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Question about a Trap/Set effect with a monster


Raptor_Fan_Heilos

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Hello there I am curious about something, so I am making an archetype that focuses on setting monster's in the spell & trap zone as trap cards, and when they are activated it would special summon any other member's of the archetype from your hand, or graveyard, but I am curious would I need to specify that they turn back into monster's in the graveyard, and when they are special summoned onto the field, or no?

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No, you wouldn't need to specify that they revert to their proper card type when they leave the Field. That's covered by basic game mechanics. As an example, Crystal Beasts become Continuous Spells when destroyed, but are treated as Monsters again when they return to the hand, Deck, or go to the Graveyard.

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No, you wouldn't need to specify that they revert to their proper card type when they leave the Field. That's covered by basic game mechanics. As an example, Crystal Beasts become Continuous Spells when destroyed, but are treated as Monsters again when they return to the hand, Deck, or go to the Graveyard.

Thanks a lot for the information.

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