Kirikiri, Deer of Rising Dawn
Level 7 | LIGHT | Beast | Synchro | Effect
2400/2200
1 Tuner + 1 or more non-Tuner monsters
(1) If this card is Synchro Summoned: You can shuffle 1 card on the field into the Deck.
(2) Other monsters you control cannot be destroyed by card effects.
(Because YCMaker still has not fixed the cardmaker, if any changes are to be made, use the written text)
EDIT LOG
- Removal of its protection effect; was originally there to deal with common removal.
- Made bounce effect an on-summon trigger and added its original second effect back, but extended it to other monsters.
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Anyway, it's another generic Level 7 for the pool (yes, it's crowded as hell), but while looking through the list of stuff on YGOPro, Beast-Type monsters don't really have a lot to work with; least stuff that isn't Type/Archetype-specific and/or can function properly in the power creep. Thus, they're finally getting a monster that can do things (and give them more presence in the ED pool).
I originally wanted to make this a "during either player's turn" thing as to be more reactive (or have it bounce the Graveyard too), but that would've been pushing it with the consideration this is basically a reusable Castel. In a way, I suppose this permits Synchro decks some degree of removal (at least the ones that don't have room for spare R4s).
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IMG Credit: http://www.pixiv.net...ust_id=57916098
(Yeah, I cropped it a little bit in TCGEditor)
"Kirikiri" means sparkling in Japanese, which does tie a bit into why it's named "Rising Dawn" (also a carryover from the original title of the work). It's a deer because of Flyer stuff (if you don't remember, look at hint #33 from last year's Easter hunt).
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So yeah, you know what to do at this point.
Reps will be given for PROPER reviews that are made under the AC requirements.
Edited by Sakura Haruno, 22 January 2017 - 04:52 PM.