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Make a Synchro Monster Game (v. 2.0)

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#641
BatMed

BatMed

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Legendary Dark Magician
Level 8 | ATK 3000 / DEF 2500
DARK | Spellcaster / Synchro / Effect
1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters
Cannot be destroyed by Spell/Trap effects. This card's name becomes "Dark Magician" while it is on the field. You can only use each of these effects of "Legendary Dark Magician" once per turn.
● (Quick Effect): You can target 1 face-up Spell/Trap Card on the field; that target has its effects negated.
● You can discard 1 card, then target 1 Spell/Trap Card in your GY that specifically lists the card "Dark Magician" in its text; apply that target's effect, then banish that target.
 
Next: Flamvell Synchro that mills your opponent's Deck


#642
Arcadia warlic

Arcadia warlic

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mMu9MG5.jpg

 

Neo Flamvell Dragon

 

Level 8, 3000 ATK/200 DEF

 

Pyro/Synchro/Effect

 

Lore:

 

1 FIRE Tuner + 1 or more non-Tuner "Flamvell" monsters
If you use a "Flamvell" tuner for the Synchro Summon of this card, you can treat it as Level 4.
All "Flamvell" monsters you control gain 200 ATK for each of your opponent's banished cards. When a "Flamvell" monster destroys a monster by battle, banish cards from the top of your opponent's deck equal to the destroyed monster's level/rank/Link rating. During either player's turn, you can banish 1 monster from your opponent's GY. You can activate this effect any number of times per turn, up to the number of "Flamvell" monsters you control.

 

 

Next: Six Samurai






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