would almost certainly land on a dishonest human being who will lie, swindle, manipulate, and cheat to eke out a pitiful life in the rotting corpse of a once-gorgeous city. Even the city's run-down shacks, looking as though they'll collapse at any second, are terribly overpriced, and it would seem as though how easily one can afford their groceries here directly correlates with how good they are at stealing those very groceries. The only thing the people of Hearthome hold sacred in this city's disrepaired roads and shady alleyways is the local duel arena; the only building that wasn't damaged during the infamous riots. Inside the arena's walls, even the filthiest of homeless Hearthome citizens and the richest of gangsters running the city become equals, and - in their own distorted way - the people become respectful toward one another inside the arena's walls. Disrespecting somebody in "the pit" is considered a serious offense by the locals, and anyone who offends the people of Hearthome will find that they're a vengeful sort with a warped sense of community, and will make the already-difficult lives of anybody that offends their city damn near impossible.
For the most part, Hearthome is run by gangs that are constantly warring with one another for territory. As a result, the "laws" that govern a person's daily life can change in the blink of an eye. However, Hearthome citizens aren't a hopeless sort. If oppressed too strongly, the common men and women here violently rebel against their criminal overlords. This turns gang wars into an odd form of politics where local criminals keep the masses content with their miserable lives in order to secure their territory, in exchange for the masses holding down the fort for the local gangs. Of course, vigilantes exist, and most famous among them is the "Dread Knight"; an enigma with very little known information.
If it's bright and flashy you want, look no further than Cradle City. Bright neon, streamlined roads, and several arenas designed specifically for Action Duels that feature monitors on the outsides make Cradle a city that never sleeps. Perhaps because of its bright colors and personality, KaibaCorp designated Cradle as the location where the most powerful Pendulum Monsters and related support would be found. Due to an unusually high amount of local tournaments that are hosted in Cradle City, many who aspire to make it big as Pro Duelists end up living here, especially if their pursuit involves Action Duels. Every duel arena in Cradle is equipped with Solid Vision generators, and due to the considerably large amount of them, Cradle City has become the number-one Action Dueling center for the Greater Domino Area.
Cradle City is also the home of the WDMA, causing it to gain even more attention from the fans of newer pros around the globe as they come here time and again to participate in tournaments that would grant them entry to more prestigious events hosted in Domino City. It's not at all uncommon for a person to go about their daily business in Cradle and see a rising star on the streets at least twice a day. However, just as much as this is a place where hopes and dreams are born, Cradle City is where those of many an aspiring would-be pro come to die. The WDMA headquarters in Cradle is the stage for a semi-annual tournament that attracts many would-be pros, with the winner being recognized as an official Pro Duelist. However, this tournament will also reject a duelist if they've participated three times and still not taken the gold.
Aside from its grand duel arenas, most of Cradle's buildings are fairly modest; no towering skyscrapers to be found like in Domino or other big cities, and housing is more compact in size to allow for more of it in quantity. Cradle City's population and size is second in the Greater Domino Region only to Domino City itself, and it also boasts the lowest amount of homeless and/or unemployed citizens. There's always something to do here, and the city itself welcomes anyone who thinks they're up for its fast pace and bright atmosphere.
Kaiba Corp is the largest provider of jobs in Neoteric Domino, and as such, pretty much have the local government in their pockets. They apparently are starting to spread their influences farther, although what this means, no one truly knows.
There is no ban list, and any cards will be their pre-errated cards, however, do not stack your decks with them. Exodia OTKs and Yata locks are off limits.
Any other card effects only affect them for one turn.
Meanwhile, one day, certain people received a blank card and a letter, stating ‘Do you want to save the world and the people that have disappeared? Then come to Kaiba Corp in Neoteric Domino City. Bring the blank card with you, it is your ticket in’.
And thus, the story unfolds…
Skype Name: Need this if you wanna join the Skype chat.
Blank Card Holders
Aika Takakawa - JustYui
Yuria Kaneko - Stalfos
Tycho Bosko - The Faytl Blow
Daichi Raimu - Chaos Sonic
H. O. Lee Paladin - Chaos Knux
Helena Grey - Wind Rider
Furiko Hoshizora - Skaia
Akira Inao - Dova
Lyall Hark - Krein
Miero Tammabukku - Talim Rave
Eizar Lutio - senorchavez
And JOHN CENA!!!
Shin Raviel, Emperor of Phantasms
Level 12 Divine Fiend Effect Monster
Effect: Can only be Normal Summoned by tributing 3 Fiend type monsters. While there are 'Raviel Tokens' on the field, this monster can not be removed from the field by battle or card effects. When a monster(s) is Normal or Special Summoned to the field, Special Summon 1 'Raviel Token' to the field (ATK:1000/DEF:1000) Once per turn, you can tribute up to 2 of your monsters, this monster gains ATK equal to the combined ATK of the two monsters.