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Tinkerer

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Ocean King's Legate

WATER

Fish/Link/Effect

2300/Link-3 (Down, Down-Left, Down Right)

3 WATER monsters (including 1+ "Ocean King's" monsters)

Once per turn, you can Special Summon 1 Level/Rank 4 or lower Fish Monster from your GY. If a WATER monster is Special Summoned from the Extra Deck to a zone this card points to; you can set 1 "Ocean King's" Spell/Trap card from your GY or Banish zone, and that card can be activated this turn. You can only use each effect of "Ocean King's Legate" once per turn.

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Ocean King's Octopus

WATER - Level 4 - Fish/Effect - 1400/1700

You can Special Summon this monster from your hand or Graveyard by discarding 1 Spell/Trap Card, and if the discarded card was an "Ocean King's" card, you can draw 1 card. You can switch this Attack Position monster to face-up Defense Position: Special Summon 1 Level 4 or lower WATER Fish-Type monster from your Graveyard. If this card is detached from a Fish-Type Xyz monster to activate its effect, you can activate the following effect:

●Add 1 "Ocean King's" card from your Deck to your hand.

You can only activate each effect of this card's name once per turn.

 

13/4/3 (20)

0/1/4/1 (6)

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Rank-Up-Magic Coral Coronation

Normal Spell

Target 1 "Nepteidon" Xyz Monster you control; Special Summon 1 WATER Xyz Monster from your Extra Deck that is 2 ranks higher, using the targeted monster as Xyz material, then attach this card as Xyz material to the Special Summoned Monster. This card is treated as an "Ocean King's" card while in the GY. You can only activate "Rank-Up-Magic Coral Coronation" once per turn

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Ocean King's Return

Normal Spell

Target 1 Rank 4 WATER Xyz monster in your Graveyard: Special Summon that target. If the monster Summoned by this effect is a "Nepteidon" or "Ocean King's" monster, you can attach 1 other "Ocean King's" card from your Graveyard to the Summoned monster as Xyz Material. During either player's turn, you can banish this card and 1 other "Ocean King's" card from your Graveyard: Special Summon up to 2 Level 4 Fish-Type monsters from your Graveyard, and if you do, you can, immediately after this effect resolves; Synchro, Xyz, or Link Summon 1 "Ocean King's" monster from your Extra Deck, using monsters you control as Material.

 

13/6/3 (22)

0/1/4/1 (6)

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Rank-Up-Magic Ocean King's Law

Spell

Target 1 Fish Xyz you control; Special Summon from your Extra Deck, 1 Fish Xyz Monster that has twice the Rank of that monster, by using it and all monsters attached to it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.)

 

14/7/3 (24)

0/1/4/1 (6)

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Ocean King's Swordfish

WATER - Level 4 - Fish/Effect - 1800/600

If a Fish-Type monster you control attacks or is attacked, you can Special Summon this monster from your hand: Negate that attack. If this monster is Normal or Special Summoned, you can select 3 "Ocean King's" cards from your Deck: Your opponent selects 1 at random to add to your hand, and the other 3 are shuffled into the Deck (you can only activate this effect of this card's name once per turn). A WATER Fish-Type Synchro, Xyz, or Link monster Summoned using this card as Material gains the following effect:

●If this card destroys your opponent's monster by battle, it can attack once again in a row.

 

15/7/3 (25)

0/1/4/1 (6)

 

I just realized that we have a pointless double-Rank-Up. Someone should make a Nepteidon R6 now.

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Ask and ye shall receive!

 

Nepteidon, Ocean's Emperor

Rank 6

WATER

Fish/Xyz/Effect

3000/2800

4 or more Level 6 Fish-type monsters

When this card is Xyz Summoned, you can banish up to 2 monsters on the field whose ATK is less than this card's ATK. Once per turn, during either player's turn, when the effect of an "Ocean King's" Spell/Trap card is activated, you can detach 1 Xyz Material from this card: apply the effect of that card an additional time, and if you do, lose 300 LP for each "Ocean King's" Spell/Trap card in your Graveyard. If this card has "Nepteidon, the Ocean King" attached to it as Xyz Material, it gains the following effect:

  • Monsters you control gain 200 ATK for each Xyz Material attached to this card.

 

17/7/3 (25)

0/1/5/1 (7)

 

Now someone has to make that Rank 8 version Draconus mentioned last page. :p

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(I was planning to regardless)

 

Superancient Ocean King Tyrant Nepteidon

WATER R8*

Fish/Xyz/Effect

4+ level 8 Fish monsters

When this card is Xyz Summoned: destroy all other monsters on the field. This card cannot be destroyed or targeted by your opponent's card effects. When a "Ocean King" Spell/Trap is activated, you can discard 1 card; draw 1 card. You can only activate this effect of this card's name twice per turn. If this card has a "Nepteidon" Xyz monster with a different name as Xyz Material, it gains the following effect:

- After this card attacks, you can detach 1 Xyz material from this card; this card can immediately make another attack.

3500/3000

 

17/7/3 (25)

0/1/6/1 (8)

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Ocean King's Guard Squid

WATER - Level 4 - Fish/Effect - 0/2300

If you control a face-up Level/Rank 6 or higher Fish-Type monster, you can Special Summon this monster from your hand or Graveyard (you can only Summon 1 "Ocean King's Guard Squid" per turn this way). If all monsters you control are WATER-Attribute, you can activate this effect: all "Ocean King's" monsters you control with a Level become Level 8. A WATER Xyz monster you control with this card as Xyz Material gains the following effect:

●At the start of your opponent's Battle Phase, reduce the ATK of all monsters your opponent controls by 500, then target 1 face-up monster your opponent controls: That target cannot activate its effects this turn, also it must attack this card.

 

18/7/3 (28)

0/1/6/1 (8)

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Ocean King's Sentry Shark

WATER

Level 4

Fish/Effect

ATK: 1900 DEF: 1000

If a Fish monster you control is destroyed by battle or card effect; Special Summon this monster from your hand, and it becomes the End Phase. You can tribute this card; Special Summon 1 level 4 "Ocean King's" monster from your deck, except "Ocean King's Sentry Shark". A Fish Xyz monster that has this card as Xyz material gains the following effect:

●Once per turn, you can tribute 1 Fish monster you control; draw 1 card, and if that card is an "Ocean King's" card, you can add 1 "Ocean King's" card from your GY to the top of your deck.

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I'm going to break my usual rule against making Link monsters . . . just this once.

 

Ocean King's Chief Sorcerer

WATER - Link 3 - Fish/Link/Effect - 2200 - NW/SW/SE

2+ Fish monsters

Once per turn (Quick Effect): Target 1 Link monster on the field: Rotate its Link Markers by 1 position (either clockwise or counterclockwise). Once per turn (Quick Effect): Target 1 "Ocean King's" monster in your Graveyard and Special Summon it in face-up Defense Position. If you control a face-up "Nepteidon" Xyz monster, every "once" in the above effects becomes "twice". If all monsters you control are Fish-Type, your opponent's Spell Cards and their effects are negated.

 

19/7/3 (29)

0/1/6/2 (9)

 

I fell disgusting, but it needed to be done.

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Monstro, the Man-Devouring Whale

WATER 9*

Fish/Fusion/Effect

3 Fish monsters

When this card is Summoned: you can move it to an empty Main Monster Zone on your side of the field, and if you do, banish 1 card in the same column as this card face-down as long as this card remains face up on the field. If this card is sent to the GY by a card effect, you can Special Summon 2 level 8 or lower Fish monsters from your GY, but their effects on the field are negated.

3000/3000

 

(note: we don't need a fusion spell since Chef Sashimi can facilitate a fusion)

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Ocean King's Envy

Quick-Play Spell

If your opponent has Special Summoned 4 or more times this turn, and you control no Special Summoned monsters: You can activate this card from your hand during your opponent's turn. For the rest of the turn, each time your opponent adds a card(s) from their Deck or Graveyard to their hand via a card effect, you can add 1 "Ocean King's" card from your Deck to your hand. You can banish this card from your Graveyard during either player's turn: Increase the ATK of all WATER Fish-Type monsters you control by 200 for each WATER Fish-Type monster on the field and in your Graveyard, until the End Phase. You can only activate each effect of this card's name once per turn.

 

19/8/3 (30)

1/1/6/2 (10)

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Nepteidon, the Legendary Savior of Atlantis

WATER

Rank 10

Fish/Xyz/Effect

ATK: 3800 DEF: 2800

3+ level 10 Fish monsters

This card can also be Xyz Summoned by using 1 Rank 8 or lower "Nepteidon" Xyz monster you control as Xyz material that has another "Nepteidon" Xyz monster attached as Xyz material (Xyz materials on the monster being used as Xyz material also become Xyz materials attached to this card). Once per turn, you can detach 2 Xyz materials from this card, Special Summon 1 "Ocean King's" monster from your GY and 1 "Ocean King's" monster from your deck. Once per turn, you can send the top 3 cards of your deck to the GY; activate each of the following effects depending on the amount of "Ocean King's" cards sent to the GY by this effect:

1+: add 1 "Ocean King's" card from your GY to the top of your deck.

2+: Negate the effects of all monsters your opponent controls.

3: The ATK and DEF of all your opponent's monsters becomes 0 until the End Phase

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Nepteidon, Ocean King of the Jurassic

Rank 12

WATER Fish / Xyz / Effect

4800 / 4100

5 Level 12 monsters

Destroy this card on the field if you control a non-WATER monster. Unaffected by your opponent's card effects. This card can inflict piercing damage. If this card has a "Nepteidon" Xyz Monster as an Xyz Material, it gains the following effects:

• Once per turn, during your turn: you can activate 1 Trap Card from your hand.

• Once per turn, during your Standby Phase, you can target 1 Fish-type monster in your GY, except an Xyz Monster: Special Summon it.

• Once per turn, you can detach 1 Xyz Material from this card, then target up to 2 cards in your GY: Add them to your hand, then you take 100 damage for each card added to your hand in this way.

 

The name "Nepteidon" makes me think of dinosaurs and similar creatures from that era. If that's an issue, I can get rid of the "Jurassic" part of the name.

Obviously, it needs the RAM cards.

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(I thought it was a mixture of Neptune and Poseidon...)

 

Nepteidon's Raging Fury

Trap Card

If you control a "Nepteidon" monster, you can send 1 card from your Deck to your GY, destroy all monsters on the field, other than Xyz monsters, and if you do, your opponent draws 1 card. You can only use 1 "Nepteidon's Raging Fury" once per turn. When this card is sent to the GY, banish it.

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Kraken of the Mariana

WATER

Level 12

Fish/Synchro/Effect

ATK: 3000 DEF: 2000

1 WATER Tuner + 2 non-Tuner WATER monsters

If this card battles an opponent's monster, this card gains ATK equal to that monster's Level/Rank/Rating x150. If this card destroys an opponent's monster by battle; the destroyed monster is banished face-down. If this card is removed from the field, banish 1 card your opponent controls face-Down.

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School Facilitator

WATER

Fish/Link/Effect

2100/LINK - 3

W S E

2+ Fish monsters

If this card is Link Summoned: Target 1 Fish monster you control with a Level: Special Summon a  Fish monster(s) from your hand/Graveyard to a zone(s) this card points to whose level is exactly equal to that target's. You cannot Link Summon using either of those monsters and this card at the same time until the end of this turn. You can banish 2 Fish monsters from your Graveyard; Special Summon 1 Fish monster from your Extra Deck, but its effects are negated, also its ATK and DEF become 0. You can only use 1 effect of "School Facilitator" per turn, and only once that turn.

 

19/9/4 (32)
1/2/8/3 (14)

 

Point of clarification: The monsters summoned through the first effect can't be used to Link Summon with each other or with Facilitator. You can however, Link with either of those monsters and another, completely unrelated monster.

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Ocean King's Spiteful Eel

WATER - Level 4 - Fish/Effect - 100/100

If this card is Special Summoned, your opponent must draw 1 card, then banish cards from their hand or field until the number of cards they control is exactly equal to the number of cards in their hand (you can only activate this effect of this card's name once per turn). If this card is used as Synchro, Xyz, or Link Material for the Summon of an "Ocean King's" monster, you can return 1 banished "Ocean King's" card to the Graveyard.

 

20/9/4 (33)

1/2/8/3 (14)

 

Just to clear up any confusion on Chief Sorcerer, its ability to rotate Link Markers could, hypothetically, change the Link Markers of "School Facilitator" to NE, SE, and SW, completely changing what it can accomplish. Other potential uses include screwing your opponent out of getting mileage out of a Link (making the Markers point to nonexistent Zones), getting out of danger with Ground Collapse, or snagging both EMZ for considerably less effort.

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Ocean King's Retribution

Normal Trap

Banish 1 "Ocean King's" card from your GY; inflict damage to your opponent equal to the amount of "Ocean King's" cards in your GY x200. If you control a "Nepteidon" Xyz monster; you can banish this card from your GY; inflict damage to your opponent for each Xyz material on a "Nepteidon" Xyz monster you control x400. You can only use each effect of "Ocean King's Retribution" once per turn.

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Chef Fillet

WATER 8*

Warrior/Effect

(Quick Effect): you can discard this card and target 2 or more Fish monsters you control; the levels of the targets become the same as the level/rank of the first target. If a Fish monster is Special Summoned from your Extra Deck: you can Special Summon this card from the GY in defense position, but banish it when it leaves the field.

2400/2100

 

21/9/5 (35)

1/2/8/3 (14)

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To Be a Siren

Field Spell

When a non-WATER monster your opponent controls attacks your WATER monster, you can target the attacking monster: Switch its ATK and DEF, then your monster gains ATK equal to a quarter of that monster’s ATK or DEF (whichever is lower, your choice if tied) until the End Phase. If you control a Rock-type monster: WATER monsters you control cannot be targeted for battle, except Rock-Type monsters.

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