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Lichtritter


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The premise for these cards are monsters that can only be Summoned by their respective cards. Kind of like Alchemy Beasts from the anime; in fact, that was the inspiration for that initial premise. However, I felt they'd brick rather easily, so I gave some of these alternative effects to search, Summon ignoring Summoning conditions, and recover. Their Spell Cards have effects that activate by banishing them from the Graveyard, such as removal, protection, ect.

[spoiler=Show Monster Cards]
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DARK
Level 4
Fiend/Effect
ATK:1000
DEF:0
Cannot be Normal Summoned/Set. Must be Special Summoned by the effect of "Lichtritter Scythe" and cannot be Special Summoned by other ways. While your opponent controls a monster, this card gains 800 ATK. You can discard this card; add 1 "Lichtritter" Spell Card from your Deck to your hand. You can only activate this effect of "Lichtritter Twilight Scythe - Gretchen" once per turn.

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DARK
Level 4
Fiend/Effect
ATK:2000
DEF:0
Cannot be Normal Summoned/Set. Must be Special Summoned by the effect of "Lichtritter Strings" and cannot be Special Summoned by other ways. While you control another monster, this card cannot attack. You can discard this card; add 1 "Lichtritter" monster with a different name from your Deck to your hand. You can only activate this effect of "Lichtritter Puppet & Master - Verena" once per turn.

9LjhzDS.png
LIGHT
Level 4
Fiend/Effect
ATK:1700
DEF:1000
Cannot be Normal Summoned/Set. Must be Special Summoned by the effect of "Lichtritter Omen" and cannot be Special Summoned by other ways. Once per turn: You can pay 800 Life Points; Special Summon 1 "Lichtritter" monster with a different name from your Graveyard, ignoring its Summoning conditions.

5NhciVZ.png
LIGHT
Level 4
Fiend/Effect
ATK:1600
DEF:1600
Cannot be Normal Summoned/Set. Must be Special Summoned by the effect of "Lichtritter Descent" and cannot be Special Summoned by other ways. Once per turn: You can pay 800 Life Points; Special Summon 1 "Lichtritter" monster with a different name from your hand, ignoring its Summoning conditions.

DwaNwiv.png
DARK
Level 4
Fiend/Effect
ATK:1900
DEF:100
Cannot be Normal Summoned/Set. Must be Special Summoned by the effect of "Lichtritter Truth" and cannot be Special Summoned by other ways. Once per turn: You can add 1 "Lichtritter" Spell/Trap Card from your Graveyard to your hand, except "Lichtritter Truth".

yMpEqku.png
LIGHT
Level 4
Fiend/Effect
ATK:1500
DEF:1800
Cannot be Normal Summoned/Set. Must be Special Summoned by the effect of "Lichtritter Embrace" and cannot be Special Summoned by other ways. You can discard this card; add 1 "Lichtritter Cathedral" from your Deck to your hand. Once per turn: You can return 1 of your banished cards to your Graveyard.

 

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DARK
Level 4
Fiend/Effect
ATK:1800
DEF:600

Cannot be Normal Summoned/Set. Must be Special Summoned by the effect of "Lichtritter Beyond" and cannot be Special Summoned by other ways. Once per turn: You can pay 800 Life Points; banish 1 monster on the field. You can discard this card; send 1 "Lichtritter" Spell Card from your Deck to the Graveyard and if you do, activate 1 of its effects. You can only activate this effect of "Lichtritter Savant - Jaeger" once per turn.




[spoiler=Show Spell Cards]
LmLLpBI.png
Normal Spell Card
Activate while you control a face-up "Lichtritter" card or no monsters. Special Summon 1 "Lichtritter Twilight Scythe - Gretchen" from your hand or Deck. During either player's turn, if you control a face-up "Lichtritter" card or no monsters: You can banish this card from your Graveyard to target 1 Spell/Trap Card on the field; banish it.

zafsODM.png
Normal Spell Card
Activate while you control a face-up "Lichtritter" card or no monsters. Special Summon 1 "Lichtritter Puppet & Master - Verena" from your hand or Deck. While you control a face-up "Lichtritter" card or no monsters: You can banish this card from your Graveyard; take control of 1 monster your opponent controls until the End Phase. You can only activate this effect of "Lichtritter Strings" once per turn.

cEJxj0Y.png
Normal Spell Card
Activate while you control a face-up "Lichtritter" card or no monsters. Special Summon 1 "Lichritter Prophet - Adeline" from your hand or Deck. While you control a face-up "Lichtritter" card or no monsters: You can banish this card from your Graveyard to target 1 monster on the field; destroy it. You can only activate this effect of "Lichtritter Omen" once per turn.

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Normal Spell Card
Activate while you control a face-up "Lichtritter" card or no monsters. Special Summon 1 "Lichtritter Judge - Lash" from your hand or Deck. While you control a face-up "Lichtritter" card or no monsters: You can banish this card from your Graveyard; add 1 "Lichtritter" monster that is banished or in your Graveyard to your hand.

ybHC2WO.png
Normal Spell Card
Activate while you control a face-up "Lichtritter" card or no monsters. Special Summon 1 "Lichtritter General - Garrick" from your hand or Deck. At the start of the Damage Step, if an opponent's monster attacks or is attacked: You can banish this card from your Graveyard; banish that monster.
 

62NNeQu.png
Normal Spell Card
Activate while you control a face-up "Lichtritter" card or no monsters. Special Summon 1 "Lichtritter Crusader - Scafer" from your hand or Deck. During either player's turn, while you control a face-up "Lichtritter" card or no monsters, if a card you control would be targeted or destroyed by an opponent's card or effect: You can banish this card from your Graveyard; negate the effect and if you do: Banish that card.

X3UYrQR.png
Field Spell Card
All "Lichtritter" monsters gain 500 ATK and DEF. Once per turn: You can shuffle 1 "Lichtritter" card from your hand into your Deck; add 1 "Lichtritter" card with a different name from your Deck. If this card leaves the field: You can add 1 of your banished "Lichtritter" cards to your hand.

 

UhsHNWu.png

Normal Spell Card

Activate while you control a face-up "Lichtritter" card or no monsters. Special Summon 1 "Lichritter Savant - Jaeger" from your hand or Deck. While you control a face-up "Lichtritter" card or no monsters: You can banish this card from your Graveyard; draw 1 card. You can only activate this effect of "Lichtritter Beyond" once per turn.

 

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Continuous Spell Card

You can shuffle up to 2 "Lichtritter" cards with different names from your hand or Graveyard into your Deck; draw an equal number of cards. You can only activate this effect of "Lichtritter Message" once per turn.




[spoiler=Show Trap Cards]
OUU7IkA.png
Normal Trap Card
Banish 1 "Lichtritter" card with a different name from your Graveyard; activate its effect. If it is a Spell Card, you can only activate 1 of its effects.

0Krg005.png
Counter Trap Card
Activate while you control a face-up "Lichtritter" card or no monsters. Negate the activation of an opponent's Spell Card, and if you do: Banish it. During your Main Phase (except during the turn this card was sent): You can banish this card from your Graveyard; add 1 "Lichtritter" Spell Card from your Deck to your hand.

 

lDVOFV2.png

Continuous Trap Card

Once per turn: You can banish 1 "Lichtritter" monster from your hand or Graveyard; Special Summon 1 "Lichtritter Token" (Fiend-Type/LIGHT/Level ?/ATK ?/DEF ?), and if you do, its Level, ATK, and DEF become equal to the Level, ATK, and DEF of the banished monster.




[spoiler=Show Xyz Monster Cards]
eSJS2jy.png

LIGHT
Level 4
Fiend/Xyz/Effect
ATK:3000
DEF:1800
2 Level 4 "Lichtritter" monsters
This card is unaffected by your opponent's monster effects. You can detach 1 Xyz Material from this card; add up to 2 "Lichtritter" cards that are banished or in your Graveyard to your hand. You can only activate this effect of "Lichtritter Angel" once per turn. If this card leaves the field: You can Special Summon 1 "Lichtritter" monster from your Deck, ignoring its Summoning Conditions.

wz2cTVr.png
LIGHT
Rank 4
Fiend/Xyz/Effect
ATK:2300
DEF:2300
2 Level 4 monsters
You can also Xyz Summon this card using 1 "Lichtritter" monster you control. If Summoned this way, its original ATK and DEF become 1000. You can detach 1 Xyz Material from this card to excavate the top card of your Deck; if it is a "Lichtritter" card, you can add it to your hand. Otherwise, banish it. You can only activate this effect of "Lichtritter Facade - Dedrick" once per turn. Any card this card destroys by battle is banished instead of being sent to the Graveyard.

 

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  • 2 weeks later...

Pretty cool honestly! 

 

I know you're a new member and all, so letting you off with a little reminder for next time.

 

If you post in another member's thread, you have to explain why you like/dislike the cards (usually with details pertaining to the design or how they interact with one another or existing cards). You can find more specifics in the section rules. 

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