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Fire Emblem Heroes


Astro Dude

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That made me consider Ranking up Marth and Tharja for the TT, if I have any of them with favorable IVs. Although I already have vanilla Sanaki, also a red tome, so Tharja may not be as crucial.

 

I realized the same banner treatment would apply to Alfonse, Sharena and Anna. That paired up with weapon refines would be awesome for them. After all, they are the face of FEH, they deserve a better treatment, IMO.

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Managed to pull a +HP/-Atk Bridal Ninian. Would've preferred a better nature as 24 Atk is very low. If I had access to Blarserpent and Distant Defence then I may build a range tank, so for now I'll stick with building off the base kit.

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Anyway, a bit off-topic but now I'm really digging that idea of a Zelda spin-off of FEH. Link would have multiple alts, and with a justifiable reason: standard infantry sword, cavalry with Epona, archer with his Hero Bow, maybe even green armored with the rupee mail and ball & chain from Twilight Princess. Zelda could have a sing/ocarina alt as well. Heck, even Ganondof could have a ganon-like alt in his beast form and a (dark) breath attack, like the Robin-Grimas. Other characters could be green axe Darunia with a hammer-like weapon with bonus vs. armored, a dancer Nabooru, a blue mage Ruto, and so on, Sheik as a colorless dagger, or in can shot deku nuts for the fun factor. Impa from Hyrule Warriors would have a sword and lance forms, too. And then you have Majora Skull Kid, the sages from Wind Waker, Groose, etc. Too many characters to pick from.

There certainly is a lot of potential for a crossover in the Legend of Zelda series. The idea has also crossed my mind several times, albeit slightly more geared to the most recent game (Breath of the Wild). The champions with their weapons (and specials?). Infantry lancer Mipha with "Lightscale trident", Armored axe wielder Daruk with "Boulder breaker", infantry swordswoman Urbosa with "Scimitar of the seven", and flying archer Revali with "Great eagle bow". Not to mention Link and Zelda themselves. I however have my doubts of it ever happening.


Anyhow, I have managed to summon "Sanaki: Apostle in White" (+res, -atk) with some orbs from the tempest trials. Given her rather similar stat spread to "Morgan: Lass from afar", who I have with a more beneficial nature (+atk, -hp) and "Blárblade+", she isn't as great. At least she is another flying mage, and their colors differ. Maybe I can get a better one before the banner ends.

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There certainly is a lot of potential for a crossover in the Legend of Zelda series. The idea has also crossed my mind several times, albeit slightly more geared to the most recent game (Breath of the Wild). The champions with their weapons (and specials?). Infantry lancer Mipha with "Lightscale trident", Armored axe wielder Daruk with "Boulder breaker", infantry swordswoman Urbosa with "Scimitar of the seven", and flying archer Revali with "Great eagle bow". Not to mention Link and Zelda themselves. I however have my doubts of it ever happening.

 

Why not all of them? xD

I thought about the BotW champions later too, and how Flier units could be implemented. Those would be the Rito and Koroks, Link, Zelda and co. mounting Loftwings from Skywards Sword, maybe Ganon and baddies mounting giant Kargarocs and other flying creatures, like that big Twilight Kargaroc and its rider from Twilight Princess (TP). Heck, even Valoo could be a Flier dragon xD

The Moblin and its boar from TP, as well as Ocarina's Phantom Ganon, could be additional Cavalry units. Needless to say, Ganondorf and Zelda could easily get a Cavalry variant.

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Looked at my available Marth and Tharjas, and none have ideal IVs to Rank5, so I will stick with vanilla Sanaki for the TT while I level up the in-White one.

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Why not all of them? xD

I thought about the BotW champions later too, and how Flier units could be implemented. Those would be the Rito and Koroks, Link, Zelda and co. mounting Loftwings from Skywards Sword, maybe Ganon and baddies mounting giant Kargarocs and other flying creatures, like that big Twilight Kargaroc and its rider from Twilight Princess (TP). Heck, even Valoo could be a Flier dragon xD

The Moblin and its boar from TP, as well as Ocarina's Phantom Ganon, could be additional Cavalry units. Needless to say, Ganondorf and Zelda could easily get a Cavalry variant.

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Looked at my available Marth and Tharjas, and none have ideal IVs to Rank5, so I will stick with vanilla Sanaki for the TT while I level up the in-White one.

It is not that I dismissed other options, it was more so because I played Breath of the Wild most recently; which I believe includes a decent number of named characters with distinct weapon types. Aside from "Hyrule warriors", I believe other games don't sport as many (aside from the recurring characters). That is not to say others don't have potential, as you have pointed out. And there are sill some cool options like Ghirahim and Midna (she could be a cavalry mage(?), riding on the back of wolf Link).

 

Marth doesn't necessarily need an "ideal" nature. His refined Flachion in combination with a "drive" skill and seal lets him boost the stats of his allies within 2 spaces of him by 5/5/2/2 (or 8/2/2/2). But he doesn't only serve as a buff-bot, he can also serve as healer thanks to Falchion's effect in combination with "Ardent sacrifice"/"Reciprocal aid" (and maybe "Renewal). Aside from a boon or bane in HP, his nature doesn't have an effect on these roles.

 

You off course want a good nature for him, but which one do you consider ideal? As mentioned before, HP could impact his healing (when using "Reciprocal aid"). Attack influences his damage output somewhat more than other units due to his weapon being capable of dealing effective damage. Speed could prevent getting doubled by some units, and might let him double some slower ones (though keep "bold fighter"in mind). As a melee unit he could expect physical damage in return when not oneshotting, given most melee units deal physical damage... Only Roy has more resistance than Marth, which could be considered an important stat for dragon-slayers, as dragons deal magical damage to melee units (and they are currently quite common in arena).

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Marth doesn't necessarily need an "ideal" nature. His refined Flachion in combination with a "drive" skill and seal lets him boost the stats of his allies within 2 spaces of him by 5/5/2/2 (or 8/2/2/2). But he doesn't only serve as a buff-bot, he can also serve as healer thanks to Falchion's effect in combination with "Ardent sacrifice"/"Reciprocal aid" (and maybe "Renewal). Aside from a boon or bane in HP, his nature doesn't have an effect on these roles.

 

You off course want a good nature for him, but which one do you consider ideal? As mentioned before, HP could impact his healing (when using "Reciprocal aid"). Attack influences his damage output somewhat more than other units due to his weapon being capable of dealing effective damage. Speed could prevent getting doubled by some units, and might let him double some slower ones (though keep "bold fighter"in mind). As a melee unit he could expect physical damage in return when not oneshotting, given most melee units deal physical damage... Only Roy has more resistance than Marth, which could be considered an important stat for dragon-slayers, as dragons deal magical damage to melee units (and they are currently quite common in arena).

 

Well, a site recommends +Atk or +Spd and -Res, and most posted builds go for Spd, and the Marths I got are +Atk/-HP, +Def/-Res, and -Atk/+Def. Seems the 2nd one is the best, but a boon on Atk/Spd would be better.

 

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Cavalry Midna with Wolf Link, now that's something I would like to play with xD

Flier Midna on Twili Kargaroc would be cool, too.

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Well, a site recommends +Atk or +Spd and -Res, and most posted builds go for Spd, and the Marths I got are +Atk/-HP, +Def/-Res, and -Atk/+Def. Seems the 2nd one is the best, but a boon on Atk/Spd would be better.

 

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Cavalry Midna with Wolf Link, now that's something I would like to play with xD

Flier Midna on Twili Kargaroc would be cool, too.

Somewhat expected that type of nature; it is quite popular after all. I'm also running it (+speed, -res) on my 5 star+1 Marth. But my point was more that a unit could still be usable if its nature isn't perfect (especially when you are free-to-play). I'd say that +atk, -hp is best out of your options. And you could always merge him onto a better copy should you get one down the line. But given you have stated to have 2 other good(?) options, I'd say to hold of on upgrading any of them unless you really need him. He requires more investment than just upgrading him, though the skills to make him work reasonably well are all available on 4 star units ("Fury" on Hinata, "Renewal" on L'Arachel and Fae, and "Drive speed" on Tailtiu or "Drive res" on Soleil).

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If there were to be any sort of crossover, I'd want one with the guy who's already done it once before: https://i.imgur.com/MvujmOq.gifv

 Smash characters? xD

As much as I would like a Dragon Bowser or the Mario Bros. possibly as fire and thunder mages, they seem much more unlikely to be added than LoZ characters. Pit and Palutena would fit right in, though.

 

Anyway, rolled for the new Bride banner, shows 1 colorless, 2 blues, 2 greens, I decide to go for the colorless and blues, and the last Blue gives me Micaiah!, such a sweet deal since I wasn't too interested in any of the brides to be honest, but discount rolls and the chance of getting them are welcomed. Sadly, it's +HP/-Atk >.>

Also checking the Shiro from before, it's +Atk/-HP, not so bad, although Res is the ideal bane, but definitely better then the +Res/-Atk I had xD

Now I'm not sure if I should merge, or keep the previous Shiro for inheritance. Although I already spent an Earth blessing on it.

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Smash characters? xD

As much as I would like a Dragon Bowser or the Mario Bros. possibly as fire and thunder mages, they seem much more unlikely to be added than LoZ characters. Pit and Palutena would fit right in, though.

 

Anyway, rolled for the new Bride banner, shows 1 colorless, 2 blues, 2 greens, I decide to go for the colorless and blues, and the last Blue gives me Micaiah!, such a sweet deal since I wasn't too interested in any of the brides to be honest, but discount rolls and the chance of getting them are welcomed. Sadly, it's +HP/-Atk >.>

Also checking the Shiro from before, it's +Atk/-HP, not so bad, although Res is the ideal bane, but definitely better then the +Res/-Atk I had xD

Now I'm not sure if I should merge, or keep the previous Shiro for inheritance. Although I already spent an Earth blessing on it.

Speaking of Link and Pit for Fire Emblem Heroes, soneone on the internet has once made an animation of them battling. They also have some other amusing/cool animations, though some might be a bit short.

https://youtu.be/MBoka9EEMdo

 

Didn't get anything meaningful from the rerun of last year's brides. Ladt year I got most of them with somewhat usable natures, so I will leave the banner for what it is.

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Oh yeah I forgot to tell the tale of my rolls for the last year's brides. It was a wild one.

 

First roll I had a blue and four colorless.

Ended up getting both Lyn and Cordelia. The former I wanted for design and the latter for stats. Sadly they were both -Atk.

Then I rolled again and the first orb I got was a +Atk -HP Charlotte who is the one I most wanted.

So pretty happy overall.

Might give my +Atk -Def Maria Dazzling Staff cause she's the best combo of good unit and favorite character of the staff users I have atm. I like Lissa more but she's bad iirc? And I don't have any of the top staff users.

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Ryoma looks really lackluster.

 

"confirmed" base stats are 41 hp, 34 ATK, 22 DEF, so he lost 5 def so far. It also doesn't make sense that he's Water, instead of Fire.

 

Real question is if he's better than Elincia or NY!Camilla.

 

This is probably the worst LegBanner yet, though Hardin is good. Just... so many duds, and an unneeded Sigurd reprint. Again.

 

Meanwhile we have 2 Water heroes (despite having a fire blue leghero...?) and Gunnthra in place of Lyn, which are both... iffy choices.

 

poor hardin, buried in bait

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Blue and Green are pretty good. Red and Colorless are mediocre, which is a shame, since I needed more chances at Hinata. Ryoma looks ok actually. Enemy phase, Flying red unit is a decent niche. His main problem is Sigurd and Y-Tiki are incredibly underwheming without peak investment, so it's hard to pull for him when you don't care about the other 2.

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Red looks good to me. I don't have neither Sigurd nor Young Tiki yet. Not interested in the other colors despite their appeal because of Airzura and Hardin respectively, but would roll for them to complete a summoning session with the orb discounts.

 

I too find Water as an odd element choice for Ryoma. Is it because of the thunder theme of Rajinto? but then, Wind would have made more sense, even more as a flier unit.

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Notes about the upcoming update have been released. Both Tikis get a refinable legendary weapon, Linde an Merric's tome get a refinement as well.

 

We can get accesories as rewards for quests and alike to dress up our units. They supposedly have no effect, other than the chibi's appearance, but I like it.

 

And some miscellaneous changes like multiple types of favourites, updated menu flow, and more Sp when levelling a character.


I find it surprising that Ryoma is legendary water hero. Not really a fan of him anyway, though he appears to be an enemy phase flying unit; which is slightly uncommon.

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Now I want the entire Hoshido family in Kinshis. Flier Healer Sakura anyone? xD

Takumi may have to pick a different weapon though, since Hinoka got the bow already.

 

While some may be relieved that the accessories are purely cosmetic, I for one wish they did provide at least a minor stat, to further customize characters. I'm speaking of simple stuff like damage +1 (not ATK which otherwise would factor in formulas) or dealing +2~3 damage with special attacks, perhaps a mini phantom speed effect.

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