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'Atlantis Arisen' and 'Ruins of Atlantis'


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#1
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Name: Atlantis Arisen

 

Type: Field Spell

 

Effect: All WATER monsters on the field gain 500 ATK. When this card is activated: You can discard 1 card, and if you do; draw 1 card. When you Normal Summon a WATER monster: Place 1 Atlantic counter on this card. Once per turn: You can remove 2 Atlantic counters from this card, and if you do; Special Summon 1 WATER monster from your Graveyard. When this card is destroyed and sent to the Graveyard: You can place 1 "Ruins of Atlantis" from your Deck into your Field Spell Zone.

 

 

 

 

Name: Ruins of Atlantis

 

Type: Field Spell

 

Effect: All WATER monsters on the field gain 500 DEF. When a WATER monster you control is sent from the field to the Graveyard: Place 1 Atlantic counter on this card. Once per turn: You can remove 2 Atlantic counters from this card, and if you do; Special Summon 1 WATER monster from your hand. When this card is destroyed and sent to the Graveyard: You can place 1 "Atlantis Arisen" from your Deck into your Field Spell Zone.


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#2
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bump


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#3
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bump


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#4
Kensta1993

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Atlantis Arisen

 

Ruins of Atlantis

 

The reason I suggested these was because I believe it to be quite difficult to continuously stack counters

before the opponent can interrupt.



#5
0PxPz0

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wouldn't it make more since if ruins summoned from the grave and arisen from the hand considering how ruins get's it's counters


Insanity.





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