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a card that makes link summoning more interesting (mind control)


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[spoiler=i trust you already know this card]

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target 1 card your opponent controls, until the end phase, take control of that target, but it cannot declare an attack or be tributed

 

 

so let's discuss this card in relation to link monsters. were i to use this on a link monster, what exactly happens? it'd be safe to assume you gain control of the link monster, but past that, the real question is, are you allowed to move it anywhere on your field after stealing it? or does it have to remain where it is (assuming it's in the "no man's land" zone) and does it rotate to face you? if so, does that mean that this card is capable of giving you free links off of the work of your opponent? and not just mind control, cards like creature swap, psychic jumper, ect. stealing monsters has been fading out of favor recently, due to archetypes not synergizing well, even after stealing monsters, but with the new link mechanic, do you think cards like mind control will see a new era of power? it only takes the monster for a turn, but considering that link monsters are officially the keys to the ED, that turn could very well become a free blowout setup. (assuming it allows you to reposition the link monster to your side of the field)

 

so please discuss. might i be wrong? might i be right? will cards like this get list attention in the future simply for the threat they represent? what do you guys think?

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This is another problem with the mechanics associated with Link monsters. Over the next few days, the community will surely find a massive amount of cards that don't make them go "Oh that would be awesome with Link Monsters!" but rather "How exactly does this work with Link monsters and Zones now?" First Senet Switch and Ground Collpase, and now this will probably get picked up quickly, too. A new mechanic - not even just 1 card, that'd be fine, but a whole mechanic - should not require what I suspect will be dozens of card interactions to be addressed by merely existing.

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This is another problem with the mechanics associated with Link monsters. Over the next few days, the community will surely find a massive amount of cards that don't make them go "Oh that would be awesome with Link Monsters!" but rather "How exactly does this work with Link monsters and Zones now?" First Senet Switch and Ground Collpase, and now this will probably get picked up quickly, too. A new mechanic - not even just 1 card, that'd be fine, but a whole mechanic - should not require what I suspect will be dozens of card interactions to be addressed by merely existing.

already bought my playset on the cheap, just in case. because if my thoughts turn out true, why would i waste my own resources?

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Same here, just bought a playset of all the potentially useful cards for link that I didn't already have while they're under $2 vs waiting till they all jump in price

if right, make bank and sell a few before they get banned or listed, if wrong, they were cheap, and i still have decks that can use them, so no harm done.

 

but yeah, link mechanics are bringing a ton of cards back into the light, and cards that swap control are gonna be insane depending on how they're ruled. especially the ruling on link summons, since if it's not counted as tributing, you can steal their links to make your own, and from there it just gets even more nuts.

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My guess is that when this card activates, the ruling will be that you have to remember what Zone it was taken from on the opponent's side, and said Zone will be off-limits in the mean time, much like how Trap Monsters move to the Monster Zone but still seal off the S/T Zone where they came from.

 

As on your side of the field, you'll be able to choose whichever Zone you like to put it in... Even if you control a Link Monster whose Pointers are not left/right, you still have the potential of using it as a Link Material for its X number of Links value, which would make Mind Control pretty good IMO.

 

Unless they errata Mind Control and other monster-controlling effects into working in columns, which would be a mess because I'm not a fan of the kind of errata that puts banned cards off the list and such.

 

However, it'd be interesting to see a control effect a la Change of Heart that is limited by the position of cards.

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if you can sack them for your own links, then i can see a mind control meta surging up, at least as far as the early days of yugioh go.

 

i've seen a lot of complaints about the new system, but honestly, aside from the fact that you now "have" to buy into it, it's really well balanced, and is generating a lot more hype than in the community, so far as thinking about new combos, looking back at old cards, zones finally mattering, and much more. links might be unasked for, but assuming konami doesn't break them with godly monsters that are immune to everything, with piss easy summon requirements, then i can see link monsters being a great development.

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Weeeell I just bought a super cheap playset of these in Super. Hopefully that will soar in price. I'm seeing a lot of similarities between the way Synchros played and the way Links play and Mind Control was excellent in Synchro days. It might even be better with Links depending on how it gets ruled.

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  • 4 weeks later...

https://ygorganization.com/10daystogo/

 

Q: If you target an opponent’s monster in the Extra Monster Zone with “Mind Control”, what happens?
A: It goes to your Main Monster Zone. When control returns to your opponent, it returns to their Main Monster Zone as well.

 

Mind Control is currently @ 3 in OCG. This gonna be fun

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https://ygorganization.com/10daystogo/

 

Q: If you target an opponent’s monster in the Extra Monster Zone with “Mind Control”, what happens?

A: It goes to your Main Monster Zone. When control returns to your opponent, it returns to their Main Monster Zone as well.

 

Mind Control is currently @ 3 in OCG. This gonna be fun

so basically, mind control's likely bout to get either errata'd, or slapped on the list in the ocg. no way they're gonna let it stay at 3 for too long.

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so basically, mind control's likely bout to get either errata'd, or slapped on the list in the ocg. no way they're gonna let it stay at 3 for too long.

keep in mind this will only matter for laddering unless the link monster is pointing sideways as well; if it's in the extra monster zone it will usually point downward (Missus and Decode) so putting them in the main monster zone kinda useless unless S/T zone are granted some form of bonus
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so basically, mind control's likely bout to get either errata'd, or slapped on the list in the ocg. no way they're gonna let it stay at 3 for too long.

Nah meng, the inevitable Honeybot lock meta beats out Mind Control

 

Seriously speaking, as per usual let's not get ahead of ourselves :V

It might get hit, it might not. Personally I think Link Monsters will have more defensive effects for a while that would hurt Mind Control, both in the sense that they would protect from it and in the sense that it would reduce the value of stealing them.

Mind Control probably will also suffer if/when Link Monsters start diversifying their materials and finding solid niches so that you won't be able to always ladder into them with the Links everyone uses.

 

And as mentioned, stealing Link Markers themselves will likely be low-value unless you're stealing from Main Monster Zone.

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Nah meng, the inevitable Honeybot lock meta beats out Mind Control

 

Seriously speaking, as per usual let's not get ahead of ourselves :V

It might get hit, it might not. Personally I think Link Monsters will have more defensive effects for a while that would hurt Mind Control, both in the sense that they would protect from it and in the sense that it would reduce the value of stealing them.

Mind Control probably will also suffer if/when Link Monsters start diversifying their materials and finding solid niches so that you won't be able to always ladder into them with the Links everyone uses.

 

And as mentioned, stealing Link Markers themselves will likely be low-value unless you're stealing from Main Monster Zone.

even still, generic links will still be high on the priority list, since as it stands, even if you can't steal links, you can steal other monsters your opponent controls that aren't linked, and turn those into your links. sure, i can't steal a honey bot, but other monsters will likely be there for the taking, and even if there's niche links, if they're sitting in the meta, then they're likely going to all be surrounding the same, if not similar decks. that's not to say mind control will be broken, but even stealing a non-link/linked monster will essentially be giving you link materials for what amounts to free after converting them to unlock your own links.

 

i agree with you, mind control probably won't dominate since links will likely have a lot more defensive effects in the near future, but it's gonna be a strong threat against anything that's not linked, and a free fodder creator if you do happen to run generic links.

mind control won't dominate since 

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