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Fire Emblem Heroes


Astro Dude

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Hmmm, if anyone is listening, how about for the next Heroes focus: The Greil Mercenaries, and Crimea's Royal knights. Here's how it can go down.

 

Greil Mercenaries 5 star focus:

  • Ike (Red Sword)
  • Boyd Green Axe
  • Titania Green Axe
  • Oscar Blue Spear
  • Gatrie Blue Spear
  • Shinon Colorless Bow

Crimea's Royal Knights

  • Elincia (Red Sword Pegasus Knight)
  • Geoffery (Blue Lance Cavalier)
  • Lucia (Red Swordmaster)
  • Bastian (Green Mage)

These would be great Tellius reps.

 

And we can have Jill as a Grand Hero Battle, and Petrine, the Black Knight and Nasir

I would assume when we do get PoR/RD reps it'll probably be 

Ike

Titania

Sothe

Miciah

and maybe Reyson or Caineghis

Grand Hero Battles, assuming they continue the previous trend, will likely be the Black Knight, Sephiran, Ashnard, and some other lesser villain like Izuka or Hetzel

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They'll probably wait to release Tellius stuff until hype about the game has begun to dwindle, in order to get it going again.

 

EDIT: Btw, if you're ever leveling up a unit and want SP for skill inheritance, the best way is to fight enemies about 4-6 levels beneath you. You'll still get experience, just at a lower rate, but you'll still get 3 SP per kill. It'll cost more stamina to train them in the long run and the leveling will go slower, but you'll end up with more SP. It's especially useful when training 5* units who will only get 1 set of level ups to gain SP from.

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Well, I don't like Lunatic difficulty. Stats of enemies are jacked up and my heroes aren't strong enough to take them down. I say stick to Normal and Hard. 

 

And think about it, we already have everyone in the current hero rotation roster. Isn't it about time they change it up?

Dude there's recommended levels on it for a reason lol. I managed to get through almost all of it with the main three + my 4 Star Felicia without much trouble.

 

And speak for yourself there's a ton I don't have.

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That's true. At least here, Lunatic stuff can be random and not much of a threat, in normal FE games things were designed specifically to try and screw you over.

 

And ermagerd Draug is now my most fun character. Doubling everything as an armored unit who laughs at your damage is awesome as sheet.

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tbh Lunatic mode in this is a lot less cruel than other games lol

 

I imagine that's just part of the mechanics in general. With the removal of attacks missing and crits, it becomes more of a logic and planning type game, even moreso than the actual games, since you don't have a chance of your attacks just missing.

 

...To be honest, I love it. xD

 

And since I haven't posted my friend code yet, here it is! 2386385524

 

Feel free to send invites! -v-

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When the Battling Michalis banner comes out I'll probably try at least a few summons. Minerva would be a cool 5* pull, and by going for greens I have a chance at Fae for Renewal and Cherche for Pivot, and I can complete my Draug build. And of course there's always that slim chance I pull a Hector.

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I decided to use my orbs to get some new heroes. WORST! IDEA!! EVER!!! Should have saved them for later, but I did get a 3 star Niles, and a 4 star Barst so it might not be that bad. (Still wish I got Camilla or Beruka though...)

 

Anyway, back to my idea:

 

First:

 

Hero focus:

 

1. The Greil Mercenaries:

  • Ike
  • Boyd
  • Titania
  • Gatrie
  • Oscar
  • Shinon

2. The Crimea Knights

  • Elincia
  • Lucia
  • Kieran
  • Bastian
  • Geoffery

3. March of the Beastmen:

  • Reyson
  • Leanne
  • Ranulf
  • Panne
  • Keaton
  • Kaden

4. Children of the Future

  • Brady
  • Kjelle
  • Cynthia
  • Gerome
  • Noire
  • Morgan (Male)
  • Morgan (Female)

5. Children of a War-Torn Future

  • Asugi
  • Rahjat
  • Siegfried
  • Mitama
  • Nina
  • Percy

6. Lackies of Evil:

  • Sonia
  • Gangrel
  • Hans
  • Valter
  • Sonya
  • Walhart

7. Eirika's Allies

  • Tana
  • Amelia
  • Joshua
  • L'arachel
  • Natasha
  • Ross
  • ​Garcia

8. Ephriam's Allies

  • Forde
  • Kyle
  • Knoll
  • Duessel
  • Innes
  • Myrrh

9. Dragons and Riders:

  • Cormag
  • Kurthnaga
  • Nasir
  • Ena
  • Melady
  • Vaida

10: Forces of Daein:

  • Jill
  • Sothe
  • Tauroneo
  • Harr

11: The Dawn Brigade:

  • Edward
  • Noland
  • Leonardo
  • Fiona
  • Michiah

12: Heroes of Valentia:

  • Alm
  • Celica
  • Whoever you guys think should make the cut.

And that's it. Not bad rosters huh?

 

Speaking of, I think it's about time they change the lineup of the Daily Hero Battles. Don't you? I mean we already have them, we can get them more often than not in summons, so why not?

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So this is Cherche with a +Atk -Res nature.

 

ZxDoIFj.png

 

Holy sheet. Put Death Blow on that and dear god.

 

EDIT: Got 5* +Spd -Res Minerva and a 5* neutral Lyn (I was only aiming for greens but there were a few times there weren't any), and I also got a Cherche to feed to my Draug for Pivot. Beyond that just various 3* and 4* units. So out of 20 pulls I got two 5* units and a unit with a skill I was aiming for, I'm pretty happy overall.

 

TIL why Setsuna is now the best archer. It's called Quadsuna.

zCFaNpr1qI_IvBjN0vW0PPHG-8UM1hC_QODfiftd

Ardent Sacrifice into Desperation 3 range, then attack 4 times with the Brave Bow, one attack which will always be Luna.

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Gosh, I'm having a blast with Minerva. She wrecks shop, especially since I got +Spd -Res which is probably her best nature. 52 Atk/41 Spd means I don't even care about WTA unless I'm trying to attack into a red dragon or something (and even then she can sometimes power through), and I've had no problems otherwise by simply keeping her away from archers/mages (though unless it's a red mage she doesn't necessarily get one shot).

 

My plan for SI is to get her Ardent Sacrifice and Desperation. Since she has 40 HP Ardent Sacrifice will bring her down to 30 for guaranteed Desperation procs at 75% HP, plus I want to give her Moonbow since Hauteclere will bring it down to a 1 action cooldown. Not sure about a C slot skill, maybe Threaten Def or Spd, though that might be overkill so maybe a Hone skill instead.

 

One character I'm sad I don't have anymore is MRobin (I fed him to Draug for Bonfire), since he really shines now with SI. Triangle Adept does work with his weapon that gives him advantage vs colorless, so he completely destroys red/colorless units. And he's also tanky for a mage, so all the red sword lords and Takumis mean nothing to him in terms of damage.

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Now if only they'd change the daily hero rotation roster, everything would be perfect.

I mean I assume they will eventually once we have more heroes in the game, but as is I really don't think it's a big deal...

 

Gosh, I'm having a blast with Minerva. She wrecks shop, especially since I got +Spd -Res which is probably her best nature. 52 Atk/41 Spd means I don't even care about WTA unless I'm trying to attack into a red dragon or something (and even then she can sometimes power through), and I've had no problems otherwise by simply keeping her away from archers/mages (though unless it's a red mage she doesn't necessarily get one shot).

 

My plan for SI is to get her Ardent Sacrifice and Desperation. Since she has 40 HP Ardent Sacrifice will bring her down to 30 for guaranteed Desperation procs at 75% HP, plus I want to give her Moonbow since Hauteclere will bring it down to a 1 action cooldown. Not sure about a C slot skill, maybe Threaten Def or Spd, though that might be overkill so maybe a Hone skill instead.

 

One character I'm sad I don't have anymore is MRobin (I fed him to Draug for Bonfire), since he really shines now with SI. Triangle Adept does work with his weapon that gives him advantage vs colorless, so he completely destroys red/colorless units. And he's also tanky for a mage, so all the red sword lords and Takumis mean nothing to him in terms of damage.

Also, I really want to try out your Draug build (cause it seems super fun), but Nino and Tacomeme gotta get taken care of first since they're my heavy hitters

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I mean I assume they will eventually once we have more heroes in the game, but as is I really don't think it's a big deal...

 

Also, I really want to try out your Draug build (cause it seems super fun), but Nino and Tacomeme gotta get taken care of first since they're my heavy hitters

You got all of them?

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Also, I really want to try out your Draug build (cause it seems super fun), but Nino and Tacomeme gotta get taken care of first since they're my heavy hitters

 

Yeah, it's great. I ended up putting this album together for three reasons I love Draug: http://imgur.com/a/fzz86

 

Also, Quick Riposte is probably a really good B skill for him, since it allows him to double when attacked when he otherwise might not since he only gets Darting Blow when attacking, and he needs to drop down to 34 for it to stop working which is no small feat unless you're a mage or dragon. I didn't remember it at the time I was theorycrafting the build originally but it's now what I plan to put in his B slot. I could technically do that now if I didn't mind giving up my Klein, but I'm not gonna do that.

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You got all of them?

Yeah, but they only give out 1*/2* versions anyway, which aren't particularly useful at all. I mean it's too expensive to raise the heroes you get from the daily rotation to a usable level anyway, and you can't use them for skill inheritance, so...

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It's not that much more expensive building up from the bottom. Going from 4* to 5* is the only huge hurdle at 20k, which you have to deal with for most non-daily heroes anyways, otherwise 2* to 3* is only 200 and 3* to 4* is 2000. I assume 1* to 2* is 20. The various badges, too, but they're pretty much always in abundance after you play enough.

 

And some of them can be useful for SI if you just bump them up a little. For example, Hana has Rally Attack and Gunter has Hone Cavalry for the cavalry teams, neither of which need getting to 5* (in Hana's case Rally Attack only requires 3*, so 200 feathers for Rally Attack is pretty great).

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It's not that much more expensive building up from the bottom. Going from 4* to 5* is the only huge hurdle at 20k, which you have to deal with for most non-daily heroes anyways, otherwise 2* to 3* is only 200 and 3* to 4* is 2000. I assume 1* to 2* is 20. The various badges, too, but they're pretty much always in abundance after you play enough.

 

And some of them can be useful for SI if you just bump them up a little. For example, Hana has Rally Attack and Gunter has Hone Cavalry for the cavalry teams, neither of which need getting to 5* (in Hana's case Rally Attack only requires 3*, so 200 feathers for Rally Attack is pretty great).

i guess that's fair, imo though 2000 is expensive cause it's basically a whole arena season unless you rank

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