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Unlimited Archetype [WRITTEN] (11/?)


Tinkerer

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Hello, fine peoples!  Have a random archetype on me!

 

As always, CnC much appreciated!

 

 

[spoiler Unlimited Potential]

Unlimited Potential

LIGHT *

Warrior/Effect

Cannot be removed from the field except by battle.  Cannot be tributed or used as material for the summon of an Extra Deck monster.  Your opponent must attack this card during their Battle Phase.  This card’s effects cannot be negated.

100/100

 

Unlimited Birth

LIGHT *

Warrior/Effect

This card’s name is treated as “Unlimited Potential” on the field.  If this card is sent to the Graveyard, you can Special Summon 1 “Unlimited Potential” from your hand, Deck or Graveyard.  If an “Unlimited Potential” you control would be destroyed by battle while this card is in your Graveyard; you can discard 1 card and banish this card instead.  Then, your opponent takes damage equal to the battle damage you took, and if you do, you gain LP equal to the damage inflicted.

0/0

 

 

[spoiler Spells/Traps]

First Unlimiter

Trap

Special Summon 1 “Unlimited Potential” from your hand, Deck, or Graveyard.  You can banish this card from your Graveyard while you control “Unlimited Potential”; monsters you control cannot be destroyed by battle this turn.  Also your opponent takes all battle damage you would have taken from battles this turn.

 

Second Unlimiter

Spell

Target 1 “Unlimited Potential” you control.  If a card is destroyed while that monster is on the field, place 1 Power Counter on it.  Monsters with Power Counters gain 200 ATK and DEF.  During either player’s turn, except the turn this card was activated, you can banish this card from the Graveyard; add 1 “Unlimited” monster from your Deck to your hand.

 

Third Unlimiter

Spell

Send 1 “Unlimited” monster from your Deck to the Graveyard.  During either player’s turn, except the turn this card was activated, if you control “Unlimited Potential”: you can banish this card from the Graveyard; all “Unlimited Potential” you control gain 500 ATK and DEF.

 

 

[spoiler Monsters]

Unlimited Gain

LIGHT *

Wyrm/Effect

If an “Unlimited Potential” you control battles: You can send this card from your hand or side of the field to the Graveyard; change that monster into defense position.  Also, that monster cannot be destroyed by battle this turn.  During the Standby Phase, if this card is in the Graveyard, all “Unlimited Potentials” you control gain 200 ATK and DEF.  You can only use this effect of “Unlimited Gain” a number of times equal to the number of “Unlimited Gains” in your Graveyard.

0/0

 

Unlimited Power

LIGHT *

Wyrm/Effect

You can target 1 “Unlimited Potential” you control: send this card from your hand or side of the field to the Graveyard; that monster gains 800 ATK and DEF.  During the Standby Phase, if this card is in the Graveyard and you control “Unlimited Potential”, you can shuffle this card into your Deck; send 1 “Unlimited” Monster or “Unlimiter” Spell/Trap from your Deck to the Graveyard except “Unlimited Power”.

0/0

 

Unlimited Life

LIGHT *

Wyrm/Effect

You can target 1 “Unlimited” monster in your Graveyard: send this card from your hand or side of the field to the Graveyard; Special Summon that target.  During your Standby Phase, if this card is in the Graveyard, you can target 1 “Unlimited Potential” you control; gain LP equal to its ATK.  If you gain 1000 or more LP from this effect, send 1 “Unlimited” monster from your Deck to the Graveyard.  You can only use this effect of “Unlimited Life” a number of times equal to the number of “Unlimited Life” in your Graveyard.

0/0

 

Unlimited Retribution

LIGHT *

Wyrm/Effect

During either player’s turn, if an “Unlimited Potential” you control is destroyed, you can send this card from your hand or side of the field to the Graveyard; Special Summon 1 “Unlimited Potential” from your hand, Deck or Graveyard, and if you do, destroy 1 card on the field.  If an “Unlimited Potential” you control battles: you can discard 1 card and banish this card from your Graveyard; change all monsters your opponent controls into defense position, and if you do, all “Unlimited Potentials” you control gain 100 ATK and DEF for each monster your opponent controls.

0/0

 

Unlimited Knowledge

LIGHT *

Wyrm/Effect

If you control an “Unlimited Potential”: you can send this card from your hand or side of the field to the Graveyard; look at your opponent’s hand and send 1 monster from their hand to the Graveyard, and if you do, “Unlimited Potential” gains ATK and DEF equal to the sent monster’s until the start of your next Main Phase 1.  During your Standby Phase, if this card is in the Graveyard, you can discard 1 card; add 1 banished “Unlimiter” Spell/Trap to your hand. You can only use this effect of “Unlimited Knowledge” a number of times equal to the number of “Unlimited Knowledge” in your Graveyard.

0/0

                                                                   

Unlimited Riches

LIGHT *

Wyrm/Effect

If you control an “Unlimited Potential”: you can send this card from your hand or side of the field to the Graveyard; draw 1 card.  While this card is in the Graveyard, all “Unlimited Potentials” you control gain 300 ATK and DEF.

0/0

 

 

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