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Yu-Gi-Oh! ReReborn [OOC/On Hiatus]


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[spoiler=As You Wish]



XiLbc5y.png
"The sky is just a starting point! Shoot for the stars!"




Name: Junko Nakazawa

Age: 16

Gender: Female

[spoiler=Appearance]cCt39Ni.png
At 5'5", Junko is a girl who almost visibly leaks eagerness to get going and do her best. With slightly curly black hair and deep aqua eyes, Junko's most defining visual trait is her fashion sense. She must have developed a fondness for her maid uniform, since it's rare to see her wear anything else besides pajamas when it's time to sleep. Junko typically keeps a backpack on her person, filled with an assortment of items for general purposes.



[spoiler=Personality]
Junko is a girl who gives everything 100%. She puts all the love she can muster into every dish she cooks, she doesn't rest until a place she's cleaning is spotless, and when she dreams, she aims for the stars and beyond. While this all-in nature can get her into a tight spot from time to time, she's the sort of person who will shrug it off, power her way through the mess, then it's back to business as usual. She does this because she wants to be the best at everything she does, which in turn is due to the knowledge that she isn't just yet.

If asked about her past, Junko would simply say that she was worse off than whoever is asking until the Saito family came into the picture. She is extremely loyal to them, but appears to harbor nothing but resentment for her birth family. In particular, she always makes sure to have Kagami's back when the girl needs somebody on her side. Perhaps because of the nature behind their relationship, Junko has learned over the years how to be a good listener, how to do as she's told, and how to always work hard and feel good about it. Junko brings these three tidbits of knowledge together in an attempt to be the best maid that ever was, but simply being a great maid won't satisfy her thirst for more.

Junko aspires to become a super-celebrity with mountains of wealth and several nations' worth of fans. The glamorous lifestyle of fame and fortune appeals to her, and she wants all of it. As a result of this aspiration, Junko has taken to flashy words and gestures to become and remain the center of attention. If she's not in the spotlight, she'll try taking it from whoever currently is, and she'll guard that spotlight like a big scary dog.

Speaking of dogs, Junko is not very fond of them. Actually, she doesn't like anything that makes loud, sudden noises. While Junko is a girl of very few secrets and very little shame, a small set of acute phobias is among both of them. Loud noises, puppets, and dolls are the three things Junko fears most, and she takes care to avoid them so that people don't realize even she has weaknesses.



[spoiler=Biography]
In a stark contrast to the future she dreams of for herself, Junko's origins are anything but glamorous. Starting life mere pennies from homelessness, the Nakazawa family was simply unable to afford the cost of raising a child. Regardless, they tried their best, even if they were still failing miserably. They were wonderful parents, make no mistake, but they just couldn't afford to keep food on the table, a roof over the heads, and still provide for a child. It couldn't be done, and the longer Junko stayed with her family, the further they sunk, both financially and mentally. Junko's presence was an even harsher presence on the minds of her parents than their wallets; they wanted better for her, but they just couldn't pull it off. By the time Junko was seven, they were quite literally a family of beggars. Her parents cracked under the pressure of parenthood, and in an act of desperation, struck a deal with the rich and prestigious Saito family once they learned they were looking to hire a maid around Junko's age.

Junko was more or less sold off to the Saito family later that day, and taught by the other maids around the house how her new job would work. From her perspective, Junko was getting the better end of the deal; she was getting free meals, the ability to properly clean herself, and an actual bed to sleep in, among other things, and all she had to do in exchange was clean a few things up, do some cooking, and the one part of her specific role that stood out. She had to keep the family's youngest child - Kagami Saito - company. The two didn't get off on the best foot, but things improved over the years as the two learned more about one another. Junko became more aware of Kagami's inferiority complex and the cause behind it all, and while her attempts to help improve that little flaw weren't quite successful, she did and still does her best.

Junko's enthusiasm for her job was second to none, and she actually enjoyed working for the Saito family. By contrast, she'd grown bitter about her own family; while they had managed to give her a much better life, Junko still knew they'd essentially sold her into child labor, and didn't even bother visiting. Junko wanted to show them just what they were missing out on, but how?

A few movies watched with Kagami later, and Junko had her answer. Celebrities were people with immense fame and fortune, such as actors, pro duelists, star athletes, or other highly influential figures. Junko wanted to become one of them; by becoming not just a celebrity, but THE celebrity, Junko could forge for herself a life impossibly better than anything Mr. and Mrs. Nakazawa were able to provide. It was selfish, it was ridiculous, and it was extremely spiteful, but Junko wanted revenge, while also liking the idea of being one of the lofty elites of the world like her masters. It was the best way to make it happen, and so Junko confided in her dream to Kagami. Kagami - being the beta she was - was not only supportive of Junko's aspirations, but even wanted to help make them a reality.

Which brought the two to Seadown. With talk of the big tournament, this was a perfect chance for Junko to break into the world of pro dueling. Because it would have been odd for only a family's maid to enter a tournament, Kagami joined as well. And thus, the two made for Seadown!



[spoiler=Deck & Play Style]
Junko's is a Starforge deck. These Fairy-Type monsters come in LIGHT, FIRE, and DARK attributes, and come together to form a fusion-based archetype wherein the Fusion Materials activate effects when banished by the Fusion Monsters. As a general rule, LIGHT monsters generate card advantage, DARK monsters remove it from the opponent, and FIRE monsters provide stat boosts or protection. The centerpiece of the archetype is the field spell, Starforge Nebula.

Junko's play style is hinged around what gets people excited. She deliberately doesn't make every possible play early in the game so that she can go ham later on; she wants not only to win, but to do so in style.



[spoiler=Custom Cards]
Starforge Entropy
Level 5 | DARK | Fairy/Effect | 2600 ATK / 1600 DEF
If this card is banished from the Graveyard by the effect of a Fusion Monster: Target 1 card on the field; send it to the Graveyard, then that card's owner sends 1 card of the same type (Monster, Spell, Trap) from their Deck to the Graveyard.

Starforge Pressure
Level 5 | DARK | Fairy/Effect | 1400 ATK / 2800 DEF
If this card is banished from the Graveyard by the effect of a Fusion Monster: Your opponent selects and discards 1 card from their hand.

Starforge Gravity
Level 5 | LIGHT | Fairy/Effect | 1500 ATK / 2700 DEF
If this card is banished from the Graveyard by the effect of a Fusion Monster: Special Summon 1 "Starforge" monster from your Deck.

Starforge Radiation
Level 5 | LIGHT | Fairy/Effect | 2500 ATK / 1700 DEF
If this card is banished from the Graveyard by the effect of a Fusion Monster: Draw 1 card.

Starforge Helium
Level 5 | FIRE | Fairy/Effect | 1800 ATK / 2400 DEF
If this card is banished from the Graveyard by the effect of a Fusion Monster: That monster cannot be destroyed by battle until your opponent's next End Phase.

Starforge Hydrogen
Level 5 | FIRE | Fairy/Effect | 2600 ATK / 1600 DEF
If this card is banished from the Graveyard by the effect of a Fusion Monster: That monster cannot be targeted by card effects until your opponent's next End Phase.

Starforge Nebula
Field Spell
During your Main Phase: You can Fusion Summon 1 "Starforge" Fusion Monster by sending monsters from your hand or field to the Graveyard. If you control no monsters, you can also send monsters from your Main Deck to the Graveyard as Fusion Materials. You can only activate the effect of "Starforge Nebula" once per turn.

Starforge Convection
Normal Spell
Discard 1 "Starforge" monster; draw 2 cards. If a Level 7 or higher “Starforge” monster is banished from your Graveyard while this card is in your Graveyard: You can activate this card from your Graveyard, but banish it when its effect resolves. You can only use each effect of “Starforge Convection” once per turn.

Starforge Fusion
Normal Spell
Fusion Summon 1 "Starforge" Fusion Monster, using monsters from your hand or side of the field as Fusion Materials. During either player's turn, except the turn this card was sent to your Graveyard: You can banish this card from your Graveyard; banish 1 "Starforge" monster from your Graveyard. That monster is treated as if it was banished by the effect of a Fusion Monster.

Starforge Comet
Level 7 | LIGHT | Fairy/Fusion/Effect | 2000 ATK / 2200 DEF
1 LIGHT monster + 1 "Starforge" monster
Target 1 "Starforge" monster in your Graveyard; banish both it and this card, and if you do, add 1 "Starforge" card from your Deck to your hand. If this card is banished by this effect: Special Summon it during your opponent's next End Phase.

Starforge Core
Level 9 | LIGHT | Fairy/Fusion/Effect | 1000 ATK / 3200 DEF
1 "Starforge" Fusion Monster + 1 "Starforge" monster
Once per turn, you can target 1 "Starforge" monster in your Graveyard, and 1 of your banished "Starforge" monsters; banish the first target, and if you do, Special Summon the second target.

Starforge Dwarf
Level 7 | FIRE | Fairy/Fusion/Effect | 1500 ATK / 2700 DEF
1 FIRE monster + 1 "Starforge" monster
Once per turn: You can target 1 "Starforge" monster in your Graveyard; banish it, and if you do, this card gains ATK equal to the banished monster's ATK until the End Phase.

Starforge Giant
Level 9 | FIRE | Fairy/Fusion/Effect | 3500 ATK / 700 DEF
1 "Starforge" Fusion Monster + 1 "Starforge" monster
Once per turn: You can target 1 "Starforge" monster in your Graveyard; banish that target, and if you do, this card can attack all monsters your opponent controls this turn, once each.

Starforge Neutron
Level 7 | DARK | Fairy/Fusion/Effect | 2200 ATK / 2000 DEF
1 DARK monster + 1 "Starforge" monster
If this card attacks or is attacked by an opponent's monster: You can target 1 "Starforge" monster in your Graveyard; banish it, and if you do, banish the opposing monster.

Starforge Black Hole
Level 9 | DARK | Fairy/Fusion/Effect | 200 ATK / 4000 DEF
1 "Starforge" Fusion Monster + 1 "Starforge" monster
During each player's Standby Phase: Target 1 "Starforge" monster in your Graveyard; banish it, and if you do, destroy all cards on the field, except this card.



 

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[spoiler=Steven Dalavan]
Name: Steven Dalavan
Gender: Male
Age: 17
[spoiler=Physical Description:]MYYoSaJ.jpg
Steven likes to dress in green-shaded clothes, often hoodies ~because he thinks its cool~. He's about 5'6", and weighs around 140 lb.


[spoiler=Personality:]Steven attempts to be optimist wherever possible, as he can find the bright side in most situations. He values those close to him very highly, which, while being good for them, leaves less space for others in his life, such as the average person. He will do anything to make those he has a relationship with happy and keep them safe, prioritizing them over many others. In fact, if anyone harmed someone he was close to, while probably not snapping out of anger, he would try to even the score somehow.
 
While dueling, Steven is quite cocky all the way through the game, even upon losing. Although he doesn't enjoy being beaten, he thinks that anyone who plays for fun is a worthy opponent, and so doesn't mind losing against those sorts of players that much. Whenever he's not around his friends he spends time practicing Duel Monsters and attempting puzzles in order to improve his dueling prowess, as he really has a passion for the strategy of the game. Although he is very practiced at determining what his opponent's capabilities and possible moves are, he likes to play for fun wherever possible, taking risks to make the game more interesting.


[spoiler=Biography:]Steven grew up in a friendly environment, although he was rather introverted at first. While other kids spent time with each other, he preferred to play on his own, and normally spent time with technology, playing games or listening to music. Due to this, he was a targeted for bullies later on in school, along with those he knew. developed his confident attitude as mask originally, but as he kept it he slowly fitted into it. He had been dueling since a young age, having been given his very own cards when he was 8, but now that he had become more extroverted he went from dueling the AI to becoming a popular player.

Today, Steven keeps working a normal(ish) life, having your average job at a convenience store, although he puts a lot of his free time into dueling. He hasn't made many new friends, and prefers to stick with those he's known for a while. He's not normally a competitive player, however those who know him have repeatedly encouraging him to take a shot at it, so, with the Calisdo King Tourney coming up, he decided to finally enter.



Deck: Veronian: An Xyz deck that focuses on eventually doing F0 type stuff, recycling its main and extra deck monsters by banishing then shuffling. Doesn't really have much for attacking, but likes to ruin your opponent's field.
Custom Cards: (Sent you deck a while ago :P)
Play Style: Disrespect. 'Nuff said. (Alright, maybe not 'nuff said. Defeating your opponent in the most fun way possible, quite possibly just letting the duel go on as he destroys his opponent's advantage.)

 

 

recycling ftw

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With Dova's blessing, I'm here to play RPSins on Heidt's bio! :D
 

[spoiler=Biography Paragraphs]Born a poor boy to a wench and a priest {Man, I sure hope that dude was married to the wench or he's in some deep sheet depending on his religion.} somewhere in Europe (as if he'd know), he was quickly picked up off the streets at the age of seven {How is that quickly? By age seven he'd already have speech, walking, "waste management", and more down. I'm sorry but this deserves five sins.} {Plus one more for being an orphan son of a priest. What kind of jerkass is this priest anyway? Is he even a priest? I almost wanted to give this more sins but whatever.} by a moderately rich Japanese man {I'm giving you this one sin in advance and explaining what's up here over the course of a few other sins. Hashtag Gaga-sensei.}, who brought him home to raise, out of loneliness. Though at first suspicious, and actually planning on robbing the man, Heidt agreed. However, much to his surprise, it was beyond easy-- fun, even-- to talk to this older man, reaching the ripe age of 40 rapidly. He was kind, and listened, and quite empathetic. For all the years they spent together in Japan, Heidt could never wrap his head around why this kindly Japanese man would be alone like this.
 
One storming evening, he learned just why. It seemed that, despite his loneliness, the Japanese man had a reason to remain alone. {Because somebody with good reason to stay alone should totally adopt a kid just because he's lonely. Hashtag Gaga-sensei.} Once a world-renowned actor, everywhere he went he was practically trampled by paparazzi. {Either Heidt is hella dense or this old man is Solid Snake if it took this long to learn about the paparazzi. Hashtag Gaga-sensei.} It had gotten so bad, that he even had to leave his fiance to keep her safe, and out of danger from paparazzi. {Therefore, adopting a child was the obviously logical course of action. This gets ten sins. Hashtag Gaga-sensei.} Learning this, for once in his young life, Heidt felt quite bad for another. This was perhaps the first time his coal heart had truly cracked, revealing a glittering platinum beneath the dusty, corroded surface. {I'm not even going to sin this but a few examples in the bio of how he had a heart of coal would be helpful.} Determined, he demanded his adoptive father teach him to act. Having no formal schooling prior to these demands, the Father quickly agreed, promising, also, to entertain the boy with not only knowledge of the arts, but of everything from science to mathematics-- everything he learned, he would pass on to his now-son. {Can we take a moment to appreciate that this old man is implied to have not given the kid any form of schooling prior to this? What kind of parent does that? No home-schooling? Private tutors? He's rich so it's not like he couldn't afford this, or if he didn't want to cause a fuss it'd be easy to send Heidt to a public school. I'm feeling generous so I'll only give this twenty-five sins, but damn Snake kids need to learn things. Hashtag Gaga-sensei.}
 
{Also five more sins before I forget about this guy being only moderately rich yet bombarded by paparazzi. What sort of low-budget superstar is this guy? Hashtag Gaga-sensei.}
 
For years, day after day, with only Sunday to relax, and enjoy religious leave with his father, Heidt studied. He was incredibly duteous, beyond determined to become a protege his Father could be more than proud of. Of course, there was a second reason why he was so interested in becoming an actor, more specifically, a Duel Announcer (Duel'taining had never really stuck with Heidt at a young age): he needed to become so bright of a star, so magnificent a person that he could outshine even his father; that naive hope came with another: that this fame would alleviate the pressure of the paparazzi on his Father, so he could pursue a normal life. {The self-sacrifice is nice but I'm giving you two sins here. One because that semicolon should be a period and it's really bothering me, and the other because I'm pretty sure you still need some kind of diploma or something to make it in the entertainment world. I dunno. I'm no scientist.}
 
Years later, and Heidt had become a more than famous Duel Announcer-- perhaps one of the most well-known. {Making your OC out to have already been a celebrity is kinda frowned upon, but that depends on host so you get half a sin.} Even those outside the Dueling community knew, and admired, him. Though, by this age, quite a bit had changed about Heidt. Any semblance of being humble had all but disappeared, replaced instead with a bottomless pool of confidence and energy-- a facade put on to make himself as overbearing as possible on the acting community. {Overbearing bad, exciting good. Half-sin so I don't have to append ".5" to the sin tally from here on in.}
 
One night, in hiding, the year before Heidt himself entered the Dueling Ring (under more than suspicious circumstances [to be explained in RP]), Heidt once again went to visit his Father's home in Japan, only to find a moving company at work removing all the furniture. Heidt was going to go ask them what was going on, but upon seeing his Father's old, but chipper smile, and fire re-lit in his heart, as the woman of his dreams lay upon his arm, Heidt quickly figured out. {Guess the paprazzi stopped caring about low-budget superstar Snake once some nobody became the hot new famous announcer? Heidt gets a happy ending I guess so that's nice, but still sinworthy if you ask me.} {Also adoption is a really complicated process with a lot of paperwork involved; SOMEBODY in the paparazzi would have followed the trail back to Snake's house.} With a bittersweet grin, Heidt left, never saying a word to his Father. To this day, even as his fame grows more and more, and the paparazzi grows ever more annoying each day, Heidt refuses to talk with his Father: not out of spite, rather, out of concern. Going on 60, he couldn't have his old man and old lady experiencing that trauma again, especially at such an old age.
 
And so, after winning his first somewhat large tournament (roughly 40 contestants), Heidt decided it was about time for a vacation, of sorts. To a place he's been looking forward for more than a couple years of visiting: Seadown City. He'd always heard it was beautiful, and since it was a little out of the way of his usual venues (Europe and Japan), he figures it'll be a nice way to unwind. Plus, there's this tournament, or whatever, that's going on there. He isn't sure, at the moment, if he'll be participating, but it could be good for a change of pace.

 


Total Sin Tally: 55

Sentence: No-forfeit match vs full-power Qliphort

 

...anyway, this is my sarcastically humorous way of pointing out a few things you should consider with your bio. Probably nitpicky, but it wouldn't be CinemaRPSins if it wasn't. Feel free to contact me if you have questions :)

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i wonder if my cousins can feel me roasting down in Mississippi, all the way up here in Illinois

 

Honestly, that sentence isn't all that bad. I'll take it!

 

Plus, that means I'll get experience Towers in action-- me like-y.

 

EDIT: Is Gaga-Sensei supposed to be some kind of, like, Mary/Gary Sue for parent figures?

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Name: Kyoko Azikairu

Gender: Female

Age: 19

 
[spoiler=Physical Description]

w3RO5FK.jpg

Kyoko is a small framed "petite" female. She is 5'4" and 110 lbs. She has shoulder length blonde hair with a single red streak on the right side of her face. She has a scar on her upper leg that she refuses to talk about. She typically wears a sleveless hoodied over a longsleved shirt with short jean shorts.



 
[spoiler=Personality]

Kyoko is a rebelious girl. She likes to break rules and get into trouble but has trouble communicating with other people. She has commitment issues and desires to be powerful in order to make up for feeling powerless all of her life. She steals and lives on the run, taking advantage of others and defeating them in duels. Generally she is shy, avoiding contact with others if at all possible, and keeping interactions as short as possible. She will sometimes become flustered in social situations in which she is treated as an equal - she is used to being belittled - and is accident prone.

Kyoko fantasizes about romance at times and will often stalk crushes at a distance due to a fear of speaking to them. Many people would refer to her as "cute and ditzy" but little do they understand about the bubbling rage that is building within her. Seldom does she have break outs, but when driven past a certain point she will explode and become aggressive.


 
[spoiler=Biography]

Kyoko was born in a small town a couple miles away from Seadown town. She had a younger sister. Her father was abusive and took advantage of her in many ways. When her mother passed away, Kyoko ran away at a young age and joined a gang of duelists who would mug unsuspecting passerby for a living. After getting into an argument with the leader of her gang, she was assaulted and left to die. She was rescued by a strange person who she does not remember (but dreams of often). She decided to join the Calisdo tournament to scout out the new city she moved to after she survived her attack and look for potential prey. She dreams of becoming powerful through her dueling.

Kyoko has left behind every person she ever cared about and chooses to avoid becoming close to others. She constantly is angry with herself for never standing up against her father and for leaving her sister behind to deal with that monster. One day she hopes to become strong enough to return home and stand up to him and hopefully save her sister. She hasn't spoken to her family in years.


 
Deck: Extra Deck Monarchs
Custom Cards: None
Play Style: Kyoko plays very aggressively and will often forget to set trap cards.
 

Misc. Information: N/A

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[spoiler=The Next Heir to the Dueling Throne] Name:Sylvia Muto
Age:16
Gender:Female
[spoiler=Appearance]99f14f006ab2b0d5b153ec5c9a55ad55.jpg


 
[spoiler=Bio] Born in Domino City, she was an only child, until her little brother was born when she was 9. Ever since then her parents have paid so much attention to her little brother, so she visits her grandpa whenever she can. At school, she is very popular, but not because she is a nice person, it’s because her grandpa is the legendary duelist, Yugi Muto. Sylvia did not even know her grandpa was a famous duelist until one of her friends asked her if they could get her grandpa’s autograph.
 
Sylvia didn't know how to duel, so she begged her grandpa to teach her. After a week of this, he finally gave in and agreed to teach her. He taught her the basics of dueling and she was a fast learner. Then they dueled and Sylvia lost badly, but she never gave up. Every time she went to visit her grandpa she would duel him and lose.  Finally when she was 13 years old, she beat him in a duel and as a reward, he gave her his deck.
 
2 years later, Sylvia has won several dueling championships. When she heard about the tournament in Seadown City, she decided to go so that she could face some powerful duelists and hopeful make some new friends on the way.


 
[spoiler=Personality]Sylvia is a very nice and playful person and will sometimes acts childish. She is also a bit clumsy and will sometimes trip over nothing. She likes to say jokes and make people smile. Sometimes she will help people who are bad at dueling.
 
 
When dueling, she does not matter if she wins or loses and will usual joke around. All she really cares about is if she can become friends with the person she is dueling. However, if she goes against a duelist who is mean or cheats, she will get serious and try to win.


 
[spoiler=Deck] Deck coming soon  



[spoiler=Misc]Her favorite monster is Kuriboh


 

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King, I'm really not sure that making a granddaughter to a canon character is a good idea.

 

And, though I'm in no place to make these kinds of assumptions, it seems like you've almost ripped Yugi right out of his series, made him a woman, gave him some Jaden traits, and slapped that character sheet right down here.

 

Not gonna tell you to change it-- I'll leave that up to the GM (and whomever becomes the co-GM) to tell you what THEY think.

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King, I'm really not sure that making a granddaughter to a canon character is a good idea.

 

And, though I'm in no place to make these kinds of assumptions, it seems like you've almost ripped Yugi right out of his series, made him a woman, gave him some Jaden traits, and slapped that character sheet right down here.

Alright then, I'll post another character application just in case this one fails

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I have fixed my 'John Smith' character appication and here is it. I hope it is accepted. *crosses fingers* (I had writers block so I changed the Character name,bio,personality and deck because I think raidraptor deck suits this new character better)(I'm new to the roleplay section and I tried my hardest on this character.)

 

[spoiler=Michael Anderson]Name: Michael Anderson

Gender: Male

Age:17
[spoiler=Appearance]BoyHoldingHawk.jpg

 

 

[spoiler=Bio]

Michael lives in a penthouse in Seadown City and is the only son of a ‘celebrity couple’. His parents are big time actors, so most of the time he lives at home alone, except when the butler comes by every weekend. The only times he knows when his parents will be home is on his birthday and Christmas. On his 13th birthday his dad got him a baby hawk, which Michael named Razor.

 

His interest in dueling began when he first saw the Calisdo King Tournament on TV. Michael always wanted to become famous, and not because he is the son of famous actors, but because he is the dueling champ. So he joined a dueling academy and decided to be an Entertainment Duelist.   He loves the attention he gets when dueling, all the cheering fans screaming his name. Now he plans to enter the upcoming Calisdo King Tournament and become the next Calisdo King.

 

 

[spoiler=Personality] As a very active and confident person, Michael seeks to attract the most attention. Even though he is a rich kid, he does not act spoiled and never really cares about money. He is impatient and when he is going somewhere, he will usually take the quickest way there. Michael hates people who act like they are greatest duelist around(except for himself)and will find some way to embarrass them.

 

Sometimes in duels, he will not negate direct attacks on purpose so that people will be on the edge of their seats when he makes a ‘comeback’. When dueling, he will jump and flip around to show off his skills in parkour and also to entertain the crowd. His attitude changes when he is going against females and he will act more gentleman-like.

 

 

[spoiler=Deck]Raidraptors. A deck which uses Rank-Up-Magic spell cards to summon stronger Xyz monsters.

 

Custom Cards:none



[spoiler=Misc]His favorite monster is Radiraptor Ultimate Falcon

His favorite song:https://www.youtube.com/watch?v=ysz0RxGyR_Y

 

 

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You thought it was over?

 

[spoiler=Shota Sarugaki]

Gender: Male

Age: 18

 

[spoiler=Physical Description:]

glasses_thing_evil.jpg?itok%5Cu003dWvkAq

 

Shota is a wiry individual, standing only at five foot six and barely weighing 150 pounds soaking wet. His hair is a spiky mop of dark blue. His eyes are green and are behind a large pair of round glasses. He wears lots of comfortable hoodie sweatshirts that are a bit large on his thin frame.

 

 

[spoiler=Personality:] Shota is a very enthisiastic nerd. He adores learning new things, particularly about the Calisdo Kingdom. He's veryexciteable when he gets on a research kick, and often shuts out everything around him to wrap himself in his web of books. He's otherwise a perfectly kind sort, though he has a bit of a know-it-all streak and often speaks in jargon a mile a minute. It's difficult for him to introduce himself to or interact with people he doesn't know, but he tries his best to do so with a minimal amount fo awkwardness.

 

Ever since his brother disappeared, Shota has felt incredibly lonely, his brother being the only person he really connected with perfectly. He spends a lot of his time overworking himself trying to figure out where his brother went, and what the hell the legends of the Calisdo Kingdom have to do with it. He's often firing on only a few sleep-deprived cylinders, and is clumsy and even more stammery and awkward than usual, especially if he's had a lot of coffee. Only learning seems to bring him out of these sleep-deprived manic spells, bringing him back to the land of the living. Shota also doesn't duel as often anymore, it not feeling the same without his brother beside him.

 

 

[spoiler=Biography:] Shota was born with a twin brother by the name of Sachio. Sachio was always the more athletic and outgoing of the two, but Shota was always looked out for by him, and the two were inseparable from birth, even as Shota grew more bookish and prone to spending time indoors. The two especially bonded over their love of dueling with Machine-Type monsters, and started dueling in local low-level tournaments as a team when they were eleven.

 

They managed to win quite a few tournaments, and became a well-known pair in their neighborhood. Shota, however, was advancing far ahead of Sachio in school, even skipping a grade, and their parents discussed sending Shota to a special school where he could get the opportunities he deserved. Shota was adamant about not being separated from his brother.

 

He and Sachio were in another tournament just before the school year was about to close, and Shota knew it might be their last for a good long while. The two won the tournament with flying colors, winning a substantial piece of prize money. They two parted ways at the end of the summer, Shota on his way to school, and Sachio having found luck at a dueling school in Seadown. Even though they knew he wouldn't be dueling with Shota anymore, they wished each other the best of luck.

 

Shota grew to become hugely knowledgeable on history, having loved the subject even as a kid, his deck reflecting that. His brother often sent him mail about some of the legends of the Calisdo Kingdom, Shota supremely jeleous that he was there and able to see the new historical findings constantly around him. This went on for several years, with Sachio rising to become a prominent duelist in Seadown, and Shota even getting national recognition for his essays and research.

 

Then one day Shota got the news: Sachio was missing. Gone without a trace. He fretted for several days before receiving a letter from his brother. It told him that there was something going on in Seadown, something to do with the history of the Calisdo Kingdom. "I'm sure you can figure it out. For the both of us. Love Sachio," the letter closed out, and the envelope contained his brother's favorite card: Ancient Gear Golem.

 

After his brother was declared officially dead from lack of evidence he was alive, Shota moved to Seadown, where he has desparately been searching for the reason Sachio had disappeared. A year has since passed from the day Sachio's letter arrived, and still Shota hasn't found anything to go on.

 

 

Deck: Shota's deck contains the ancient and mysterious artifats that are the Chronomaly cards.

 

[spoiler=Custom cards]

 

Chronomaly Dendera Lamp

Level 6, LIGHT Rock, 1500/2200

When a "Chronomaly" Xyz Monster you control would be destroyed, you can attach this card in your hand to that monster as Xyz Material, and it is not destroyed.

 

Chronomaly Sycamore Bird

Level 3, LIGHT Winged-Beast, 1000/1100

Once per turn, you can send 1 "Chronomaly" monster from your Deck to your Graveyard: This card's Level becomes equal to the Level of the sent monster.

 

Rank-Up Magic Ancient Force

Spell

Target 1 "Chronomaly" Xyz Monster you control: Special Summon from your Extra Deck, 1 "Chronomaly" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) If a "Chronomaly" monster you control would be destroyed, you can banish this card in your Graveyard, and it is not destroyed.

 

Piri Reis Alignment

Continuous Spell

Once per turn, when 1 or more "Chronomaly" monsters are Special Summoned, you may pay 800 Life Points and apply one of these effects:

Increase the Level(s) of those monsters by 1.

Decrease the Level(s) of those monsters by 1.

 

Orichalcum Chain

Continuous Spell

Target 1 "Chronomaly" monster you control: Special Summon 1 "Chronomaly" Xyz Monster from your Extra Deck, then attach the targeted monster to that Xyz Monster as Xyz Material (this Special Summon is treated as an Xyz Summon). When this face-up card is destroyed, your opponent can take control of the Special Summoned Monster.

 

Palenque Sarcophagus

Normal Spell

If you control a "Chronomaly" monster: Draw 2 cards. You cannot Special Summon monsters the turn you activate this card, except "Chronomaly" monsters.

 

Thunder Pot

Trap

When a "Chronomaly" monster you control is targeted for an attack: Negate that attack, then end the Battle Phase, and if you control a "Chronomaly" Xyz Monster: Attach this card to that monster as Xyz Material. The activation of this card cannot be negated.

 

Chronomaly Ley Line Power

Trap

During the Battle Phase: Switch the ATK of two battling monsters. You can banish this card and 1 "Chronomaly" monster from your Graveyard to target 1 "Chronomaly" monster you control: It gains ATK equal to the ATK of the banished monster, until the End Phase.

 

Orichalcum Mirage

Trap

When your opponents monster declares an attack, target 1 monster your opponent controls other than the attacking monster: Change the attack target to that monster, then you can attach this card to a "Chronomaly" Xyz Monster you control as Xyz Material.

 

Antikythira Gear

Trap

When an opponent's monster declares an attack: Take control of another face-up monster your opponent controls and change the attack target to that card. Your opponent takes all battle damage you would take from that battle.

 

Chronomaly Doom Sundial

Continuous Trap

Activate only when a "Chronomaly" Xyz Monster you control is destroyed: Place 3 Chronomaly counters on this card. During each of your opponent's End Phases, remove 1 Chronomaly counter from this card and target monster your opponent controls loses 1000 ATK. When this card has no Chronomaly counters: Destroy this card, and your opponent takes 3000 damage.

 

Chronomaly Cibolarc

Rank 6 Xyz, LIGHT Machine, 2700/2600

2 Level 6 monsters

Cannot be targeted by your opponent's card effects. When this card is Xyz Summoned: Destroy 1 face-up card your opponent controls. Once per turn, you can detach 1 Xyz Material from this card to target 1 Level 6 or lower "Chronomaly" monster in your Graveyard: Special Summon that monster, then monsters your opponent controls lose ATK equal to the ATK of the Special Summoned monster (that monster cannot be used as Xyz Material). During the End Phase, destroy the Special Summoned monster.

 

Chronomaly Clay Gardna

Rank 3 Xyz, EARTH Rock, 1700/2200

2 Level 3 monsters

When this card is targeted for an attack or by a monster effect, you can detach an Xyz Material from this card: Negate any monster effect that is targeting this card, and target monster your opponent controls loses 800 ATK.

 

Machu Mech and Atlandis are non-Number monsters, and Atlandis is errata'd to equip Chronomaly Xyz monsters instead of Number monsters.

 

 

Play Style: Shota utilizes plenty of strong and tricky Xyz Monsters, all while protecting them with Trap cards. He likes to weaken his opponent's monsters to the point where they can't fight back, all while dealing damage with his favorite card, Machu Mech. He is highly cautious and likes to think out plays, analyzing his opponent and how they play even as the duel goes on.

 

 

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Okay guys, the IC will be going up shortly!

 

[spoiler=This is the list of accepted apps at the time of the IC starting:]

 

Me: Hayato and Sam

 

Champion0: Elijah Diamond

 

0PxPz0: Sota Ito

 

CatmanDaGamer: Ryo Takeshita

 

Wind Rider: Akira Sensa

 

Faytl: Houki Ashikaga and Shota Sarugaki

 

Tojin: Esther Al-Mubarak

 

Yui: Literally anything you give me Hiro Yamashiro and Junko Nakazawa

 

Fushi No Tori: Heidt "The Hype Man"

 

Komaeda: Kagami Saito

 

Dova: Steven Dalavan

 

Soulfire: Kyoko Azikairu

 

 

 

Congratulations to everyone who got in! We currently have a total of 15 characters on the cast! Holy sheet

 

[spoiler=Now, for those whose apps didn't get in:]

King: I need to address you first and foremost. Your first character was an edgy mess, and your third was just a watered down - though still bad - version of him.

As for your Yugi's Grandchild character, why are they in this RP? I think there's nothing wrong with them, but they'd fit much better in a fanfic than in an RP that has nothing to do with Yugi or anyone from any other Yugioh series.

Quality over quantity. It's better to make a well thought out, interesting character that will interact with others in the RP than your run-of-the-mill edgelord or protegee descendant.

 

0PxPz0: Adela Abel has the potential to be interesting, but at the moment, she isn't. She seems just like another Jaden Yuki to me, another generic happy face. Do something to make her worth having around, instead of her trying to "steal the spotlight" which could be problematic when we're trying to focus on someone else for an important reason.

 

Saiku: Unfinished.

 

Nya: Unifnished.

 

Unitato: Unfinished.

 

 

 

 

EDIT: Ladies and gentleman, we are now live!

 

>> Click Here for the IC! <<

 

And yes, the titles of the OOC and IC do currently say [Not Accepting], but those of you who already have apps in can fix them up/complete them and hand them in still.

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hope i fixed her up enough, made her more self centered since that's what i'm good at
 
Name - Adela Abel

 

Gender - Female

 

Age - 15

 

 

[spoiler=Physical Description] 791f11046fd1da1d5543c327a8b91d80.jpg 

[spoiler=Personality] Adela is incredibly easy going on the outside, mostly making jokes with her opponents as she goes, as long as she stays the main focus she doesn't care who wins, should the crowd turn on her and begin rooting for her opponent she'll become distraught and start to duel more aggressively, desperate to win over the audience, sometimes sacrificing the game in the process. She tries to be friendly and nice to everyone, acting as the comedian in a group to stay on everyone's good side. Her biggest fear is being dismissed so she often tries to take the spotlight from others or make them look bad to bring the attention back to herself but never stoops to hurting someone or cheating as it would be "unprofessional" of an entertainment duelist. she spends most of her time practicing to be an entertainment duelist, competing in small matches and battle royals around her home to see what card combos impress people the most.

 

 
 [spoiler=Biography] Adela is an aspiring entertainment duelist, growing up she would spend hours watching duelists, trying to make the perfect deck for her dream. Adela looked up to her parents, thinking they were the best duelists in the world, always trying to impress them with her moves but never succeeding. Eventually she became obsessed with being popular and loved in the dueling world, taking on the name "The Seadown Clown" in an attempt to get herself noticed. After hearing about the "Calisdo King" tournament she dedicated her life to beating the current champion so she could rise to the top of dueling and perform for the world where everyone would love her.  

 
[spoiler=Deck] She uses a "Clown" deck that focuses on distracting the opponent while building up to deal a large amount of damage in as few moves as possible 

 

 

[spoiler=Misc. Info] Favorite color - Cyan

 

Favorite Monster card - Peten the Dark Clown

Favorite Spell card card - Clownland

Favorite Trap card - Disappearing Act

Random Quotes - "Let's start the show!" "Come on now don't frown, my performance has just begun"  "Now for the grand finale!" "What a fabulous match darling! Play again sometime, the crowd would love an encore" "Stop stealing the show! it's my time to shine!" "how could you all turn against me? wasn't my performance good enough?

[spoiler=Duel Theme (March of the Gladiator)] 

 

 

 
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Hopefully this drought in posts isn't a herald for bad things to come-- we haven't even reached the tournament yet.

The drought is only because I was waiting for one person to post. I'm now going to skip them (as it has been a few days) and get out a post tonight or tomorrow.

 

As for not reaching the tournament, I'm fine with it. There is no need to rush, and I think that that was one of the RP's weaknesses last time around. I think we'll give a round or two more of posting until we get into the tourney.

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King... if you're reading this man, you got rejected. I may have missed something (like a PM between you and James), but I'm pretty sure that means you can't RP here.

 

Maybe I missed something, though.

No, I decided it was ok to let him in. After all, we don't know exactly what he will RP like, and if he doesn't RP at all, he won't get any better.

And next time, if you think you missed something, feel free to ask me.

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