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Corrupt SPYRAL Gear - Bank Breaker (A.K.A. Hamburger Heist Helper)


Black D'Sceptyr

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corrupt_spyral_gear___bank_breaker_by_bd

 

[spoiler=Corrupt SPYRAL Gear- Bank Breaker: Errata]

Continuous Trap Card
 
Lore: When this card is activated: You can declare 1 card type (Monster, Spell or Trap): reveal the top card of your opponent's Deck, and if you do, Special Summon 1 "SPYRAL Gear" monster from your Deck if it is a card of that type, otherwise add 1 "SPYRAL Gear" monster from your Deck or Graveyard to your hand. Once per turn, if a "SPYRAL" card(s) in your possession is banished: You can destroy 1 card on the field. You can only control 1" Corrupt SPYRAL Gear - Bank Breaker".

 

 

 

Continuing on with the Great SPYRAL Run, here is a twist on the SPYRAL Gear. Normally the instruments of its premiere Agent to use in his duty to the organization, some unscrupulous element-like his disgruntled brother- have made their own tech to counteract and send him on a death SPYRAL. (okay that was a new low pun by me I apologize.)

 

This is the Bank Breaker- a piece of machinery that allows him rapid access to-and through-anything its owner wishes, feeding on the salvaged material of other such Gear to do so. Worse yet is its program-corrupting beacon-something that allows the user to either control or call other tech to assist them-even it is meant to catch them. With this at the Rogue Rival's disposal, the Super Agent's journey to find out and foil the goals of the Anti-SPYRALs may yet end before it begins.

 

Tomorrow holds more twists in BDS's SPYRAL Schism. For now, let the reviews and revelry arrive in abundance.

 

BDS, signing off. 

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