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Gateway to Azure (The New Wyrms and Spirits) (10/10)


TwinMaelstrom

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[spoiler=Monsters]

[spoiler=Azure Spirit of the Dragon]
[spoiler=Card]
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[spoiler=Pendulum Effect]
Face-up "Azure Spirit" Pendulum Monsters you control do not have activate its effect during the End Phase that places it into the Extra Deck. You can only have 1 "Azure Spirit of the Dragon" in your Pendulum Zone.


[spoiler=Monster Effect]
During the End Phase: Place this card face-up in your Extra Deck. If this is summoned: You can equip 1 "Azure Spirit" Pendulum Monster from your hand or face-up in your Extra Deck to this card. This card gains ATK equal to half of the equipped monster's ATK. This card gains the effect of the equipped monster. If this card would be removed from the field, except by its own effect: You can place this card in your Pendulum Zone instead. While this card is equipped with an "Azure Spirit" Pendulum Monster: This card does not have activate its effect during the End Phase that places it into the Extra Deck. Their can only be 1 face-up "Azure Spirit of the Dragon" card on the field.


 

 

[spoiler=Azure Spirit of the Tiger]
[spoiler=Card]

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[spoiler=Pendulum Effect]
You can place 1 "Azure Spirit" Pendulum card you control face-up in your Extra Deck: Place 1 "Azure Spirit" Pendulum Monster face-up in your Deck. You can only use this effect of "Azure Spirit of the Tiger" once per turn.


[spoiler=Monster Effect]
During the End Phase: Place this card face-up in your Extra Deck. If this is summoned: You can equip 1 "Azure Spirit" Pendulum Monster from your hand or face-up in your Extra Deck to this card. If this card is removed from the field: You can add 1 "Azure" Card from your Graveyard to your hand. While this card is equipped with an "Azure Spirit" Pendulum Monster: This card does not have activate its effect during the End Phase that places it into the Extra Deck. Their can only be 1 face-up "Azure Spirit of the Tiger" card on the field.


 

 

[spoiler=Azure Spirit of the Falcon]
[spoiler=Card]

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[spoiler=Pendulum Effect]
If an "Azure Spirit" Pendulum Card in your Spell/Trap Card Zone or your Pendulum Zone is placed face-up in your Extra Deck: You can add 1 "Azure Spirit" Pendulum" Monster from your Deck. You can only use this effect of "Azure Spirit of the Falcon" once per turn.


[spoiler=Monster Effect]
During the End Phase: Place this card face-up in your Extra Deck. If this is summoned: You can equip 1 "Azure Spirit" Pendulum Monster from your hand or face-up in your Extra Deck to this card. You can place 1 "Azure" Pendulum Card in your Spell/Zone or Pendulum Zone face-up in your Extra Deck: Return 1 Spell/Trap card on the field to its owner's hand. Your opponent cannot activate Spell/Trap Cards in response to this card's activation. While this card is equipped with an "Azure Spirit" Pendulum Monster: This card does not have activate its effect during the End Phase that places it into the Extra Deck. Their can only be 1 face-up "Azure Spirit of the Falcon" card on the field.


 

 

[spoiler=Azure Spirit of the Wolf]
[spoiler=Card]

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[spoiler=Pendulum Effect]
If an "Azure Spirit" Pendulum Card in your Spell/Trap Card Zone or your Pendulum Zone is placed face-up in your Extra Deck: You can Special Summon 1 "Azure Spirit" Pendulum Monster from your Deck. You can only use this effect of "Azure Spirit of the Wolf" once per turn.


[spoiler=Monster Effect]
During the End Phase: Place this card face-up in your Extra Deck. If this is summoned: You can equip 1 "Azure Spirit" Pendulum Monster from your hand or face-up in your Extra Deck to this card. You can place 1 "Azure" Pendulum Card in your Spell/Zone or Pendulum Zone face-up in your Extra Deck: Place 1 card on the field on the top of it's owner's Deck. While this card is equipped with an "Azure Spirit" Pendulum Monster: This card does not have activate its effect during the End Phase that places it into the Extra Deck. Their can only be 1 face-up "Azure Spirit of the Wolf" card on the field.


 

 

[spoiler=Azure Spirit of the Leopard]
[spoiler=Card]

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[spoiler=Pendulum Effect]
You can place 1 "Azure Spirit" Pendulum card you control face-up in your Extra Deck: Draw 1 Card. You can only use this effect of "Azure Spirit of the Leopard" once per turn.


[spoiler=Monster Effect]
During the End Phase: Place this card face-up in your Extra Deck. If this is summoned: You can equip 1 "Azure Spirit" Pendulum Monster from your hand or face-up in your Extra Deck to this card. If this card is removed from the field: You can add 1 "Azure" Card from your Deck to your hand. While this card is equipped with an "Azure Spirit" Pendulum Monster: This card does not have activate its effect during the End Phase that places it into the Extra Deck. Their can only be 1 face-up "Azure Spirit of the Leopard" card on the field.


 

 

 

 

[spoiler=Spells]

[spoiler=Azure Valley]

[spoiler=Card]

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[spoiler=Effect]

When this card is activated: Add 1 "Azure Spirit" Pendulum Monster from your Deck to your hand, if you do place 1 "Azure Spirit" Pendulum Card you control face-up in your Extra Deck. During either player's turn: You can place 1 "Azure Spirit" Pendulum Card you control face-up in your Extra Deck, except this card; Place 1 "Azure Spirit" Pendulum monster from face-up in your Extra Deck into your Pendulum Zone, with a different name then the returned card. You can use each effect of "Azure Valley" once per turn.

 

 

 

 

 

[spoiler=Azure Storm]
[spoiler=Card]

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[spoiler=Effect]
Destroy all cards in your Spell/Trap Card Zone and both Pendulum Zones. Add 1 "Azure Spirit" Pendulum Monster from face-up in your Extra Deck for every card destroyed by this effect, then draw 1 Card.


 

 

 

 

[spoiler=Traps]
[spoiler=Azure Heart]
[spoiler=Card]

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[spoiler=Effect]
If an "Azure Spirit" Pendulum monster would be removed from the field: You can shuffle 1 "Azure Spirit" Pendulum Monster from face-up in Extra Deck, instead, if you do shuffle 1 "Azure" Card from your Graveyard into your Deck. During either player's turn: You can banish this card from your Graveyard and place 1 face-up "Azure Spirit" Pendulum Monster you control face-up in your Extra Deck, this turn face-up "Azure Spirit" Pendulum Monsters you control cannot be removed from the field.


 

 

[spoiler=Azure Soul]
[spoiler=Card]

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[spoiler=Effect]
Special Summon any number of "Azure Spirit" Pendulum Cards from your hand or from your Spell/Trap Card Zone. During the End Phase of a turn this card was activated place all "Azure Spirit" Pendulum Monsters face-up in your Extra Deck. If this Set card is destroyed: Place 2 "Azure Spirit" Pendulum monsters with different names from your Deck into your Pendulum Zone. You can use 1 each of "Azure Soul" per turn and only once per turn.


 

 

[spoiler=Azure Ward]

[spoiler=Card]

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[spoiler=Effect]
When this card is activated: You can place 1 "Azure Spirit" Pendulum Card you control face-up in your Extra Deck: Draw 1 card. If an "Azure Spirit" Pendulum Card in your Spell/Trap Card Zone or your Pendulum Zone is placed face-up in your Extra Deck: except by this card's effect: You can Special Summon 1 "Azure Spirit" Pendulum Monster from face-up in your Extra Deck or your hand, with a different name then the returned card. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card: Place 1 "Azure Spirit" Pendulum Monster from face-up in your Extra Deck into your Pendulum Zone.


 

 

 

 

 

View the whole set @https://imgur.com/a/QFrBf

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