Jump to content

[6/?] Frunktastic Archetype - "Because Reptiles weren't stupid enough..."


Sluggaholic

Recommended Posts

I was listening to some 70s today and was like "hey, you know, you haven't made a Reptile-type card in a while, and you've got a bunch of cool art just lying around in your Deviantart watchlist, so why not make an archetype based around your favourite Type?"

 

So yeah. Also, FLIP effects because I sorely wish Worms were meta.

 

- - - - -

 

[spoiler=Card Arts]

 

PlrX710.jpg

63GAGkI.jpg

4cl1WTn.jpg

95edEtd.jpg

zReo9br.jpg

kmyak0C.jpg

 

 

 

 

Frunktastic Ipper - Last Edited 11/24/2016

LIGHT - Level 1 - Reptile-type [Flip] Monster

FLIP: Reveal up to 3 Flip monsters with different names in your Deck to your opponent, then have them choose 1 of those monsters: add the chosen monster to your hand and send the rest to the Graveyard. You can only activate this effect of "Frunktastic Ipper" once per turn, and the turn you activate this effect, you cannot Special Summon monsters except Flip monsters.

If this card is Normal Summoned: flip it face-down. This card cannot be destroyed by card effect.

ATK 200/DEF 1600

 

Frunktastic HipperLast Edited 11/24/2016

DARK - Level 1 - Reptile-type [Flip] Monster

FLIP: Special Summon up to 3 "Frunktastic" monsters from your Graveyard whose total Levels are less than 9 in face-down defense position. Those monster's effects cannot be activated this turn.
If this card is Normal Summoned: flip it face-down. When this card is flipped face-down: send the top card of your Deck to the Graveyard, then you can add 1 Flip monster card in your Graveyard to your hand. You cannot activate that card or cards with that added card's name the turn you add that card to your hand.
ATK 400/DEF 1800
 
Frunktastic SlipperLast Edited 11/6/2016
WATER - Level 3 - Reptile-type [Flip] Monster
FLIP: Add up to 2 "Frunktastic" monsters from your Deck to your hand, then banish cards from the top of your Deck equal to the number added.
If this card is sent to the Graveyard by a monster effect: you gain 1000 Life Points, then you can Special Summon this card from the Graveyard. When this card is Special Summoned: you can flip this card face-down and target 1 card on the field; destroy that card.
ATK 900/DEF 1100

 

Frunktastic DipperLast Edited 11/6/2016

FIRE - Level 5 - Reptile-type [Flip] Monster

FLIP: Special Summon 1 "Frunktastic" monster from your hand or Graveyard in face-up attack position or face-down defense position, then return this card to the hand. You can only use this effect of "Frunktastic Dipper" once per turn.
When this card is Tribute Summoned: you can send the top card of your Deck to the Graveyard; this card is flipped face-down, then you can destroy 1 card on the field. 
ATK 1800/DEF 2200
 
Frunktastic TripperLast Edited 11/6/2016
WIND - Level 7 - Reptile-type [Flip] Monster
FLIP: Target 1 card on the field; banish that card, and if you do, send the top card of your Deck to the Graveyard. You can only use this effect of "Frunktastic Tripper" once per turn.
You can Tribute Summon this card with 1 monster if that monster is a Flip monster. If this card is Tribute Summoned using a "Frunktastic" monster as tribute: send the top 2 cards of your Deck to the Graveyard; flip this monster face-down, then destroy 1 card on the field.
ATK 2000/DEF 2900
 
Frunktastic WhipperLast Edited 11/24/2016
EARTH - Level 9 - Reptile-type [Flip] Monster
FLIP: Send any number of cards from the top of your Deck to the Graveyard (max. 4); shuffle a number of cards on the field into the deck equal to the amount you sent.
This card cannot be Special Summoned, except by the effect of a "Frunktastic" monster. If this card was Special Summoned: banish it when it would be sent to the Graveyard. If this card is Tribute Summoned: send 5 cards from the top of your Deck to the Graveyard; flip this card face-down, then destroy up to 2 cards on the field. You can only activate each effect of "Frunktastic Whipper" once per turn.
ATK 2500/DEF 3200
 
- - - - -
 
So, yeah, that's the archetype. I'd love some CnC, if you have any. Though, realistically, you should.
Link to comment
Share on other sites

Before i review this set just wanna say a side note: Those names are FABULOUS like srsly bro, we need those names in the actual Game

Now onto the Set

 

Frunktastic Ipper: Not-So-Cool Name, Cool effect, Not much i can say though but u can possibly play this card with other FLIP deck's making it alot more abusable, like shaddoll's for instance, this card would probably make shadoll's good again. Because of the fact it can be slightly abused, i'm giving it a 4.5/5

 

Frunktastic Hipper: Your telling me that if i want to spam the field with my dead flip monster's i can!!!! This card is nice and all, but are you sure you want them to possibly bring a their boss monster back, that needs to have a OPT and only OTT or else i can see this card becoming abusable, especially by prediction princesses and shadoll's. second effect is basically Superheavy Samurai Musashi but for flip monster's, but are you sure you wanna add send the top card to the grave, i mean, you've already said they can't use it's effect. It's a nice additon but it's deffo abusable in someway i'm giving it 3.5/5

 

Frunktastic Slipper: Your right about one thing, i wanna put this on my feet, anyway, back to the card, It's got a nice effect adding your frunktastic monster's, basically giving your a chance to add your 2 boss monster's to your hand. I think i see where hipper's effect matter's, coz if you send a card from ur deck to grave, and get this guy, you got yourself another 1000 LP and a Special Summon, a destruction and a face down in one move, if u wanna make this guy kill stuff, make it so you don't gain 1000 or maybe make it less than 1000, coz in the META, if you activate this card's effect against a Dante, your gaining 1000, destroying dante and getting a FLIP Monster. I mean in all fairness, this guy's effect open's you too tons of good play's, especially the fact that if you play 3 and the all hit the grave by like a foolish or something, your gaining 3000 and getting 3 destructions. So it's a bit OP but if you can lower the LP gained i would say that would fit the bill. So far, it's getting a 3.5

 

Frunktastic Dipper: This card is a neat card, giving it's effect that you can Special Summon before returning to hand, also that if you tribute you can send the top card to grave (Again opening Slipper plays) but i like it, especially giving it's a level 5, coz if this was a level 4 i can see all the King of Feral Imps being abused so hard. anyway nice card, and a really good addition to the deck. 4/5

 

Frunktastic Tripper: So basically you get ABC's effect without a discard, but only once, I legit think thats okay. The second effect is nice, giving you a destruction at the price of 2 card's (AGAIN SLIPPER BE AT IT) It's got some good defence making unbeatable if ur opponent playing dem Red-Eyes! Nice card and a great addition to this already good Deck: 5/5

 

Frunktastic Whipper: Jesus, right off the bat, you get 4 cards to the Grave, making Hipper's effect better, also returning 4 to deck is a nice touch (AGAIN SLIPPER AT IT) And the fact you can pretty much send 5 destroy 2 opens MORE Slipper Play's. It's got a good defence and i like it, giving a 3.8/5 because it's got a slightly abusable effect.

 

All in all, it's a good flip deck that other flip deck's can use, like shadoll's and Prediction Princesses. It's got a few effects that good do with some toning down. but apart from that, it's a pretty solid archetype! i r8 4/5

Link to comment
Share on other sites

Every card has been edited, so please re-read them, and make judgments on the new cards, if you would people.

 

One of the stronger edits was making Ipper less splashable by disallowing Special Summons of non-Flip monsters the turn you Flipped it face-up. Also, Hipper has to add a Monster back.

 

So, BUMP

Link to comment
Share on other sites

Ipper: Nice, Kozmo Tincan for Flip monsters, as the search range is a bit wider, I’m a bit less keen on it, but nothing too broke comes to mind, and it is randomly chosen, so fine stuff. However, that last effect, just does not work. You can’t have a continuous effect for a face-down monster, if you want to make it so that even if this card is destroyed by card effect, you can pull off its effect, you’ll want to change it so that it works like “Amaterasu”.

 

Hipper: Pretty strong, but it isn’t meant to be completely unstoppable like Ipper, so I think it’s fine. That second effect though, bit too generic for my taste. You can use this to retrieve a “Norden” for “Instant Fusion”, a “Kozmo Dark Destroyer” pitched by Tincan, or some hand traps like “Effect Veiler”. Hell, with Foolish Burial this card can help you retrieve any monster from your Deck. It’s not broken or anything, especially with the clause, but it might be better to keep it with just Flip monsters.

 

Slipper: First effect is fine, basically making it “Ojama Blue” for “Frunktastic”, the second effect, not so much. I think the 1000 LP gain and having it SS itself again in face-down position is fine. It’s reminiscent of “Shadoll Falco”, however, having it destroy any card on the field whether Monster/Spell/Trap, and not having a limit on how many times this effect can be used is too much. It punishes the opponent too severely for making the “smart” move when playing set monsters (that being destroy them by card effect), and while it makes sense that “Amaterasu” would do that (I mean if your opponent tributed two monsters to set a card, what the hell do you think it is?), this is a Level 3 Flip monster.

 

Dipper: Nice Tribute Summon effect, could combine well with Soul Exchange. I don’t think it should return to the hand though, takes away field presence, and the lack of a SS condition makes it a bit annoying.

 

Tripper: Not much to say, fun card, kind of wish it could just SS itself by Tributing a Flip monster, since it’s a bit of a hassle, and if it could do it during either turn, then it could dodge some nasty targeted effects.

 

Whipper: I get that you’re trying to prevent Coinorma abuse, but I think it’d be fine if it’s effect was usable if SS’d by the effect of a “Frunktastic” monster, just limit it to shuffling 2 cards. Anyway, nice boss monster to help wreck some fields, and combined with Prediction Princess, it'd do some devastating damage.

 

Overall: A small archetype with some fun effects, I could see it possibly being splashed in with Subterror/Prediction Princess for some fun. On its own though, not seeing it produce amazing results. Still, they’re competently made, and again, fun, so I think they pass.

Link to comment
Share on other sites

Ipper: However, that last effect, just does not work. You can’t have a continuous effect for a face-down monster, if you want to make it so that even if this card is destroyed by card effect, you can pull off its effect, you’ll want to change it so that it works like “Amaterasu”.

 

Alright, thanks for the heads-up.

 

Hipper: Pretty strong, but it isn’t meant to be completely unstoppable like Ipper, so I think it’s fine. That second effect though, bit too generic for my taste. You can use this to retrieve a “Norden” for “Instant Fusion”, a “Kozmo Dark Destroyer” pitched by Tincan, or some hand traps like “Effect Veiler”. Hell, with Foolish Burial this card can help you retrieve any monster from your Deck. It’s not broken or anything, especially with the clause, but it might be better to keep it with just Flip monsters.

 

If it's not broken, why complain about it? After all, if you don't think it's broken, there's no need to bring up your issues with it. Still, making it Flip monsters only would be the wise thing. You never know when someone will come around and break a card.

 

Slipper: First effect is fine, basically making it “Ojama Blue” for “Frunktastic”, the second effect, not so much. I think the 1000 LP gain and having it SS itself again in face-down position is fine. It’s reminiscent of “Shadoll Falco”, however, having it destroy any card on the field whether Monster/Spell/Trap, and not having a limit on how many times this effect can be used is too much. It punishes the opponent too severely for making the “smart” move when playing set monsters (that being destroy them by card effect), and while it makes sense that “Amaterasu” would do that (I mean if your opponent tributed two monsters to set a card, what the hell do you think it is?), this is a Level 3 Flip monster.

 

It's targeting destruction removal. I... really can't see the issue here. It's slow, and top of that, it can only get itself out when sent by a monster effect, not by any card effect. It's not nearly as bad as you make it out to be, though with Lawnmowing Next Door and Dante, Traveler of the Burning Abyss, it could get rough. Then again, as techs, both of those cards are inherently too powerful. You know this.

 

Dipper: Nice Tribute Summon effect, could combine well with Soul Exchange. I don’t think it should return to the hand though, takes away field presence, and the lack of a SS condition makes it a bit annoying.

 

It's supposed to take away field presence. After all, you're getting a free monster, maybe even Tripper. Considering that, it's fair. Plus, it replenishes your hand, and sets you up for tributing. It's basic synergy.

Tripper: Not much to say, fun card, kind of wish it could just SS itself by Tributing a Flip monster, since it’s a bit of a hassle, and if it could do it during either turn, then it could dodge some nasty targeted effects.

 

It's the Deck's version of ABC Buster Dragon, without being OP. I might think about it being able to SS itself at anytime, though. That might make for some interesting interaction.

 

Whipper: I get that you’re trying to prevent Coinorma abuse, but I think it’d be fine if it’s effect was usable if SS’d by the effect of a “Frunktastic” monster, just limit it to shuffling 2 cards. Anyway, nice boss monster to help wreck some fields, and combined with Prediction Princess, it'd do some devastating damage.

 

The point of it shuffling up to 4 cards was to make it a more powerful version of Madolche Queen Tiaramisu, and hence the restrictions on it. Though, I could give it a clause that, when it would be sent to the Graveyard from the field after being Special Summoned, it's banished, to balance it out and allow it to use its effect when Special Summoned by the effect of a "Frunktastic" monster. It might work for balance.

 

Overall: A small archetype with some fun effects, I could see it possibly being splashed in with Subterror/Prediction Princess for some fun. On its own though, not seeing it produce amazing results. Still, they’re competently made, and again, fun, so I think they pass.

 

What I want to know is, if any of these cards would see any play in decks like Shaddolls, who've proven time and time again to be able to resurface if given the right support. I was hoping it'd help them out some, without exulting them to Tier 0 status.

Link to comment
Share on other sites

The thing about Shadoll is that they're a lot better to splash into other decks rather than on their own. Shadoll Trains and Shadoll Blue Eyes (if you have Construct unbanned) are a lot better than standard Shadolls because Shadolls don't really have great power output on their own. Their Fusion Spell allows them to dump cards from the deck, meaning they're able to improve the consistency of whatever they're put in. While these things are nice with the fact that they're one of each attribute, they'd be a bit unweildy in Shadoll imo, sacrificing too much consistency for versatility.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...