Still doesn't solve the fact that Earth Sigil is still horribly inconsistent. Yeah, you can search out Earth Rites via Dwarf, but what Dirtcraft actually needs is something that can search out the actual Sigils. Yeah, this can become a great beatstick, but you WANT to be able to have those Price of Magics/Teachings of Creation/Red-Hot Rituals/Juno's in a time of necessity.
Honestly, I think this card is terrible and doesn't solve Dirtcraft's consistency problems.
I honestly don't understand why people think Dirt is inconsistent with sigils, and that's coming from someone who hasn't played ranked with anything BUT dirt (B1, atm?). On the rare occasion, it's possible to brick, as with any deck, but I normally have all the sigils I tend to need at any given moment. I got my dwarves, my scrap irons, my red-hots, and my crafty's, giving me a grand total 12 sigils. More than enough for any situation, I find.
Dirt can benefit from some consistency cards, yes, but this card is far from bad.