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Shradow

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New Shaman epic:

Bogshaper-300x407.png

So the obvious synergy is this + Hagatha. Comparing it to Auctioneer, it's 1 more mana for +4 health, the Elemental tag, and only drawing minions. Seems ok, I guess, it depends on how well this whole spell generating Shaman thing will actually work.

 

Also Rat Trap + King Mukla sounds fun.

 

EDIT: Got an Un'goro pack from my quest today and holy sheet I got Sherazin and Ozruk together. Haven't gotten a 2 Legendary pack in a long time.

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Honestly Bogshaper did put hopes on this expansion shaman build since most deck i played is shaman variant. But witch cauldron is a smack to face (at least to me) its probably a different story if Cauldron is made in inverse (shaman class epic that add random non-shaman card for same trigger) but i guess it fill some memey niche (my Mage Deck could love it) and we havent see much of shaman spell line up

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I think Dire Frenzy is probably my favorite card, although its viability will entirely depend on the rest of Hunter's line up. There's a bit of meme potential with it though, which I am all for.

The worgen cards are a bit weak like the rest of them, although Messenger and Guard are pretty good and will probably be bonkers in Arena. Which made me think that maybe a Lady in White deck using these and Witchwood Grizzly along other things could be at least a fun meme deck.

EDIT
7ccd9df3-b580-4479-9013-40bb333c95a6.png

BARNES 2.0 BAYBEE

ok maybe not completely but yeah

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Bogshaper + Hagatha + Dorian, the dream!

 

I like Dire Frenzy as well, but once again Hunter is in need of card draw for any of this to work. If you put the buff on Stonetusk Boar I suppose Tolvir Warden can work. Having the buff on Hunting Mastiff is pretty great, too, since at that point they're 2 mana 5/4s with Rush you can spam with Echo.

 

Also, note that Dire Frenzy does not specify a friendly Beast.

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Voodoo Doll seems a bit weak to me, although I guess you could run it in Warlock with Defile to remove something with a lot of health while you clean the board? Any other removal combo seems too expensive, and the card on its own seems too slow.
 
On another note, more cards!
 

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My understanding is that Toki's card from the past is a Wild exclusive legendary from any class, although I might of read it wrong. Splintergraft seems... ok? There are some wacky things you can add back to your hand, like a Giant, Chain Gang, and more unconventional stuff like Boar or whatever Charge minion you wanna run. Toki seems meh mainly due to the fact you can't discover it, but it does give you value so who knows. I don't think it's good enough.

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Voodoo Doll might also see play in Warlock as well because of Dark Pact, Defile, and Mortal Coil.

 

Also new Rogue cards:

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Not the most competitive things but I really like them both. I'd totally put them in a fun Burgle Rogue deck.

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Pick Pocket seems kind of weak, although fun. If you can somehow get your hands on 2 Radiant Elementals or Sorcerer's Apprentice this is really sick - even 1 is pretty good. Still, don't think this will be run, although maybe in Miracle?
Mistwraith seems ok, especially in Arena. The thing to note is that, unlike "when you do x, do y" cards Echo inherently lets you proc it multiple times. For example, if you play the wraith on 4 and it survives you can give it +2/+2 the next turn with Pick Pocket, or even +5/+5 if they release a 1 mana Echo card. Seems interesting to say the least, although it depends entirely on if Echo cards are powerful in Rogue.

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New Paladin cards:

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Bellringer Sentry seems pretty good, has some nice value to it since for 1 extra mana it essentially draws two cards from your deck and plays them for free. A shame it's not odd costed, and with this you have to actually run Paladin's less-than-stellar secrets as opposed to generating them from something like Hydrologist. Still seems good, though.

 

The Glass Knight is odd, I'm not sure why it's Legendary. I do like it, though, 4 mana 4/3 divine shield on it's own is sort ok since divine shield minions are usually more poorly statted than that. I'm not sure Paladin has quite enough good healing cards to justify it for the effect, though.

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Sentry seems a bit weak to me; it's definitely no mysterious challenger. I can see this maybe being experimented with but ultimately be cut.

Glass Knight is pretty boring for a legendary, but its solid. A 4 mana 4/3 Divine Shield I think is good enough to be at least considered, and you can heal up using True Silver if you want the shield back, although honestly even if you don't its not a bad card. Wish it wasn't a legendary, but if it weren't they'd probably weaken it by a lot.

Silver Sword seems ok. I think people will probably end up running Vinecleaver over this. Who knows, effect is pretty solid.

I think I would rather run Primordial Drake over Worgen Abomination even if it does cost 1 more mana. The only class I can think of that'd even think of running this is Warrior and even then that's sketchy.

Speaking of Warrior...

 

df0d066d-2583-4cde-8357-6edfbac0d7fb.png

 

That's a pretty spicy card. I think Tempo Rush Warrior can become, at the very least, a Tier 3 deck. Hell you could run this outside of that deck to tutor a specific Rush minion. Seem like a really solid card to me.

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New Shaman epic:

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When the card names were leaked awhile back and we saw the name "Totem Cruncher" I figured it'd be something like this. It wasn't gonna be some crab-esque card that specifically targets Shamans, they wouldn't print something like this. Even eating only 1 totem, it's a 4 mana 4/5 taunt, that's not too bad. I kinda want to try a totem deck when the expansion hits, with the kobold that summons a totem and the deathrattle totem summoner card, and add the Al'Akir summoner kobold for the memes.

 

Also new neutral Legendary:

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Countess Ashmore

Battlecry: Draw a Rush, Lifesteal, and Deathrattle card from your deck.

 

It's The Curator 2.0! Trades Taunt for 2 extra attack and instead of going off of tribal tags it draws based on effects. If the translation is right, it draws cards, not minions, so it can also affect spells and weapons with Lifesteal and Deathrattle. Potentially a very strong card in the right deck like how The Curator was, 7 mana 6/6 potentially draw 3 cards is significant.

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Also, it seems like the quest packs thing might cap out at 4 WW packs, anyone gotten more than that? I've been doing every quest so far and even had an extra 2 saved up for when the event first started, as well as getting more extras via 80g friend quests.

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More cards:

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AP9Bdgu.jpgWe6jL5j.jpgixCIzGp.jpg

 

Book of Specters could potentially be insane, I imagine it could see play in Elemental Mage or something, since they have more of a focus on minions.

 

Festeroot Hulk seems kinda eh, could work in Tempo Warrior or something.

 

Mossy Horror is SW:Horror with a 2 mana 2/7 on top, that's actually pretty interesting. Not sure who might want to make use of it, though.

 

Splitting Festeroot ends up as a total of 12/12 for 8, but it's very broken up and seems too slow. 8 mana 4/4 that doesn't do anything when summoned is pretty bad, and Spellbreaker is somewhat popular right now. Probably won't see play similar to Wobbling Runts.

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I've also only gotten 4 WW packs so far, would make sense if there was a cap to it.

 

Book of Specters is interesting. Elemental Mage would be my first thought as well.

 

Festering Hunk makes me think they're really putting all their eggs in the Rush Warrior basket. While I do think that deck might be good, I don't think they'll run this. An idea could be some wonky Rush Oakheart Warrior with the 1 mana Rush Bug, this, and the 3/8.

 

Splitting Festeroot seems bad, just too expensive although its Deathrattle is pretty strong. If you could find a way to cheat this out it could be good, and the only thing that comes to mind as not convoluted or unlikely is Coffin Crasher, and even then you have to have this in your hand when you play the Crasher and honestly I'd rather just cheat out an Obsidian Statue at that point.


I've also only gotten 4 WW packs so far, would make sense if there was a cap to it.

 

Book of Specters is interesting. Elemental Mage would be my first thought as well.

 

Festering Hunk makes me think they're really putting all their eggs in the Rush Warrior basket. While I do think that deck might be good, I don't think they'll run this. An idea could be some wonky Rush Oakheart Warrior with the 1 mana Rush Bug, this, and the 3/8.

 

Splitting Festeroot seems bad, just too expensive although its Deathrattle is pretty strong. If you could find a way to cheat this out it could be good, and the only thing that comes to mind as not convoluted or unlikely is Coffin Crasher, and even then you have to have this in your hand when you play the Crasher and honestly I'd rather just cheat out an Obsidian Statue at that point.

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Tess is an interesting take, reminds me a lot of Yogg yeah. It is neat that you can sort of "plan" around your Tess since you know what spells have been cast (and I would assume she uses them in order). We'll have to see if it actually gets used thought (and sucks against Rogues for the most part)

Blink Fox is neat, not quite as good as our 1/1 buddy but still solid. Would of been cool if it discovered it instead but whatever.

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