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Curse of the Masked Beast [Masked Beast Des Gardius Deck]


Fu Manchu

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GCkhRYx.png

 

Monster Cards: 23

3 Melchid the Four-Face Beast
3 Grand Tiki Elder
3 Masked Beast Des Gardius

1 Black Luster Soldier - Envoy of the Beginning
2 Dark Necrofear
3 Manju of the Ten Thousand Hands

1 Rescue Rabbit

1 Tour Guide From the Underworld
3 Doomdog Octhros
3 The Masked Beast

 

Spell Cards: 11

2 Unexpected Dai

1 Instant Fusion
2 Mask of Remnants
1 Soul Charge
3 Advanced Ritual Art

2 Twin Twisters

 

Trap Cards: 6

1 Bottomless Trap Hole

1 Eradicator Epidemic Virus
1 Call of the Haunted

2 Solemn Strike
1 Solemn Warning

 

Extra Deck: 15

1 Elder Entity Norden

1 Number 77: The Seven Sins
1 Number 84: Pain Gainer
1 Lancelot, Dark Knight of the Underworld

1 Number S39: Utopia the Lightning
1 Dark Rebellion Xyz Dragon
1 Number 39: Utopia
1 Cairngorgon, Antiluminescent Knight
1 Number 101: Silent Honor ARK
1 Number 106: Giant Hand
1 Castel, the Skyblaster Musketeer
1 Steelswarm Roach
1 Abyss Dweller
1 Gagaga Cowboy
1 The Phantom Knights of Break Sword

 

[spoiler=Old Version]vpemTlF.png

 

Monster Cards: 23

3 Melchid the Four-Face Beast
3 Grand Tiki Elder
1 Dark Titan of Terror
3 Masked Beast Des Gardius
2 Dark Necrofear
3 Manju of the Ten Thousand Hands

1 Rescue Rabbit

1 Tour Guide From the Underworld
3 Doomdog Octhros
3 The Masked Beast

 

Spell Cards: 10

2 Unexpected Dai

1 Instant Fusion
2 Mask of Remnants
1 Silent Doom
1 Soul Charge
3 Advanced Ritual Art

 

Trap Cards: 7

1 Bottomless Trap Hole

1 Eradicator Epidemic Virus
2 Call of the Haunted

2 Solemn Strike
1 Solemn Warning

 

Extra Deck: 15

1 Elder Entity Norden

1 Number S39: Utopia the Lightning
1 Number S39: Utopia Prime
1 Dark Rebellion Xyz Dragon
1 Number 39: Utopia
1 Number 66: Master Key Beetle
1 Cairngorgon, Antiluminescent Knight
1 Number 101: Silent Honor ARK
1 Number 106: Giant Hand
1 Castel, the Skyblaster Musketeer
1 Steelswarm Roach
1 Abyss Dweller
1 Gagaga Cowboy
1 The Phantom Knights of Break Sword

1 Leviair the Sea Dragon

 

[spoiler=Older Version]ALnD7zP.png

 

Monster Cards: 23
3 Melchid the Four-Face Beast
3 Grand Tiki Elder
1 Dark Titan of Terror
3 Masked Beast Des Gardius
2 Dark Necrofear
3 Mystic Tomato
3 Manju of the Ten Thousand Hands
2 Doomdog Octhros
3 The Masked Beast


Spell Cards: 10
2 Unexpected Dai
2 Mask of Remnants
2 Silent Doom
1 Soul Charge
3 Advanced Ritual Art


Trap Cards: 7
3 Pinpoint Guard
3 Call of the Haunted
1 Solemn Warning


Extra Deck: 15
1 Number S39: Utopia the Lightning
1 Number S39: Utopia Prime
1 Dark Rebellion Xyz Dragon
1 Number C39: Utopia Ray
1 Number 39: Utopia
1 Number 66: Master Key Beetle
1 Cairngorgon, Antiluminescent Knight
1 Evilswarm Thanatos
1 Number 101: Silent Honor ARK
1 Number 106: Giant Hand
1 Castel, the Skyblaster Musketeer
1 Steelswarm Roach
1 Abyss Dweller
1 Gagaga Cowboy
1 Evilswarm Nightmare

 

 

This is a casual deck that focuses on Masked Beast Des Gardius and his ability to steal your opponent's monsters.

I suck at making decks, so you can probably make a few changes to avoid bricking. Or, you could just play Graydles instead.

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Why no Rescue Rabbit to set the 2 Tributes for Des Gardius?

Maybe a 3rd Octhros and searchers for it (TGU, Scarm) to grab it earlier and subsequently search for Des Gardius?

Was going to suggest Pre-Preparations but I guess it's more efficient to use Advanced Ritual Art instead.

You have too many revival Traps there, that most likely become cloggy. IMO drop them to only 2 and fill with staples, backrow, etc.

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Why no Rescue Rabbit to set the 2 Tributes for Des Gardius?

Maybe a 3rd Octhros and searchers for it (TGU, Scarm) to grab it earlier and subsequently search for Des Gardius?

Was going to suggest Pre-Preparations but I guess it's more efficient to use Advanced Ritual Art instead.

You have too many revival Traps there, that most likely become cloggy. IMO drop them to only 2 and fill with staples, backrow, etc.

Thank you for your suggestions, I completely forgot about Rescue Rabbit for some reason.

And yeah, I was thinking of taking out the Pinpoint Guards, they're not really that helpful and there's faster ways to bring out Des Gardius.

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Inzektor Exa-Beetle (http://yugioh.wikia.com/wiki/Inzektor_Exa-Beetle) should be able to trigger Masked Beast Des Gardius.

 

If you can find a way to reliably make two rank 6s in the same turn, you could Beatrice to mill Des Gardius, and then Exa Beetle to equip and send to grave. You get to send one of your opponent's cards to the graveyard and take control of one of their monsters!

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Inzektor Exa-Beetle (http://yugioh.wikia.com/wiki/Inzektor_Exa-Beetle) should be able to trigger Masked Beast Des Gardius.

 

If you can find a way to reliably make two rank 6s in the same turn, you could Beatrice to mill Des Gardius, and then Exa Beetle to equip and send to grave. You get to send one of your opponent's cards to the graveyard and take control of one of their monsters!

That does seems like a pretty good idea, but... it's not nearly as fun as summoning the big guy himself!

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The deck has been updated to its final version!
● Removed FLAVOR MAN™ a.k.a. Dark Titan of Terror.
● You can now summon The Seven Sins if s*** gets serious. This also makes The Masked Beast a little more useful.
Added Galaxy Cyclone to get rid of those pesky Trap Cards. I would've added Twin Twisters, but with a shitty deck like this, you can't afford to waste your resources. I've changed my mind. Twin Twisters it is.

● BLACK LUSTER SOLDIER. 'Nuff said.

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