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Fake Decklist Game


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Mystical Mallard

Level 2

WATER Aqua / Effect

0 / 800

Once per turn, this card cannot be destroyed by battle, and any battle damage you take from that battle is halved. During your opponent's Battle Phase, if this face-up Attack Position card is attacked: It gains 2500 ATK until your opponent's next Standby Phase.

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All-Consuming Whirlpool

Quick-Play Spell

Activate only when a face-up WATER Fusion Monster you control is destroyed by your opponent (whether by battle or by card effect). Destroy all cards on the field, then add 1 WATER monster from your Graveyard to your hand.

 

21/15/14 (40)

5/0/1/2 (7)

 

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Reset time!

 

Hirmulisk, Dark Tyranno

Level 5

DARK

Dinosaur/Effect

2200/1200

This card inflicts piercing damage. When this card inflicts battle damage to your opponent, you can Special Summon 1 DARK monster from your Deck whose ATK is less than or equal to the damage inflicted.

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Ambush Fighter

Level 4

DARK

Warrior/Effect

1800/1000

When a monster you control inflicts piercing damage to your opponent, you can Special Summon this card from your hand. When this card is Summoned, select and apply one of the following effects:

*This card inflicts piercing damage.

*When this card attacks an opponent's monster whose ATK is less than this card's ATK, destroy that monster at the start of the Damage Step.

You can only Summon 1 "Ambush Fighter" per turn.

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Death Synchron

Level 2

DARK Machine / Tuner / Effect

1000 / 200

Cannot be used as a Material for a Synchro Summon, except a DARK Synchro Monster. If this card is in your graveyard, you can banish 1 DARK monster from your graveyard: Special Summon this card, but banish it during your End Phase or when it leaves the field. You can only activate this effect once per turn.

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Suicidal Knight

Level 4 - DARK - Warrior/Effect - ATK/1800 DEF/250

When this card is summoned, take 500 damage. During your Standby Phase, take an additional 200 damage. When this card is(finally) sent to the Graveyard, inflict 1000 points of damage to your opponent.

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Knight of Death

Level 6

DARK Warrior / Synchro / Effect

2400 / 1400

"Death Synchron" + 1 non-Tuner DARK monster

When this card is Synchro Summoned: Both players take 500 damage. When this card is destroyed by your opponent's card (by battle or by card effect), your opponent takes 1000 damage. During your Main Phase 1, of this card was sent from the field to the graveyard last turn, you can banish 1 DARK monster from your hand: Special Summon this card.

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Revenge Master
Level 5
DARK
Spellcaster/Effect
1400/1900
You can Normal Summon this card without Tributing. If you do, swap this card's ATK and DEF. If this card is Tribute Summoned, you can switch 1 monster your opponent controls to defense position, also DARK monsters you control inflict piercing damage to your opponent this turn. Whenever you take effect damage, inflict damage to your opponent equal to the damage you took.

5/3/0 (8)
0/1/0/0 (1)

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Revenge Master

Level 5

DARK

Spellcaster/Effect

1400/2100

You can Normal Summon this card without Tributing. If you do, swap this card's ATK and DEF. If this card is Tribute Summoned, you can switch 1 monster your opponent controls to defense position, also DARK monsters you control inflict piercing damage to your opponent. Whenever you take effect damage, inflict damage to your opponent equal to the damage you took.

I think you may have made a slight mistake with the ATK and DEF. Maybe swap the written values?

 

Darkest of Nights

Field Spell

DARK monsters gain 500 ATK. While you control a DARK monster, when you would take effect damage, negate it, then inflict damage to your opponent equal to the amount of damage you would have taken.

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Nope, that was intentional.

 

Pitch Black Strike

Counter Trap

Activate only when your opponent targets a monster you control with an effect or for an attack, while you control a face-up DARK monster. Negate that effect or attack, and if you do, Set all monsters your opponent controls. You can banish this card from your Graveyard: inflict 300 damage to both players for each face-up DARK monster on the field. You can only activate 1 "Pitch Black Strike" effect per turn, and only once that turn.

 

5/4/1 (10)

0/1/0/0 (1)

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Three-Headed Greedemon

DARK | Fiend | Level 3 | Effect

When a DARK monster you control inflicts piercing damage: You can Special Summon this card. All DARK monsters you control gain 500 ATK and DEF. When a DARK monster you control is sent to the GY: You can Tribute this card, inflict damage to both players equal to the destroyed monster's ATK.

1200/1400

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Darkest Mirror

Continuous Trap

Destroy this face-up card if you control less than 2 DARK monsters and/or control a non-DARK monster. DARK monsters you control cannot be destroyed by battle, also any battle damage you would take is also dealt to your opponent as effect damage. If you would take effect damage from your own card effect: You can make that damage become 0. You can only use this effect once per turn.

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Pain Summon

Quick-Play Spell

Pay 1000 LP: Special Summon 1 Level 4 or lower DARK monster from your hand or Graveyard. You can banish this card and 1 DARK monster from your Graveyard, and pay 1500 LP: add 1 DARK monster with a different name from the banished monster from your Deck to your hand. You can only activate 1 "Pain Summon" effect per turn, and only once that turn.

 

6/5/2 (13)

0/1/0/0 (1)

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Darkest Hell

Field Spell

Once per turn, if you control a "Darkest" monster, you can pay 1000 LP, target up to 2 monsters in your GY, Special Summon them. When a "Darkest" monster(s) would be destroyed by battle or by card effect, you can pay 1000 LP, it is not destroyed.

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Draining the Darkness

Normal Trap

When your opponent Summons a DARK monster, target it: Equip this card on to it, then inflict damage to your opponent equal to half of its ATK, and if you do, you gain the same amount of LP. A monster equipped with this card cannot attack, also it cannot be destroyed by battle up to twice per turn. You can only activate 1 "Draining the Darkness" per turn.

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Damage Imp

Level 1

DARK

Fiend/Tuner/Effect

0/100

When you take damage: you can Special Summon this card from your hand. You can only Special Summon "Damage Imp" once per turn this way. You can Tribute this card: all monsters you control inflict piercing damage this turn, also all monsters your opponent controls lose 500 DEF.

 

9/6/3 (18)

0/1/0/0 (1)

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Magician of the Darkest Arts

Level 8

DARK Spellcaster / Synchro / Effect

2500 / 2100

1 DARK Tuner + 1+ non-Tuner DARK monsters

Neither player can Special Summon monsters, except LIGHT and DARK monsters. This card cannot be destroyed by battle, except by a LIGHT or DARK monster. Once per turn, you can take 500 damage: Destroy 1 Spell/Trap on the field. This card's name on the field or in the GY is also treated as "Dark Magician".

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Dualancer

LIGHT | Warrior | Level 6 | Synchro | Effect

1 DARK Tuner + 1+ non-Tuner monsters

This card is also DARK and Fiend-type. All LIGHT and DARK monsters you control inflict piercing damage and gain 400 ATK and DEF. Once per turn: You can destroy 1 card on the field, then take 800 damage. If you would take damage, except by the effect of "Dualancer": Negate that damage, then 1 monster on the field gains ATK equal to the amount of damage negated.

2200/2200

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Archfiend of Curses

DARK

Rank 4

Fiend/Xyz/Effect

1000/2000

2 Level 4 DARK monsters

When this card is Xyz Summoned, inflict 600 damage to both players. You can detach 2 Xyz Materials from this card: equip this card to a monster your opponent controls. Its ATK and DEF become 0 and it cannot change its battle position, also your opponent takes 500 damage during each Standby Phase. When this card is destroyed by your opponent's card effect, you can pay 1000 LP: Special Summon a DARK monster from your Graveyard, whose Level is equal to or less than the difference between your LP and your opponent's LP, divided by 1000. There can only be 1 face-up "Archfiend of Curses" on the field.

 

(PSCT is probably kinda weird on the last effect but oh well)

 

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9/6/3 (18)

0/3/1/0 (4)

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