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Holy Knight Dragon (again)


Libracor

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Two years ago, I posted on the forums about Creating a pendulum/xyz archetype around an old and forgotten monster. I've had some time to rework and rebalance them so that they wouldn't be game-breakingly powerful, and now they're ready for the public eye once more. Ladies and gentlemen, I give you Seiyaryu!

 

Seiyaryuken

Light Level 7

Wyrm/Pendulum/Effect

2500/2300 8/8

P: "Seiyaryu" monsters you control are not affected by your opponent's card effects. During your end phase, you can destroy this card; And if you do: Add 1 Wyrm or Dragon-Type monster from your deck to your hand, then shuffle your deck.

M: Once per turn, this card cannot be destroyed by battle.

 

Seiyaryukun

Light Level 1

Wyrm/Pendulum/Effect

100/100 3/3

P: If you would Pendulum summon 1 or more monsters while this card is active in the Pendulum Zone: You can pay 1000 Life Points; And if you do: You can Pendulum Summon monsters that are activated in the Pendulum zones.

M: If this card is in the graveyard or banished; You can pay 500 Life Points to special summon it.

 

Seiyaryuken Hero

Light Rank 7

Wyrm/Xyz/Effect

3000/2800

2 Rank 7 monsters

You can detach 1 xyz material from this card to negate the destruction of 1 face-up monster you control; And if you do: Deal 500 damage to your opponent

 

cXYZ Seiyaryuken Ascending

Light Rank 8

Wyrm/Xyz/Effect

1800/2800

3 Rank 8 monsters

You can detach 2 Xyz material from this card during either player's tirn: Damage you take from battles involving this card is 0 until the end phase. While this monster has Xyz material, it cannot be destroyed by battle.

 

Seiyaryuki

Light Rank 1

Wyrm/Xyz/Effect

1300/200

3 Level 1 monsters

If you control another Rank 3 or lower LIGHT Xyz monster: Your opponent cannot select this monster as an attack target or as the target of a Spell, Trap, or Monster effect. Once per turn, when your opponent activates a card or card effect; You can detatch 1 Xyz material from this card: negate the activation of that card or effect; And if you do: Destroy that card.

 

Note, I named him Seiyaryuken because "Seiyaryu" means "holy knight dragon" and "ken" means "sword" (I think. I never bothered to double check) and the connection between "knight" and "sword" was just too good to miss.

 

This card is meant to start off my Seiyaryuken archetype which will also support the original Seiyaryu. It will also be able to support and search dragon type monsters for use with Seiyaryu and countless others.

 

The following is an example of an extra deck mechanic of my own called Legacy Summon. If you search me on authors you should see a post called "So I've been thinking..." All the rules for legacy summoning are written there if you're interested.

 

Light Level 8

Wyrm/Legacy/Effect

3200/1500

"Seiyaryu" + 1 monster that has a level

The level of this monster's Variable determines the number of times that it can attack per battle phase:

4 or less: 1 time

5-6: 2 times

7 or more: 3 times

 

Tell me your thoughts, I tried to rebalance them the best I could.

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