Jump to content

Clockwork Shift


Guest BGMCANN0N

Recommended Posts

Guest BGMCANN0N

Clockwork Shift

[Continuous Trap]

 

Once, during either player's turn: You can rotate all the Link Markers of all Link Monsters on the field clockwise or counterclockwise (your choice) by 1 Link Marker.

Link to comment
Share on other sites

We're going into a bit of unexplored territory here, but yeah, considering how Links work, it'll be nice to open up more areas for you to make ED monsters that aren't linked (though, at the same time, mess up the opponent's summons). 

 

I suspect we'll get something like this in the future though (or least something to let you modify Link Markers in general). Still early though to say if this will be needed or not, but it's fine for now.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...