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[AGM] Scathach


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Scathach (Shadowy)
DARK monsters of various types and Levels, however they cluster at 2, 3, 5, and 8. Their main gimmick is one that makes playing Chaos ridiculously easy- if there's a LIGHT monster on the field at all, you can Special Summon these shadows from your hand at will. In addition, a lot of them have some variety of searching or ability to return members in your Graveyard or Banished Zone to your hand. Most importantly, they're primarily Xyz based, but due to the Tuners they have they can Synchro just as easily. While their stats aren't that great, it's rarely an issue due to the fact that the Main Deck monsters can only battle LIGHT monsters- if your opponent has none, both players are able to attack directly.

[spoiler=Show Monsters]
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LORE:While there is a face-up LIGHT monster on the field: You can Special Summon this card from your hand. Once per turn: You can pay banish the top card of your Deck; add 1 "Scathach" monster with a different name from your Graveyard to your hand. Cannot declare an attack on your opponent's face-up monsters, except LIGHT monsters. If there are no face-up LIGHT monsters on the field, you and your opponent's monsters can attack directly.

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LORE:While there is a face-up LIGHT monster on the field: You can Special Summon this card from your hand. When this card is Normal Summoned: You can add 1 "Scathach" monster with a different name from your Deck to your hand. Cannot declare an attack on your opponent's face-up monsters, except LIGHT monsters. If there are no face-up LIGHT monsters on the field, you and your opponent's monsters can attack directly.

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LORE:While there is a face-up LIGHT monster on the field: You can Special Summon this card from your hand. When this card is Normal Summoned: You can add 1 "Scathach" Spell/Trap Card from your Deck to your hand. Cannot declare an attack on your opponent's face-up monsters, except LIGHT monsters. If there are no face-up LIGHT monsters on the field, you and your opponent's monsters can attack directly.

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LORE:While there is a face-up LIGHT monster on the field: You can Special Summon this card from your hand. You can discard this card; add 1 "Scathach" monster that is banished or in your Graveyard to your hand. Cannot declare an attack on your opponent's face-up monsters, except LIGHT monsters. If there are no face-up LIGHT monsters on the field, you and your opponent's monsters can attack directly.

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LORE:While there is a face-up LIGHT monster on the field: You can Special Summon this card from your hand. You can discard this card; all monsters on the field are treated as LIGHT monsters until the End Phase. Cannot declare an attack on your opponent's face-up monsters, except LIGHT monsters. If there are no face-up LIGHT monsters on the field, you and your opponent's monsters can attack directly.

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LORE:While there is a face-up LIGHT monster on the field: You can Special Summon this card from your hand. Once per turn: You can pay 800 Life Points; Special Summon 1 "Scathach" monster with a different name from your Graveyard. Cannot declare an attack on your opponent's face-up monsters, except LIGHT monsters. If there are no face-up LIGHT monsters on the field, you and your opponent's monsters can attack directly.

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LORE:While there is a face-up LIGHT monster on the field: You can Special Summon this card from your hand. Once per turn: You can Tribute 1 "Scathach" monster you control to target 1 card on the field; banish it. Cannot declare an attack on your opponent's face-up monsters, except LIGHT monsters. If there are no face-up LIGHT monsters on the field, you and your opponent's monsters can attack directly.

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LORE:While there is a face-up LIGHT monster on the field: You can Special Summon this card from your hand. Once per turn: You can send 1 card from your hand to the Graveyard; add 1 "Scathach" monster with a different Level from your Deck to your hand. Cannot declare an attack on your opponent's face-up monsters, except LIGHT monsters. If there are no face-up LIGHT monsters on the field, you and your opponent's monsters can attack directly.




[spoiler=Show Spell Cards]
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LORE:Level 8 and lower "Scathach" monsters gain 500 ATK and DEF. Once per turn: You can target 1 monster on the field; it is treated as a LIGHT monster.

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LORE:If you control no monsters: Special Summon 1 "Scathach" monster from your hand or Deck, and if you do, it is treated as a LIGHT monster until the End Phase. You cannot Special Summon other monsters this turn, except "Scathach" monsters.

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LORE:All Special Summoned monsters your opponent controls are treated as LIGHT monsters. Once per turn: You can discard 1 "Scathach" monster to target 1 monster you control; it gains ATK equal to the discarded monster's ATK until your next Standby Phase. If this card leaves the field: You can negate the effect(s) of 1 face-up card on the field.




[spoiler=Show Trap Cards]
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LORE:You must control a face-up "Scathach" monster to activate this card. Target 1 card on the field; banish it. If this card leaves the field, return the banished card to the field.

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LORE:Activate 1 of the following effects:
● Special Summon 1 "Scathach" monster from your Graveyard, and if you do, you can treat 1 monster on the field as a LIGHT monster until your next End Phase.
● Target 1 "Scathach" monster on the field; it gains 1000 ATK.
● Tribute 1 "Scathach" monster; banish 1 card on the field.

 

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LORE:You must control a face-up "Scathach" monster to activate this card. When a monster(s) effect is activated: You can negate the effect, and if you do, banish that card. If this card is destroyed by an opponent's card effect: You can treat 1 monster on the field as a LIGHT monster.




[spoiler=Show Xyz Monsters]
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LORE:2 Level 2 monsters
This card gains 500 ATK for each LIGHT monster on the field. Cannot be destroyed by card effects. Once per turn, you can detach 1 Xyz Material from this card; banish 1 card on the field until the End Phase. If the banished card is a monster, this card gains 500 ATK until your next Standby Phase. If this card leaves the field: You can treat all monsters on the field as LIGHT monsters.

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LORE:2 Level 2 DARK monsters
This card gains 500 ATK for each LIGHT monster on the field. Cannot be targeted by your opponent's card effects. Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 monster from either player's Graveyard. If this card leaves the field: You can treat all monsters on the field as LIGHT monsters.

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LORE:2 Level 3 "Scathach" monsters
While there are no face-up LIGHT monsters on the field, this card cannot declare an attack. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; this card gains that card's effect until the End Phase. If this card leaves the field: You can treat all monsters on the field as LIGHT monsters.

 

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LORE:3 Level 3 monsters
Negate the effects of all monsters your opponent controls. Once per turn: You can detach 1 Xyz Material from this card; destroy 1 card on the field. If this card leaves the field: You can treat all monsters on the field as LIGHT monsters.

 

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LORE:2 Level 5 monsters
If this card attacks: You can switch this card's original ATK and DEF. During your Main Phase: You can detach 1 Xyz Material from this card; Special Summon 1 "Scathach" monster from your Deck. You can only activate this effect of "Scathach Mistress" once per turn. If this card leaves the field: You can treat all monsters on the field as LIGHT monsters.

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LORE:2 Level 5 DARK monsters
Cannot be targeted by your opponent's card effects. Once per turn: You can detach 1 Xyz Material from this card; banish 1 card on the field. If this card leaves the field: You can treat all face-up monsters on the field as LIGHT monsters.

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LORE:2 Level 8 monsters
Cannot be destroyed by card effects. Once per turn: You can detach 1 Xyz Material from this card; halve the ATK of all monsters your opponent controls. If this card leaves the field: You can treat all monsters on the field as LIGHT monsters.

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LORE:2 Level 8 monsters
This card is unaffected by your opponent's Trap effects. Once per turn: You can detach 1 Xyz Material from this card; return 1 monster on the field to the bottom of the Deck. If this card leaves the field: You can treat all monsters on the field as LIGHT monsters.

 

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